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* Allow region modules to know which agents actually receive chatJustin Clark-Casey (justincc)2010-10-222-8/+71
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* This fixes a delay in llSetLinkPrimitiveParamsFastAdelleF2010-10-221-1/+6
| | | | Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
* Make SImStatsReporter pick ObjectCapacity striaght out of region infoMelanie2010-10-222-9/+3
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* Remove a bit of dead code relating to ObjectCapacityMelanie2010-10-221-2/+0
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* Fix the OOB error (#5102). Sorry, my bad.Melanie2010-10-221-1/+1
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* Skip empty strings in ParseString* functionsMelanie2010-10-221-0/+6
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* fix combining of multiple physics submeshesdahlia2010-10-201-3/+4
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* Deleted verbose debug messages that are bringing sims to an halt. Increased ↵Diva Canto2010-10-191-2/+2
| | | | the user cache expiration period to 33 hours.
* * One more goofy thing. I note that the sculpt texture id is broken out of ↵Teravus Ovares (Dan Olivares)2010-10-201-1/+4
| | | | the ExtraParams data in UploadObjectAsset. At this moment, if you're uploading a Sculpt, make sure to break out the Texture ID into the object data or it might not get applied appropriately.
* * This removes an ugly extraparams hack that I used and makes ↵Teravus Ovares (Dan Olivares)2010-10-201-17/+62
| | | | UploadObjectAsset into a generic linkset upload tool.
* It looks like Vector3s also got written down in lower case at some point in ↵Diva Canto2010-10-191-3/+3
| | | | | | time. Added code to account for that. 17:45:59 - [SceneObjectSerializer]: exception while parsing SitTargetPosition: System.Xml.XmlException: Expecting X tag from namespace , got x and instead Line 1, position 2838.
* Another take related to the previous commit.Diva Canto2010-10-191-13/+17
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* Added code to quaternion deserialization to try to cope with an exception ↵Diva Canto2010-10-191-4/+15
| | | | | | seen in Wright Plaza related to SitTargetOrientation. 17:23:05 - [SceneObjectSerializer]: exception while parsing SitTargetOrientation: System.Xml.XmlException: Expecting X tag from namespace , got w and instead Line 1, position 30064.
* Added TextureAnimation and ParticleSystem to serialization.Diva Canto2010-10-191-0/+27
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* * This concludes UploadObjectAsset for now until the permissions and physics ↵Teravus Ovares (Dan Olivares)2010-10-191-48/+76
| | | | | | | shape are added to the message serialization. * You should now be able to upload multiple mesh collada mesh objects. They should appear in front of you (or on top of you!) when you upload them. * Once again, thanks to John Hurliman and Latif Khalifa for insight and smxy for cheering me on :D
* * Almost complete implementation of UploadObjectAsset cap. all meshes get ↵Teravus Ovares (Dan Olivares)2010-10-181-0/+301
| | | | uploaded but they're improperly positioned/oriented at the moment.
* Stop the InventoryTransferModule logging every IM notification it receives, ↵Justin Clark-Casey (justincc)2010-10-191-3/+3
| | | | even if they are nothing to do with it.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-10-191-2/+2
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| * COmmented the wrong line instead, now I commented them all to be on the safe ↵Melanie2010-10-191-2/+2
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-10-197-165/+229
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| * Comment a spammy debug message in the serializerMelanie2010-10-191-1/+1
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| * remove some cruft from last commitdahlia2010-10-181-8/+0
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| * initial support for meshies physics. Must set ini option ↵dahlia2010-10-181-43/+94
| | | | | | | | UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example.
| * Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2010-10-173-0/+55
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| | * Adding osFunctions for light projectionBlueWall2010-10-173-0/+55
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Set the projection parameters in the host prim ... osSetProjectionParam(bool Enabled, key TextureMaskUUID, float FOV, float Focus, float Ambiance); Set the projection parameters in a target prim ... osSetProjectionParam(ikey target uuid, bool Enabled, key TextureMaskUUID, float FOV, float Focus, float Ambiance); Threat Level very high Signed-off-by: Melanie <melanie@t-data.com>
| * | Deleted all [XmlIgnore] from SOP, since those are meaningless now.Diva Canto2010-10-172-58/+58
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| * | .NET automagical serialization of SOPs replaced by manual serialization ↵Diva Canto2010-10-173-62/+28
| |/ | | | | | | across the board.
