| Commit message (Expand) | Author | Age | Files | Lines |
* | fix character IsPhysical | UbitUmarov | 2012-05-19 | 1 | -1/+1 |
* | add colliders relative velocity projected in collision direction to collision... | UbitUmarov | 2012-05-19 | 3 | -1/+13 |
* | removed redundant colision sounds. Temporary muted sounds ( returns at top o... | UbitUmarov | 2012-05-17 | 1 | -28/+13 |
* | udp transfer: make number packets estimation coerent with number actually sen... | UbitUmarov | 2012-05-17 | 1 | -2/+8 |
* | trigger collision sounds on active agent position for better spatial effect ... | UbitUmarov | 2012-05-17 | 2 | -23/+22 |
* | increase avatars collisions report to 10 per sec, Stopped sound on avatar to ... | UbitUmarov | 2012-05-17 | 2 | -2/+2 |
* | add avatar colision sounds. Changed test sound UUID | UbitUmarov | 2012-05-17 | 2 | -62/+120 |
* | default colisionVolume is 0, use it only for user specified sound | UbitUmarov | 2012-05-17 | 1 | -3/+6 |
* | default collision sounds. Incomplete, untested, needs revision | UbitUmarov | 2012-05-17 | 2 | -1/+205 |
* | collision sounds: simplify send code a bit and limit sending rate to 5 per s... | UbitUmarov | 2012-05-16 | 1 | -1/+36 |
* | Added a invalidCollisionSoundUUID so that scripts can stop all collision sou... | UbitUmarov | 2012-05-16 | 3 | -6/+23 |
* | use part VolumeDetectActive and not rootPart.VolumeDetectActive to be coeren... | UbitUmarov | 2012-05-15 | 1 | -2/+5 |
* | sop colisions don't play sounds on volume detectors | UbitUmarov | 2012-05-15 | 1 | -1/+1 |
* | sop: - added UpdatePhysicsSubscribedEvents() to update physics ator collision... | UbitUmarov | 2012-05-15 | 1 | -48/+118 |
* | ubitODE: if stopped having collisions do report zero colisions once, so colli... | UbitUmarov | 2012-05-15 | 2 | -9/+43 |
* | ubitODE: fix not reporting land collisions on same cases. | UbitUmarov | 2012-05-15 | 1 | -2/+25 |
* | Port the mel/dahlia fix | Melanie | 2012-05-15 | 1 | -0/+3 |
* | don't send colision events to volume detectors | UbitUmarov | 2012-05-15 | 1 | -1/+2 |
* | Merge branch 'ubitwork' into avination | Melanie | 2012-05-15 | 1 | -4/+14 |
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| * | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-05-15 | 5 | -524/+195 |
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| * | | make llGetCameraPos and llGetCameraRot apply to avatar that granted permissio... | UbitUmarov | 2012-05-14 | 1 | -4/+14 |
* | | | Fix an omission | Melanie | 2012-05-15 | 1 | -1/+1 |
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* | | Completely revamp collision handling. Now works as it is supposed to. | Melanie | 2012-05-14 | 4 | -522/+189 |
* | | Check parcel entry permissions when moving objects | Melanie | 2012-05-14 | 1 | -1/+2 |
* | | Allow non-gods to deed no-mod objects | Melanie | 2012-05-14 | 1 | -1/+4 |
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* | ubitODE fix force in case of mlinear motor offset present | UbitUmarov | 2012-05-13 | 1 | -4/+5 |
* | display a sleep time of zero if forced spare time to zero, when sim fps is l... | UbitUmarov | 2012-05-12 | 1 | -2/+7 |
* | �TEST MESS* reduce animation packets send. Added onchangeanim event with par... | UbitUmarov | 2012-05-12 | 5 | -3/+49 |
* | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-05-12 | 4 | -0/+96 |
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| * | Mantis 6015 new LSL function llGetAgentList. | Talun | 2012-05-11 | 4 | -0/+96 |
* | | ubitODE let vehicles responde faster to changes of some parameters like motor... | UbitUmarov | 2012-05-12 | 1 | -12/+13 |
* | | ubitODE reduced again a bit the max allowed correction velocity on colisions... | UbitUmarov | 2012-05-12 | 1 | -1/+1 |
* | | ubitODE: trial workaround for avatar colisions | UbitUmarov | 2012-05-12 | 1 | -6/+49 |
* | | revert terminal vel reduction. It helped but not efective | UbitUmarov | 2012-05-11 | 1 | -2/+2 |
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* | reduce avatars terminal velocity to less than 30m/s or colisions with basic b... | UbitUmarov | 2012-05-10 | 2 | -6/+9 |
* | ubitode: changes to vehicles servos | UbitUmarov | 2012-05-10 | 1 | -100/+154 |
* | Merge branch 'ubitwork' into avination | Melanie | 2012-05-07 | 1 | -11/+17 |
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| * | minor change to linear motor decay | UbitUmarov | 2012-05-07 | 1 | -11/+17 |
* | | Fix moving no-mod objects. Fixes a regression introduced with the undo fix | Melanie | 2012-05-07 | 2 | -4/+29 |
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* | UbitODE: reduced the diference btw dinamic and static friction, making dinami... | UbitUmarov | 2012-05-05 | 1 | -17/+17 |
* | SOG: tell physics about when we want a force or a impulse. (sorry add to cha... | UbitUmarov | 2012-05-05 | 1 | -2/+4 |
* | ubitODE prims: - moved outbounds checking back to UpdatePositionAndVelocity()... | UbitUmarov | 2012-05-05 | 1 | -4/+91 |
* | force lower avatar density for testing | UbitUmarov | 2012-05-05 | 1 | -0/+4 |
* | UbitODE: leave avatar 'freemove' state (entered on setmomentum) on any signi... | UbitUmarov | 2012-05-04 | 1 | -2/+4 |
* | Add the default animation to the child agent data update | Melanie | 2012-05-04 | 1 | -0/+3 |
* | Reverse the order of physics event unsubscription to allow GC. Adapted from U... | Melanie | 2012-05-04 | 1 | -2/+2 |
* | Retain velocity on walking crossing - adapted from Ubit's reverted patch | Melanie | 2012-05-04 | 1 | -1/+13 |
* | Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs t... | Melanie | 2012-05-04 | 2 | -28/+8 |
* | *TO TEST/REVIEW* added current default animation in animationSet.cs to/fromAr... | UbitUmarov | 2012-05-04 | 2 | -8/+28 |
* | SOG copy bug fix, now new group has own empty list of sitted avatars. Also ch... | UbitUmarov | 2012-05-04 | 1 | -12/+54 |