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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Revert "removed replacement texture in UDP Texture code. The replacement text...
BlueWall
2015-03-04
2
-2
/
+19
*
usability fixes for LSL API
Freaky Tech
2015-03-04
1
-207
/
+1409
*
simplify llStringToBase64 and llBase64ToString
Freaky Tech
2015-03-04
1
-2
/
+3
*
usability fixes for LightShare API
Freaky Tech
2015-03-04
1
-41
/
+328
*
corrected bug that viewer cannot correctly fetch ItemData when being a HG vis...
Freaky Tech
2015-03-03
1
-14
/
+6
*
corrected osMakeNotecard(string data) text length was calculated wrong. The L...
Freaky Tech
2015-03-03
1
-5
/
+15
*
corrected script notecard parser. It now handles notecards with inventory as ...
ft@noemail
2015-03-03
3
-10
/
+18
*
Revert "corrected osMakeNotecard(string data) text length was calculated wron...
BlueWall
2015-03-03
1
-15
/
+5
*
Pickup our version number for the function
BlueWall
2015-03-03
1
-1
/
+1
*
added llGetEnv() implementation
Freaky Tech
2015-03-03
3
-6
/
+39
*
corrected osMakeNotecard(string data) text length was calculated wrong. The L...
Freaky Tech
2015-03-03
1
-5
/
+15
*
removed replacement texture in UDP Texture code. The replacement texture intr...
Freaky Tech
2015-03-03
2
-19
/
+2
*
changed llGetMemoryLimit to return 65536 as for Mono LSL
Freaky Tech
2015-03-03
1
-2
/
+2
*
corrected memory info for scripts
Freaky Tech
2015-03-03
1
-6
/
+6
*
corrected llGetStartParameter according to http://wiki.secondlife.com/wiki/Ll...
Freaky Tech
2015-03-03
1
-0
/
+2
*
corrected llResetScript according to description within LSL wiki
Freaky Tech
2015-03-03
1
-1
/
+2
*
increased IPv4 TTL of LLUDP Sockets
Freaky Tech
2015-03-03
1
-0
/
+11
*
Fix erratic Npc movement
BlueWall
2015-03-02
1
-1
/
+1
*
added missing senderId in GiveInventoryFolder this little mistake prevented p...
Freaky Tech
2015-03-02
1
-1
/
+1
*
Handle kick user from estate management tools
BlueWall
2015-03-01
1
-0
/
+14
*
Correct PRIM_TEXT return value from trans to alpha.
Magnuz Binder
2015-02-28
1
-1
/
+1
*
Use using constructs on disposable io objects in LLRaw to ensure they are alw...
Justin Clark-Casey (justincc)
2015-02-28
1
-113
/
+111
*
Add OpenSim.Framework using statement necessary to get previous fad4d4dc to c...
Justin Clark-Casey (justincc)
2015-02-28
1
-0
/
+1
*
Permit loading of LLRAW files bigger than 256x256 by calculating size based o...
Magnuz Binder
2015-02-28
1
-1
/
+9
*
Comment out now unused and not properly working private SP.m_leftButtonDown w...
Justin Clark-Casey (justincc)
2015-02-27
1
-2
/
+7
*
Don't slow down avatar walk speed if camera is changed (e.g. by holding down ...
Justin Clark-Casey (justincc)
2015-02-27
1
-28
/
+12
*
Don't slide crouching avatar when camera is panned around them with left mous...
Justin Clark-Casey (justincc)
2015-02-27
1
-1
/
+3
*
Revert "Adding dynamic ossl permission control"
BlueWall
2015-02-27
4
-119
/
+0
*
Adding dynamic ossl permission control
BlueWall
2015-02-27
4
-0
/
+119
*
When an avatar is walking across a region border, force the first AgentUpdate...
Justin Clark-Casey (justincc)
2015-02-26
1
-5
/
+18
*
minor: In HGAssetMapper, don't complain on seeing an XmlDeclaration as we kno...
Justin Clark-Casey (justincc)
2015-02-25
1
-0
/
+5
*
Fix bug where the uuid gatherer was not inspecting UUIDs for items in an embe...
Justin Clark-Casey (justincc)
2015-02-25
2
-27
/
+32
*
Reduce coupling in regression test task inventory creation methods to make th...
Justin Clark-Casey (justincc)
2015-02-25
10
-27
/
+64
*
llLookAt(): use non-physical rotation if host prim is a physical attachment
dahlia
2015-02-24
1
-1
/
+1
*
Fix cross-grid inventory delivery notifications, fixes http://opensimulator.o...
BlueWall
2015-02-21
1
-0
/
+1
*
In HGAssetMapper.RewriteSOP(), don't explicitly end the document.
Justin Clark-Casey (justincc)
2015-02-21
1
-2
/
+0
*
If HGAssetMapper.PostAsset fails then be more explicit about the uuid, type, ...
Justin Clark-Casey (justincc)
2015-02-19
1
-2
/
+27
*
Make any exception that gets to LLClientView.ProcessSpecificPacketAsync() tel...
Justin Clark-Casey (justincc)
2015-02-19
1
-3
/
+4
*
Add the type of the unrecognized node to the HG asset mapping error message i...
Justin Clark-Casey (justincc)
2015-02-19
1
-1
/
+3
*
Comment out unnecessary "Region Found!" alert message when searching map
dahlia
2015-02-18
1
-2
/
+3
*
Add NaN and Infinity tests for SOP Velocity and Acceleration setters.
dahlia
2015-02-16
1
-5
/
+13
*
Use a boolean flag to signal lookat is running instead of Quaternion.Identity...
dahlia
2015-02-16
1
-4
/
+10
*
Filter NaN and Infinity values at SOP AngularVelocity setter
dahlia
2015-02-16
1
-1
/
+6
*
If serialized scene object XML has a SavedScriptState with no UUID, then read...
Justin Clark-Casey (justincc)
2015-02-11
1
-1
/
+5
*
Somewhat naive implementation of RotationalVelocity setter for ODE. Enables l...
dahlia
2015-02-07
1
-0
/
+9
*
llLookAt() strength parameter should slow rotation as it is increased. Thanks...
dahlia
2015-02-07
1
-2
/
+2
*
llLookAt(): reduce and clamp strengh to reduce probability of overshoot
dahlia
2015-02-07
1
-2
/
+5
*
llLookAt() and llRotLookAt(): all orientation updates now done via angular ve...
dahlia
2015-02-06
1
-17
/
+28
*
Manage Angular Velocity during llLookAt() rotation of physical objects
dahlia
2015-02-05
1
-1
/
+11
*
Set angular velocity in physics actor in SceneObjectPart.AngularVelocity sett...
dahlia
2015-02-05
1
-1
/
+7
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