| Commit message (Expand) | Author | Age | Files | Lines |
* | Fixed a movement regression - Kitto's jump code is no longer needed (plus it'... | Tom | 2011-09-14 | 1 | -37/+9 |
* | Fix a rather stupid VS warning "The operation overflows at compile time in ch... | Tom | 2011-09-14 | 1 | -3/+3 |
* | Bring us up to date. | Tom | 2011-09-14 | 36 | -582/+1181 |
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| * | Don't try and delete attachments for child agent close | Justin Clark-Casey (justincc) | 2011-09-13 | 2 | -1/+34 |
| * | Remove code from DetachSingleAttachmentToInv() that sets group changed on all... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -11/+0 |
| * | remove redunant itemID and agentID arguments from UpdateKnownItem(). | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -6/+4 |
| * | Remove UpdateKnownItem() from IAttachmentsModule. | Justin Clark-Casey (justincc) | 2011-09-13 | 2 | -10/+1 |
| * | minor: remove redundant grp != null check from AM.UpdateKnownItem() | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -36/+33 |
| * | Stop attempts to rewear already worn items from removing and reattaching. | Justin Clark-Casey (justincc) | 2011-09-13 | 4 | -44/+97 |
| * | Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ... | Justin Clark-Casey (justincc) | 2011-09-13 | 3 | -13/+47 |
| * | stop the duplicate remove of the root part ids from the full part and local p... | Justin Clark-Casey (justincc) | 2011-09-13 | 2 | -3/+1 |
| * | extend TestGetSceneObjectByPartLocalId() to test state after scene object del... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -0/+6 |
| * | In SG.AddSceneObject(), stop unnecessarily adding the root part to object ind... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -7/+5 |
| * | Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via t... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -0/+27 |
| * | improve TestAddSceneObject() to test a multi-part object rather than a single... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -11/+14 |
| * | In an object return message, send a null-terminated empty string in binary bu... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -1/+3 |
| * | eliminate redundant SP.m_regionInfo since it always has the scene. | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -8/+6 |
| * | remove the unused SP.initializeScenePresence() | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -23/+2 |
| * | stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is... | Justin Clark-Casey (justincc) | 2011-09-12 | 3 | -10/+7 |
| * | minor: if the script engine fails to find a prim for a script, also print out... | Justin Clark-Casey (justincc) | 2011-09-12 | 2 | -1/+5 |
| * | comment out some recent terrain texture logging | Justin Clark-Casey (justincc) | 2011-09-12 | 2 | -5/+5 |
| * | Start locking entire add/remove operations on an IScenePresence.AttachmentsSy... | Justin Clark-Casey (justincc) | 2011-09-12 | 4 | -175/+228 |
| * | When creating an OAR, optionally exclude objects according to their permissions | Oren Hurvitz | 2011-09-12 | 5 | -44/+216 |
| * | minor: put <remarks> tags around some method doc | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -5/+6 |
| * | lock attachments when enumerating through them in ScenePresence.CopyTo(). | Justin Clark-Casey (justincc) | 2011-09-10 | 1 | -20/+24 |
| * | Add extra log information when attachments fail validation | Justin Clark-Casey (justincc) | 2011-09-10 | 2 | -6/+20 |
| * | reinstate the validation logging on teleport. A 'fail' of validation still d... | Justin Clark-Casey (justincc) | 2011-09-10 | 1 | -0/+2 |
| * | Stop the UserManagementModule logging every user it adds for now | Justin Clark-Casey (justincc) | 2011-09-10 | 1 | -3/+3 |
| * | Delay loading scripts until the scene has finished loading | Oren Hurvitz | 2011-09-09 | 4 | -2/+32 |
| * | llSetPrimitiveParams Prim type params precision errors | Micheil Merlin | 2011-09-09 | 2 | -44/+90 |
| * | Comment out the part of the load oar code that zeroes out prim sit target ori... | Justin Clark-Casey (justincc) | 2011-09-09 | 2 | -2/+8 |
| * | Use a copy of the inventory items list to register users in the thread starte... | Justin Clark-Casey (justincc) | 2011-09-09 | 2 | -2/+8 |
| * | Save the default terrain texture UUIDs for a new region instead of leaving th... | Justin Clark-Casey (justincc) | 2011-09-09 | 2 | -1/+41 |
| * | Fix test failure. Oversight in setting up the tests themselves. | Justin Clark-Casey (justincc) | 2011-09-08 | 1 | -1/+2 |
| * | Centralize module setup for NPC tests. | Justin Clark-Casey (justincc) | 2011-09-08 | 1 | -41/+21 |
| * | Remember to set and unset the fire and forget method at the top of the attach... | Justin Clark-Casey (justincc) | 2011-09-08 | 2 | -5/+17 |
| * | Use scene presence agent id for rezzed object ownership rather than item owner. | Justin Clark-Casey (justincc) | 2011-09-08 | 2 | -7/+89 |
| * | When invoking any of the OSSL teleport functions, do it on a separate thread ... | Justin Clark-Casey (justincc) | 2011-09-07 | 1 | -6/+13 |
| * | When a region is added to the HG Inventory Broker, also pass this through to ... | Justin Clark-Casey (justincc) | 2011-09-07 | 3 | -21/+41 |
| * | Add temporary debugging in HGInventoryBroker and RemoveXInventoryServiceConne... | Justin Clark-Casey (justincc) | 2011-09-06 | 3 | -19/+33 |
| * | Lock m_pendingObjects when calling GetPendingObjectsCount(). | Justin Clark-Casey (justincc) | 2011-09-06 | 1 | -1/+2 |
| * | Comment out SceneViewer.Reset() and stop calling from Close() since this is u... | Justin Clark-Casey (justincc) | 2011-09-06 | 1 | -16/+17 |
| * | Comment out unused ISceneViewer.Reset() to reduce code complexity | Justin Clark-Casey (justincc) | 2011-09-06 | 1 | -1/+1 |
| * | In SceneViewer, introduce an IsEnabled flag and perform Close() under an m_pe... | Justin Clark-Casey (justincc) | 2011-09-06 | 2 | -19/+51 |
| * | refactor: Make logic in AM.AttachObject() clearer by not reusing existing var... | Justin Clark-Casey (justincc) | 2011-09-06 | 1 | -14/+19 |
| * | rename AM.AddSceneObjectAsAttachment() to AddSceneObjectAsNewAttachmentInInv | Justin Clark-Casey (justincc) | 2011-09-06 | 1 | -3/+3 |
| * | In SetAttachment, if the existing attachment has no asset id then carry on ra... | Justin Clark-Casey (justincc) | 2011-09-06 | 1 | -0/+8 |
| * | Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFro... | Justin Clark-Casey (justincc) | 2011-09-06 | 2 | -25/+2 |
| * | get rid of the unused AttachmentsModule.ShowAttachInUserInventory() | Justin Clark-Casey (justincc) | 2011-09-06 | 1 | -28/+0 |
| * | Stop the pointless double setting of every attachment in AvatarAppearance. | Justin Clark-Casey (justincc) | 2011-09-06 | 2 | -6/+3 |