* | Pass in requesting agent ID when GetGroupMembers is called in the XMLRPC ↵Justin Clark-Casey (justincc)2010-10-192-3/+6
| | | | | | | | | | | | | | groups module This allows the groups xmlrpc server to act appropriately if the requesting agent has permission to see all group members Not sure why this wasn't being done before...
* | Display more information when xmlrpcgroupsserver comms failsJustin Clark-Casey (justincc)2010-10-192-13/+14
|/ | | | Improve debugging messages
* Drop max oar loading version back to 0 from 1Justin Clark-Casey (justincc)2010-10-161-1/+1
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* Rip out version option since it turns out that the changed object ↵Justin Clark-Casey (justincc)2010-10-163-10/+13
| | | | | | serialization format can actually be loaded by older OpenSims after all This bumps the OAR version to 0.4 instead, signalling some change but with backwards compatability... for now.
* change --old-guids switch on the save oar command line to --version=<x>Justin Clark-Casey (justincc)2010-10-166-11/+33
| | | | | | if x is 0, then an old version 0.3 archive is saved. If it is anything else or missing, then a version 1.0 archive is saved version 1.0 archives cannot be loaded on OpenSim 0.7.0.2 and earlier also add various informational notices about what version we've saving/loading
* Have OpenSim throw a strop if it tries to load an OAR with a major version ↵Justin Clark-Casey (justincc)2010-10-162-1/+23
| | | | that is too high for it to handle
* save oar control file first rather than in the middle so that it's the first ↵Justin Clark-Casey (justincc)2010-10-163-38/+41
| | | | | | thing we come accross on load this exposes a weekness with using tar where we don't control the order in which files are loaded. can't be helped for now
* Fix test break - TestSerializeXml2() still requires old-guids optionJustin Clark-Casey (justincc)2010-10-161-3/+6
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* Made OARs use the new serialization procedure. (TPs/crossings still on the ↵Diva Canto2010-10-1510-142/+188
| | | | old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
* A couple of more ways attachment point is sentLatif Khalifa2010-10-151-0/+8
| | | | Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
* one more silly line ending thing.... *If you have problems, fetch the tree ↵Teravus Ovares (Dan Olivares)2010-10-151-71/+71
| | | | | | and rebase. Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
* more work in progress on mesh physics - still non-functionaldahlia2010-10-141-2/+67
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* laying some groundwork for mesh physicsdahlia2010-10-141-70/+80
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* Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2010-10-144-108/+171
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| * Don't distroy attachments when using viewer 2.1+, strip multiple attachment dataLatif Khalifa2010-10-141-0/+4
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| * Kill some magic numbers in the mesh upload module and change the mesh assetMelanie2010-10-141-3/+3
| | | | | | | | type from 45 to 49 to match OMV trunk
| * Added manual xml2 serialization. Rewired only save xml2, not oars yet. Seems ↵Diva Canto2010-10-142-105/+164
| | | | | | | | to be generating xml's that are successfully parsed. Needs more testing.
* | * Replacing Magic numbers with EnumsTeravus Ovares (Dan Olivares)2010-10-142-4/+4
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* * A few additional cleanup elementsTeravus Ovares (Dan Olivares)2010-10-142-0/+6
| | | | | * At this point, I want to make sure to thank the fabulous developers of the LibOpenMetaverse library for tirelessly keeping things updated and hammering away at the protocols and providing excellent tools to figure out where things go wrong. * Special thanks to John Hurliman and Latif Khalifa for their valuable insight.
* * Whoops, That was supposed to use the HTTP VERB 'GET' not 'POST'Teravus Ovares (Dan Olivares)2010-10-141-1/+1
| | | | * At this point. Visually, Mesh works OK. Remember peeps, this is still highly experimental from the viewer side as well as the Simulator side. There are known problems with the new beta viewers and attachment breaking so be careful until that's fixed. Additionally there some new properties in the Mesh Viewer that determine physics settings that are non-functional. More work will be done on that.
* * Tweaked the upload response and now at least uploading the mesh works.Teravus Ovares (Dan Olivares)2010-10-142-16/+21
| | | | * Binary error on downloading the mesh though.. so still not yet working.
* Rename file + more testing and tweakingTeravus Ovares (Dan Olivares)2010-10-141-9/+17
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* * Partially complete stuff for Mesh support that Melanie wanted to see ↵Teravus Ovares (Dan Olivares)2010-10-142-0/+449
| | | | | | | before it was done. * Shouldn't break the build. * Doesn't work yet either.