Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Grid Inventory feature upgrade: renaming folders should now be correct, ↵ | Brian McBee | 2007-12-15 | 5 | -4/+78 |
| | | | | | | | | subfolders work, moving folders works. Tested only in MYSQL, but may work in MSSQL and sqlite. Probably not working in standalone mode. | ||||
* | * Tweaked the sim stats so that when a sim is catching up it reports on the ↵ | Teravus Ovares | 2007-12-14 | 1 | -2/+26 |
| | | | | | | | slowdown and not the 'catching up'. * Used the words 'googly moogly' in code. (always wanted to do that) | ||||
* | make a change to make it possible to get access to the DefaultConfig | Sean Dague | 2007-12-14 | 1 | -14/+16 |
| | | | | | | from other places. | ||||
* | * Fixed a cause of an ODE 'invalid operation for locked space ' | Teravus Ovares | 2007-12-14 | 1 | -15/+15 |
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* | Again, thanks to Alondria for: adding llGetTime, llResetTime, and ↵ | Charles Krinke | 2007-12-14 | 2 | -8/+10 |
| | | | | | | | | | llGetAndResetTime. Also for fixing Rot/Vector Regex from being too greedy by removing bug in the LSL->C# converter that was causing the vector and rotation parser. | ||||
* | Another addition to Inventory debug output. | MW | 2007-12-14 | 1 | -1/+1 |
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* | more inventory debugging output added to region server. | MW | 2007-12-14 | 1 | -1/+3 |
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* | Added some extra debug console output to Inventory Server and region OGS1 ↵ | MW | 2007-12-14 | 1 | -8/+10 |
| | | | | inventory requests. | ||||
* | * Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST ↵ | Teravus Ovares | 2007-12-14 | 1 | -3/+3 |
| | | | | calls | ||||
* | Added copyright notice. | Jeff Ames | 2007-12-14 | 1 | -0/+28 |
| | | | | | Added script (add-copyright.sh) to make doing this relatively painless. | ||||
* | * Added Active(physical) object count to the SimStatsReporter | Teravus Ovares | 2007-12-14 | 4 | -8/+48 |
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* | From Michael Osias (IBM) | Sean Dague | 2007-12-13 | 5 | -17/+51 |
| | | | | | | | | | | | | | This patch makes some enhancements to the llRemoteData functions. The module is now a shared module, and allows remote data channels to be created among multiple regions in the same sim. The port is controlled from the remoteDataPort property under the [Network] section in OpenSim.ini. If this setting is not present or = 0, the module is disabled and no port is opened. llRemoteData commands have not effect when module is disabled. | ||||
* | Enabled the sit_ground animation. The sit state is not properly set, but it ↵ | Jeff Ames | 2007-12-13 | 2 | -8/+1 |
| | | | | looks okay, and doesn't seem to break anything. Just move around to stand up. | ||||
* | Added placeholder for sitting on ground support. Doesn't work yet. | Jeff Ames | 2007-12-13 | 1 | -2/+9 |
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* | Minor cleanup | Jeff Ames | 2007-12-13 | 6 | -17/+3 |
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* | * Debugging Shape | lbsa71 | 2007-12-13 | 3 | -6/+4 |
| | | | | | * Adding namesetting to Create | ||||
* | Fix for #176 (... doesn't appear in chat bubbles). This also gets the viewer ↵ | Jeff Ames | 2007-12-13 | 3 | -76/+27 |
| | | | | to handle starting/stopping of the typing animation. | ||||
* | From Michael Osias (IBM) | Sean Dague | 2007-12-12 | 7 | -123/+384 |
| | | | | | | | | | | | | This patch implements the llHttpRequest function via a region module, HttpScriptsRequest. There were bits and peices in LSLLong_cmd_handler, which I moved into the region module, and just check for completed requests and dispatch the http_response callback event instead. works for me as of r2674 | ||||
* | Thanks to Alondria for: | Charles Krinke | 2007-12-12 | 2 | -14/+21 |
| | | | | | | | llResetScript() is now functional. With this patch, Kan-script 0000003 should run. Noted the llListen(0,"","","") errored due to "" != UUID - patched to set to NULL_KEY which then works to listen to everything. | ||||
* | remove another partial class, and map another class back to a real file | Sean Dague | 2007-12-12 | 2 | -27/+26 |
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* | * In our quest for sim heartbeat stats, we're a touch closer to accurate ↵ | Teravus Ovares | 2007-12-12 | 3 | -10/+15 |
| | | | | | | | object count on sim stats. * Fixed a rare, but possible NullReferenceException | ||||
* | Thanks to Alondria for: Adding vector->string and rotation->string, | Charles Krinke | 2007-12-12 | 2 | -77/+143 |
| | | | | | | | | | | float * vector, vector * float, vector / float, vector + vector, vector - vector, vector * vector, vector % vector and changing x, y, z, (and r) parts of vector and rotation to be lower case (similar to LL's LSL vectors/rots). With these changes we should expect to run kan-ed#1, kan-ed#2 and most of kan-ed#3. | ||||
* | couple of small fixes. | MW | 2007-12-12 | 2 | -38/+38 |
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* | * Fixed a catch error. | Teravus Ovares | 2007-12-12 | 1 | -1/+1 |
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* | * Added Object count to sim stats (it's incorrect, however, it'll be fixed) | Teravus Ovares | 2007-12-12 | 3 | -7/+24 |
