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* * Refactored OutPacket and FirstName/LastName out of Friends Module.Teravus Ovares2008-05-144-27/+62
* * Added the same catch on the 2nd place that objects fail to lock.Teravus Ovares2008-05-141-0/+7
* * Applying Melanie's FriendList related crash patch. She discovered that .N...Teravus Ovares2008-05-141-1/+8
* * Tweaked a regex that was returning invalid results in some cases.Teravus Ovares2008-05-131-1/+1
* *Locked objects can now be unlockedmingchen2008-05-131-1/+1
* *Locked objects now delete after accepting warning as expectedmingchen2008-05-131-9/+9
* * Refactor: Remove locking from InnerScene.GetScenePresence()Justin Clarke Casey2008-05-131-8/+3
* * Refactor: Stop exposing the inner scene's ScenePresence dictionary directly...Justin Clarke Casey2008-05-133-21/+29
* *Fixed compile error on last commitmingchen2008-05-131-1/+2
* *Objects now delete correctlymingchen2008-05-131-4/+5
* * Applying Mantis #970 - Revert brush does stupid things. Thanks tglion for f...Adam Frisby2008-05-131-2/+2
* * Some more bulletx physics fixes from Jed (DeepThink)Adam Frisby2008-05-131-14/+14
* *Complete redo of the permissions modulemingchen2008-05-1314-612/+855
* * Implemented ChildAgentDataUpdate throttle multiplier based on an inaccurate...Teravus Ovares2008-05-133-3/+62
* * Fixed directory not found when saving Mesh previews (my bad, I was testing)Teravus Ovares2008-05-131-1/+1
* * Committing meshmerizer patch from Dahlia. Thanks Dahlia!Teravus Ovares2008-05-131-185/+269
* my last patch didn't actually get the sun to possition correctly, butSean Dague2008-05-121-3/+5
* move the sun based on localtime instead of utc. Now it won't set for me atSean Dague2008-05-121-4/+10
* Move animation handling from ScenePresence into its own class.Jeff Ames2008-05-123-152/+259
* * If a region running in grid mode fails to login to the grid service, startu...Justin Clarke Casey2008-05-125-18/+38
* * Minor: Initial cleaning up of some of the grid sim login messagesJustin Clarke Casey2008-05-121-0/+5
* From: Alan M Webb <awebb@vnet.ibm.com>Justin Clarke Casey2008-05-121-22/+53
* Thanks Melanie for a patch to stop sending unnecessary animation updates (bug...Jeff Ames2008-05-121-1/+3
* Refactoring animation handling in ScenePresence.Jeff Ames2008-05-121-143/+101
* Formatting cleanup.Jeff Ames2008-05-125-90/+65
* Update svn properties.Jeff Ames2008-05-112-763/+763
* * Un-break the NPC avatar.. you know.. the one that sits in your sim and ...Teravus Ovares2008-05-111-0/+5
* 0001199: [PATCH] Add support for default animations Teravus Ovares2008-05-114-8/+89
* * Fixed null reference exception when rezzing an object from inventory with a...Teravus Ovares2008-05-111-1/+14
* * Changed implicit string conversion to LSL_Types.LSLString in money event of...Teravus Ovares2008-05-113-3/+6
* * Mantis #1127 - Patch to implement depreciated patches. Thanks middlelink!Adam Frisby2008-05-111-4/+36
* * Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ...Adam Frisby2008-05-116-6/+781
* * Refactored two more OutPackets. ObjectPropertiesFamily, and Object Propert...Teravus Ovares2008-05-103-58/+99
* * More OutPacket refactors.Teravus Ovares2008-05-104-157/+26
* * Two more OutPacket refactors. TextureSender.Teravus Ovares2008-05-103-21/+33
* Refactored out a few warnings related to Adam's bane OutPacketTeravus Ovares2008-05-103-19/+45
* * Experiment in Zerocoding.Teravus Ovares2008-05-104-12/+35
* * Resolve mantis 1182. Doesn't actually implement llGiveInventoryList - mere...Justin Clarke Casey2008-05-093-4/+5
* m_logs always need to be private static readonly otherwise weSean Dague2008-05-094-4/+4
* *Land/Parcel upates are now correct with a significant movement by the Clientmingchen2008-05-094-21/+19
* * Removing console notifications of missing texture request sending (which ir...Justin Clarke Casey2008-05-091-4/+4
* From: Michael Osias <mosias@us.ibm.com>Justin Clarke Casey2008-05-091-0/+12
* * Patch from Jed (DeepThink) - More optimisations for BulletX renderer. Trime...Adam Frisby2008-05-091-20/+29
* Update svn properties.Jeff Ames2008-05-094-710/+710
* * Fix opensim region server shutdown.Justin Clarke Casey2008-05-092-43/+7
* * Valid Sculpted prim now collide properly.Teravus Ovares2008-05-095-68/+209
* Thank you, Melanie for a patch that helps conversionCharles Krinke2008-05-091-0/+15
* Thank you, Melanie for a patch that:Charles Krinke2008-05-093-129/+129
* * Minor tweak to TerrainChannelAdam Frisby2008-05-092-7/+8
* * Applying Dahlia's Triangular hole in a cube peg patch. Fixes the hollow or...Teravus Ovares2008-05-091-3/+21