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* Don't crash the sim if the map image is null.Diva Canto2015-11-011-1/+7
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* fix typo reported on mantis 7735UbitUmarov2015-10-311-1/+1
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* fix internal support for non square regionsUbitUmarov2015-10-311-2/+3
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* Introduce an EntityTransferContext carrying the version numbers to passMelanie Thielker2015-10-315-33/+37
| | | | | to all interested functions. Should fix the varregion conditional. Still a testing version, do NOT use in production!
* Remove testing cruft that is blocking the new protocols. Unit tests noMelanie Thielker2015-10-313-8/+8
| | | | | longer test TP v1 now. TP v1 will be removed within 6 months anyway.
* fix mantis 7734, Thanks Garmin for the reportUbitUmarov2015-10-311-2/+2
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* let silly tests override version on local connectionsUbitUmarov2015-10-313-5/+6
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* Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2015-10-312-9/+6
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| * fix mantis 7733, reverting setting of IsAttachment on first call to full ↵UbitUmarov2015-10-292-9/+6
| | | | | | | | check. Replace instead same simple IsAttachment tests by full checks
* | Testing stage of the new versioning system. Use at own risk. May notMelanie Thielker2015-10-315-50/+28
|/ | | | work. Will eat your babies. Yada. Yada.
* set SOG.IsAttachment when doing a full check, so future gets see the right ↵UbitUmarov2015-10-251-1/+6
| | | | value
* On to 0.8.3!Diva Canto2015-10-1813-13/+13
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* Added warning in RegionCombinerModule about it being considered obsolete and ↵Diva Canto2015-10-181-0/+2
| | | | encouraging people to switch to varregions.
* Clean up of simulation version, the number that rules the compatibility of ↵Diva Canto2015-10-182-61/+10
| | | | | | | | teleports: - It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure - Its definition moved to the global VersionInfo class As of now it's still 0.3.
* fix GetTerrainHeightAtXY also on master. Fix wrong active angularlock ↵UbitUmarov2015-10-172-281/+9
| | | | detection (it was only burning cpu), stop trying to add a amotor to each child part and fix a typo.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-09-111-12/+8
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| * Make sure the chat module doesn't deactivate just because the sectionMelanie Thielker2015-09-091-12/+8
| | | | | | | | heading is missing
* | Mantis #7720: AssetXferUploader was setting AssetID to UUID.Zero. Before ↵Diva Canto2015-09-111-5/+7
| | | | | | | | that wouldn't matter (item would be a terminal object) but with the introduction of the item cache, it matters, because the object in the cache was being modified to have AssetID=UUID.Zero. Also keeping the item cache consistent when item properties change.
* | Typos in commentsDiva Canto2015-09-062-2/+2
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* Clean up viewer-based access control specifications.Diva Canto2015-09-061-3/+7
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* Changed a couple of comments to be more genericDiva Canto2015-09-052-3/+3
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* let ode suport var size regionsUbitUmarov2015-09-052-152/+143
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* Fixes a problem with Bullet physics when it is configured to run on a ↵Diva Canto2015-09-041-0/+2
| | | | separate thread.
* POSScene wasn't really a region module. Fixed now.Diva Canto2015-09-041-1/+1
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* Moved UserStatistics feature to OptionalModules too.Diva Canto2015-09-0412-36/+0
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* Moved DataSnapshot feature to OptionalModules too.Diva Canto2015-09-0410-36/+0
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* Moved RegionCombinerModule to OptionalModules. Removed it as its own ↵Diva Canto2015-09-049-36/+0
| | | | top-level project/dll.
* Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵Diva Canto2015-09-0454-54/+1
| | | | OpenSim.Framework.
* In SceneGraph, use the property PhysicsScene instead of the variable ↵Diva Canto2015-09-041-3/+3
| | | | _PhysScene, so that it gets properly initialized before being dereferenced.
* Deleted commented codeDiva Canto2015-09-041-51/+0
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* Transformed the LLUDP ad-hoc plugin into a region module. It works.Diva Canto2015-09-037-297/+119
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* Moved ExtendedPhysics from OptionalModules to Bullet project, because it's ↵Diva Canto2015-09-015-627/+622
| | | | very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior.
* Deleted physics plugin classes.Diva Canto2015-08-318-534/+4
| | | | More unit tests fixed.
* Physics refactoring: all unit tests pass.Diva Canto2015-08-316-19/+51
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* First commit where physics work as region module.Diva Canto2015-08-3112-62/+51
| | | | | Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager.
* All physics plugins are now region modules. Compiles but doesn't run.Diva Canto2015-08-3123-1322/+1348
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* Fixed a namespace dependency. Also started preparing prebuild.xml for making ↵Diva Canto2015-08-312-2/+2
| | | | physics region modules.
* Refactored Meshing modules:Diva Canto2015-08-3110-60/+142
| | | | | | | - Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing - Created subfolder for all Meshmerizer files, also in the same Meshing dll - Made them both region modules, with ZeroMesher being the default one This compiles but doesn't run yet.
* More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-3075-81/+81
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* Renamed the namespaces tooDiva Canto2015-08-30111-169/+169
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* Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto2015-08-30107-0/+0
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* Moved instantiation of SceneCommunicationService object to inside the scene ↵Diva Canto2015-08-302-5/+2
| | | | constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better.
* Mantis #7713: fixed bug introduced by 1st MOSES patch.Diva Canto2015-08-301-7/+9
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* Revert "BulletSim: delay adding a scene presence to the list of presences"Robert Adams2015-08-243-33/+19
| | | | | | Remove these changes until the region crossing problems can be figured out. This reverts commit 062ec0efbda0e4ca6df5541039569e023d0d0e79.
* BulletSim: delay adding a scene presence to the list of presencesRobert Adams2015-08-233-19/+33
| | | | | until it is fully configured. Another addition to fixing the collisions stopping problem.
* In ScenePresence, when removing from the physical scene, unsubscribeRobert Adams2015-08-231-1/+1
| | | | | from collisions before removing the collision callbacks. Should not make operational differences.
* Add Culture.FormatProvider to String.Format, like it is done for LSLFloatlillith xue2015-08-241-3/+3
| | | | Signed-off-by: Melanie Thielker <melanie@t-data.com>
* Just replace all m_data accesses with accesses to Data, which isMelanie Thielker2015-08-241-62/+62
| | | | protected against nullrefs
* Revert "Revert "Fix a possible nullref caused by accessing m_data rather ↵Melanie Thielker2015-08-231-4/+4
| | | | | | | | than Data"" Needed after all This reverts commit 26094c21feb8f63d7e6ed46ec2668f213d9dc623.
* Fix the nullref in scripts - the right wayMelanie Thielker2015-08-231-3/+3
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