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* | * Fixed agent counts on the Simulator stats pane | Teravus Ovares | 2007-12-12 | 1 | -1/+1 |
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* | * Killed hard coded heart after stats update | Teravus Ovares | 2007-12-12 | 1 | -2/+9 |
| | | | | | * Did some voodoo math on the sim FPS to make the values 0-50 | ||||
* | * Added some simstats to fill the simulator pane of the Statistics monitor. | Teravus Ovares | 2007-12-12 | 10 | -34/+335 |
| | | | | | * I stress, this is an initial implementation and the Agents(Child and Root) are definately obviously incorrect. | ||||
* | * Temporarily sisabled neighbour cache for regions in the ↵ | Teravus Ovares | 2007-12-12 | 1 | -0/+5 |
| | | | | | | | SceneCommunicationService * This will fix the grid mode (not seeing regions) issue | ||||
* | * Start listening for client connections immediately after a region ↵ | Teravus Ovares | 2007-12-12 | 4 | -15/+34 |
| | | | | | | | | initializes during initial instance startup. (as opposed to waiting for 'all of the regions' to initialize first) * Removed hackish timer based client notification about regions up (no longer needed) * Added a comment about an inventory based login failure that causes me lots of greif testing and debugging. Comment includes *why* it's failing. | ||||
* | put in a try block to catch the ForEach loop dying. | Sean Dague | 2007-12-11 | 2 | -4/+11 |
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* | debug to catch any users of the stop interface | Sean Dague | 2007-12-11 | 1 | -1/+1 |
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* | consolidate client view exit paths, this seems to | Sean Dague | 2007-12-11 | 2 | -37/+33 |
| | | | | | | | cause a different synchronization issue in other shutdown routines, though I'm not sure why | ||||
* | * Added some locking to help race conditions in the neighbors lists | Teravus Ovares | 2007-12-11 | 1 | -30/+42 |
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* | force a flush before client shutdown, so no important packets are lost | Sean Dague | 2007-12-11 | 2 | -7/+48 |
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* | minor restructure of ClientView.cs to get all the attributes | Sean Dague | 2007-12-11 | 1 | -105/+93 |
| | | | | | | and properties to the top of the class definition. | ||||
* | Couple of more small changes | MW | 2007-12-11 | 2 | -9/+20 |
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* | Minor cleanup/refactoring of ScenePresence. | Jeff Ames | 2007-12-11 | 1 | -76/+47 |
| | | | | | Changes flying animation to hover when not moving (as per Teravus's suggestion). | ||||
* | A few minor changes/additions/fixes. | MW | 2007-12-11 | 4 | -3/+17 |
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* | * The 'Create' functions should be called to factor up a new, otherwise ↵ | lbsa71 | 2007-12-11 | 2 | -0/+14 |
| | | | | | | | empty, but with the Id and 1-to-1 child fields instantiated and randomized. * Added two shape constants that | ||||
* | Implementing updateinventoryfolder: Should now be able to rename folders in ↵ | Brian McBee | 2007-12-11 | 3 | -0/+16 |
| | | | | inventory | ||||
* | refactor SunModule a bit to make more sensible | Sean Dague | 2007-12-11 | 1 | -7/+12 |
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* | added copyright notices | Jeff Ames | 2007-12-11 | 14 | -3/+395 |
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* | default day's to a more sensible 24 hrs instead of 0.5. You | Sean Dague | 2007-12-10 | 1 | -1/+1 |
| | | | | | | | can still change this in the config file if you want something different. | ||||
* | Great Salutations to Alondria for providing implementations for: | Charles Krinke | 2007-12-10 | 2 | -27/+271 |
| | | | | | | | | | llFrand, llSetColor, llGetColor, llSetTexture, llGetTexture, llSetAlpha, llGetAlpha, llRotateTexture, llScaleTexture, llOffsetTexture, llGetTextureOffset, llGetTextureScale, llGetTextureRot. With these changes the "kan-ed" script #2 should be working. | ||||
* | * Added comments to many methods in the listed files. | Teravus Ovares | 2007-12-10 | 3 | -64/+184 |
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* | * More refactoring to prepare for draw distance based agent sim notification. | Teravus Ovares | 2007-12-10 | 2 | -11/+28 |
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* | Changed how TextureDownloadModule is initialised, due to some weird ↵ | MW | 2007-12-10 | 1 | -4/+10 |
| | | | | behaviour from the module loaded which was resulting in a lot of unused TextureDownloadModule objects being created (and each starting up a thread). | ||||
* | Refactored animation handling in ScenePresence. Now maintains a list of ↵ | Jeff Ames | 2007-12-10 | 5 | -91/+124 |
| | | | | | | | | | current animations. * Fixes weirdness when typing and sitting at the same time * Should fix bug #32 (getting stuck in edit appearance pose) * Crouchwalk and possibly jump may need more looking into | ||||
* | more work on texture downloading. | MW | 2007-12-10 | 4 | -106/+180 |
| | | | | | | | Refractored the TextureDownloadModule (but currently to make debugging easier, it is running as a non shared module, so this results in a instance of this module being created for each region (and a extra thread per region), this will be changed back soon. Removed the old texture handling/sending code from AssetCache. A few other small changes/fixes. |