Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | BulletSim: change 'degenerate mesh' message from Error to Debug because there | Robert Adams | 2013-03-19 | 1 | -1/+1 |
| | | | | | seem to be lots of sculpties with this problem while the condition really doesn't change region operation. | ||||
* | For those people collecting and comparing logfiles from servers scattered | Robert Adams | 2013-03-19 | 1 | -1/+1 |
| | | | | | around the world, change LogWriter to use DateTime.UtcNow rather than DateTime.Now. | ||||
* | BulletSim: code to generate a higher resolution terrain mesh. Parameter | Robert Adams | 2013-03-19 | 4 | -18/+189 |
| | | | | | TerrainMeshMagnification controls number of vertices generated per heightmap point. Default is 3. | ||||
* | BulletSim: add terrain contact processing threshold parameter. Initialize ↵ | Robert Adams | 2013-03-19 | 4 | -1/+23 |
| | | | | contact processing threshold for static object as well as mesh terrain. | ||||
* | Process default attachment point in AttachObjectInternal before we check ↵ | Justin Clark-Casey (justincc) | 2013-03-19 | 1 | -27/+27 |
| | | | | whether a worn object needs to displace an existing attachment on the same point if we are not using multi-attach. | ||||
* | Fix tests for multiattach | Melanie | 2013-03-18 | 2 | -6/+6 |
| | |||||
* | Merge branch 'master' into newmultiattach | Melanie | 2013-03-18 | 39 | -580/+1466 |
|\ | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | ||||
| * | Improve rejection of any attempt to reattach an object that is already attached. | Justin Clark-Casey (justincc) | 2013-03-18 | 2 | -31/+194 |
| | | | | | | | | This also adds/extends regression tests for wearing attachments directly for the scene and attempting to reattach/rewear already attached objects. | ||||
| * | Fix recent regression where an item worn to an attachment point that was ↵ | Justin Clark-Casey (justincc) | 2013-03-18 | 2 | -89/+153 |
| | | | | | | | | | | | | | | already occupied did not remove the previous attachment (current behaviour) Regression was commit ccd6f4 (Tue Mar 5 23:47:36 2013) Added regression test for this case. | ||||
| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2013-03-17 | 2 | -16/+22 |
| |\ | |||||
| | * | BulletSim: add INI parameter for angular banking timescale fudge parameter. | Robert Adams | 2013-03-16 | 2 | -7/+12 |
| | | | |||||
| | * | BulletSim: Working Implementation of Angular Banking for Vehicles (Not SL ↵ | Vegaslon | 2013-03-16 | 1 | -16/+17 |
| | | | | | | | | | | | | | | | | | | Grade, Other features when implemented should slow it down for now be Strong with Vertical Angular attraction setting and conservative with Angular Velocity on X axis) Signed-off-by: Robert Adams <Robert.Adams@intel.com> | ||||
| * | | Make the LSL memory functions virtual so script engines can override them if ↵ | Melanie | 2013-03-15 | 1 | -3/+3 |
| |/ | | | | | | | they have different memory management. | ||||
| * | BulletSim: Tweak vertical angular attraction to remove double ↵ | Vegaslon | 2013-03-15 | 1 | -1/+1 |
| | | | | | | | | | | | | VehicleOrientation application fixing the problem with the vertical attractor pushing vehicles nose first into ground when tilted on side. Signed-off-by: Robert Adams <Robert.Adams@intel.com> | ||||
| * | Fix server statistics always reporting zero for total network bytes in/out. | Robert Adams | 2013-03-15 | 2 | -34/+58 |
| | | | | | | | | Clean up some parameter code in Statistics.Binary. | ||||
| * | Add example code to DOExampleModule to pull data from that previously saved ↵ | Justin Clark-Casey (justincc) | 2013-03-15 | 2 | -5/+29 |
| | | | | | | | | by DAExampleModule when instantiating a dynamc object. | ||||
| * | Add ParentGroup.HasGroupChanged = true setting to DAExampleModule as this is ↵ | Justin Clark-Casey (justincc) | 2013-03-15 | 1 | -0/+2 |
| | | | | | | | | necessary to get attributes to save (though this probably happens anyway due to the prim move) | ||||
| * | refactor: make llGetLinkName() and llGetLinkKey() use a common ↵ | Justin Clark-Casey (justincc) | 2013-03-15 | 1 | -84/+80 |
| | | | | | | | | GetLinkEntity() method | ||||
| * | minor: remove mono compiler warnings in LSL_Api.cs | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -3/+3 |
| | | |||||
| * | Log same environment information to Robust log as is already done for ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 2 | -4/+1 |
| | | | | | | | | simulator logs, for debug purposes | ||||
| * | refactor: minor cleanup in osGetAvatarList() | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -2/+1 |
| | | |||||
| * | Fix bug in osCauseHealing() if called with an avatar ID for an avatar that ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -13/+9 |
| | | | | | | | | is not in the scene. | ||||
| * | minor: Use more compact libomv primitive constructors in osNpcGetPos() and ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -6/+3 |
| | | | | | | | | osNpcGetRot() | ||||
| * | Fix minor race conditions in OSSL_Api functions where a parcel could be ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -6/+4 |
| | | | | | | | | misidentified for moving prims. | ||||
| * | refactor: Use LSL_Vector(Vector3) constructor in llCastRay() | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -1/+1 |
| | | |||||
| * | refactor: Use ILandChannel.GetLandObject(Vector3) in LSL_Api rather than ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -41/+21 |
