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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Revert "Revert "BulletSim: move collision processing for linksets from BSPrim...
Robert Adams
2013-07-23
5
-18
/
+121
*
Revert "Revert "Add experimental stubs for an extension function interface on...
Robert Adams
2013-07-23
2
-0
/
+15
*
Revert "Revert "BulletSim: freshen up the code for constraint based linksets.""
Robert Adams
2013-07-23
3
-23
/
+64
*
Add proper method doc and comments to m_dataPresentEvent (from d9d9959)
Justin Clark-Casey (justincc)
2013-07-23
1
-2
/
+13
*
Add clientstack.InboxPacketsCount stat. This records the number of packets w...
Justin Clark-Casey (justincc)
2013-07-23
1
-0
/
+13
*
Add clientstack.OutgoingUDPSendsCount stat to show number of outbound UDP pac...
Justin Clark-Casey (justincc)
2013-07-23
2
-3
/
+22
*
Record raw number of UDP receives as clientstack.IncomingUDPReceivesCount
Justin Clark-Casey (justincc)
2013-07-23
2
-1
/
+20
*
Add AverageUDPProcessTime stat to try and get a handle on how long we're taki...
Justin Clark-Casey (justincc)
2013-07-23
2
-2
/
+56
*
Added check for user movement specification before discarding an incoming
Robert Adams
2013-07-22
2
-42
/
+42
*
Revert "BulletSim: freshen up the code for constraint based linksets."
Robert Adams
2013-07-22
3
-64
/
+23
*
Revert "Add experimental stubs for an extension function interface on both"
Robert Adams
2013-07-22
2
-15
/
+0
*
Revert "BulletSim: move collision processing for linksets from BSPrimLinkable"
Robert Adams
2013-07-22
5
-121
/
+18
*
Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."
Robert Adams
2013-07-22
2
-33
/
+12
*
Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimLinkable"
Robert Adams
2013-07-22
1
-15
/
+2
*
Revert "BulletSim: Add logic to linksets to change physical properties for"
Robert Adams
2013-07-22
3
-59
/
+7
*
BulletSim: Add logic to linksets to change physical properties for
Robert Adams
2013-07-22
3
-7
/
+59
*
BulletSim: change BSDynamics to expect to be passed a BSPrimLinkable
Robert Adams
2013-07-22
1
-2
/
+15
*
BulletSim: only create vehicle prim actor when vehicles are enabled.
Robert Adams
2013-07-22
2
-12
/
+33
*
BulletSim: move collision processing for linksets from BSPrimLinkable
Robert Adams
2013-07-22
5
-18
/
+121
*
Add experimental stubs for an extension function interface on both
Robert Adams
2013-07-22
2
-0
/
+15
*
BulletSim: freshen up the code for constraint based linksets.
Robert Adams
2013-07-22
3
-23
/
+64
*
Minor cosmetic changes.
Diva Canto
2013-07-21
1
-27
/
+23
*
Minor aesthetic change to make things more clear.
Diva Canto
2013-07-21
1
-1
/
+2
*
The quaternion delta was a bit to high, now that the head rotation is out of ...
Diva Canto
2013-07-21
1
-1
/
+1
*
EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...
Diva Canto
2013-07-21
4
-26
/
+10
*
Filter certain viewer effects depending on distance between the avatar that i...
Diva Canto
2013-07-21
1
-7
/
+25
*
A couple of small optimizations over the previous commit
Diva Canto
2013-07-21
2
-9
/
+11
*
Manage AgentUpdates more sanely:
Diva Canto
2013-07-21
4
-146
/
+180
*
Fixed the stats in show client stats. Also left some comments with observatio...
Diva Canto
2013-07-21
3
-9
/
+19
*
furhter shorten CheckAgentUpdateSignificance(). No real perf impact.
Justin Clark-Casey (justincc)
2013-07-21
1
-7
/
+5
*
Remove some pointless code in CheckAgentUpdateSignificance()
Justin Clark-Casey (justincc)
2013-07-21
1
-30
/
+20
*
Make the check as to whether any particular inbound AgentUpdate packet is sig...
Justin Clark-Casey (justincc)
2013-07-21
3
-60
/
+131
*
Add measure of number of inbound AgentUpdates that were seen as significant t...
Justin Clark-Casey (justincc)
2013-07-21
2
-3
/
+12
*
Hack in console command "debug lludp toggle agentupdate" to allow AgentUpdate...
Justin Clark-Casey (justincc)
2013-07-21
1
-0
/
+24
*
minor: provide user feedback in the log for now when udp in/out bound threads...
Justin Clark-Casey (justincc)
2013-07-21
1
-4
/
+8
*
Fix up a temporary debugging change from last commit which stopped "lludp sto...
Justin Clark-Casey (justincc)
2013-07-21
1
-2
/
+1
*
Do some simple queue empty checks in the main outgoing udp loop instead of al...
Justin Clark-Casey (justincc)
2013-07-21
5
-22
/
+92
*
BulletSim: add position resetting for stationary avatars so they don't
Robert Adams
2013-07-18
2
-5
/
+20
*
Changed the timoeut of EQ 502s (no events) to 50 secs. The viewer post reques...
Diva Canto
2013-07-18
1
-2
/
+9
*
try Hacking in an AutoResetEvent to control the outgoing UDP loop instead of ...
Justin Clark-Casey (justincc)
2013-07-18
2
-2
/
+28
*
Reverting the reverts I did yesterday. cpu-branch has now been
Diva Canto
2013-07-18
1
-3
/
+5
*
Added MinPoolThreads to ini [Startup] section to control SmartThreadPool.
Dan Lake
2013-07-18
1
-1
/
+3
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-07-17
1
-2
/
+3
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*
Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2013-07-17
7
-28
/
+98
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*
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command line kick user now uses exact name match instead of substring search ...
Dan Lake
2013-07-17
1
-2
/
+3
*
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Revert "Cleared up much confusion in PollServiceRequestManager. Here's the hi...
Diva Canto
2013-07-17
1
-5
/
+3
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/
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*
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2013-07-17
2
-6
/
+10
|
\
\
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*
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BulletSim: fix small bug where everything looked like it was colliding
Robert Adams
2013-07-17
2
-6
/
+10
*
|
|
Cleared up much confusion in PollServiceRequestManager. Here's the history:
Diva Canto
2013-07-17
1
-3
/
+5
|
/
/
*
|
Removed the MapItems thread. Redirected the map items requests to the service...
Diva Canto
2013-07-16
2
-9
/
+45
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