| | | | | | | | | having to continually take intermediate Vector3s to avoid race conditions | ||||
| * | Add ILandChannel.GetLandObject(Vector3 position) as this is a very common ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 2 | -0/+10 |
| | | | | | | | | | | | | input to GetLandObject() This conforms to the existing ILandChannel.ParcelsNearPoint() method | ||||
| * | Fix minor race condition in llGetCameraRot() where inconsistent information ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -4/+4 |
| | | | | | | | | could be returned for a rotating camera | ||||
| * | Fix minor race condition in llGetCameraPos() where an inconsistent post ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -4/+5 |
| | | | | | | | | could be returned for a moving camera | ||||
| * | Fix minor race condition in llParcelMediaCommandList() where a parcel could ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -1/+3 |
| | | | | | | | | be misidentified for a moving prim | ||||
| * | Fix minor race conditions in LSL_Api.GetPrimParams() for PRIM_POSITION, ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -10/+11 |
| | | | | | | | | | | | | PRIM_SIZE and PRIM_ROT_LOCAL This function is used by all the various ll*Params() and os*Params() functions | ||||
| * | Fix minor race condition in llGetGeometricCenter() if this was changing ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -1/+1 |
| | | | | | | | | whilst the function was called. | ||||
| * | refactor: use LSL_Rotation(Quaternion) constructor in lLGetRootRotation() | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -1/+2 |
| | | |||||
| * | Fix minor race condition in llGetRootPosition() where inconsistent results ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -2/+2 |
| | | | | | | | | could be returned for moving prims | ||||
| * | Fix minor race conditions in detecting current parcel for ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -3/+7 |
| | | | | | | | | llAddToLandPassList(), llSetParcelMusicURL() and llGetParcelMusicURL() for moving prims | ||||
| * | refactor: use LSL_Vector(Vector3) constructor in llGroundNormal() | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -1/+1 |
| | | |||||
| * | minor: Reuse ground LSL_Vector in llGroundSlope() rather than creating a new ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -1/+6 |
| | | | | | | | | one. | ||||
| * | Fix minor race conditions in llTeleportAgent(), ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -14/+21 |
| | | | | | | | | llTeleportAgentGlobalCoords(), llEjectFromLand() and llOverMyLand() where the wrong parcel could be identified for very fast moving avatars. | ||||
| * | refactor: Use LSL_Vector(Vector3) constructor in llGetCenterOfMass() | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -2/+2 |
| | | |||||
| * | Fix a minor race condition in llInstantMessage() where slightly wrong origin ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -3/+5 |
| | | | | | | | | co-ordinates could be given for a fast moving prim | ||||
| * | Fix minor race condition in llGetOmega() where inconsistent results could be ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -1/+2 |
| | | | | | | | | | | | | returned (accidentally stated that commit 1774c631 was this fix). Commit 1774c631 was actually a fix for a similar minor race condition in llGetAccel() | ||||
| * | Fix minor race condition in llGetOmega() where a call whilst a prim was ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -1/+2 |
| | | | | | | | | changing angular velocity could return inconsistent results | ||||
| * | refactor: Use LSL_Vector(Vector3) constructor in llGetVel() | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -1/+1 |
| | | |||||
| * | refactor: Use LSL_Vector(Vector3) constructor in llGetTorque() | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -2/+2 |
| | | |||||
| * | Fix minor race condition in llGetLocalRot() where inconsistent results could ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -1/+2 |
| | | | | | | | | be returned if the prim was rotating during the call | ||||
| * | refactor: use cleaner LSL_Rotation quaternion constructor in ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 1 | -3/+4 |
| | | | | | | | | LSL_Api.GetPartRot() | ||||
| * | Fix sensors, llGetRootRotation(), llGet*Param() and other functions to use ↵ | Justin Clark-Casey (justincc) | 2013-03-14 | 3 | -10/+7 |
| | | | | | | | | the world rotation if the avatar to which they are attached is sitting | ||||
| * | Make llGetObjectDetails() return the correct world rotation for a sitting avatar | Justin Clark-Casey (justincc) | 2013-03-14 | 2 | -6/+36 |
| | | | | | | | | | | | | This addresses http://opensimulator.org/mantis/view.php?id=6567 This creates a ScenePresence.GetWorldRotation() with the same semantics as SOP.GetWorldRotation() SP.Rotation can't be used since it's relative to the sat upon prim if the avatar is sitting. | ||||
| * | Improve DAExampleModule to show current necessary locking to avoid race ↵ | Justin Clark-Casey (justincc) | 2013-03-13 | 1 | -8/+16 |
| | | | | | | | | conditions with a serialization thread. | ||||
| * | Remove unnecessary instation of DOMap() in SOP from commit 5c53660 since ↵ | Justin Clark-Casey (justincc) | 2013-03-13 | 1 | -1/+0 |
| | | | | | | | | this is being done lazily |