Commit message (Collapse) | Author | Age | Files | Lines | |
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* | stop sending parcel overlays on parcels crossings since SL seems to have | UbitUmarov | 2015-08-28 | 1 | -1/+2 |
| | | | | stop sending also | ||||
* | send land parcels overlay in cat Land not Task, or avatar freezes | UbitUmarov | 2015-08-28 | 1 | -1/+2 |
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* | also limit terrain flood effects ( like on pait change this should have | UbitUmarov | 2015-08-28 | 9 | -35/+37 |
| | | | | no visible impact, just cpu saving) | ||||
* | restrict terrain PaintBrushes to the requested area | UbitUmarov | 2015-08-27 | 12 | -102/+97 |
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* | remove the rest of #justEditedTerrain, it was sending patchs non | UbitUmarov | 2015-08-27 | 1 | -16/+0 |
| | | | | | conforming to protocol, and no longer in agreement with how patchs are schedule to send | ||||
* | make terrain undo non op, it is broken and can't be global but per agent | UbitUmarov | 2015-08-27 | 1 | -27/+2 |
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* | fix terrain bake for revert. just good enought fix | UbitUmarov | 2015-08-27 | 1 | -11/+3 |
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* | rename revert map as baked map, bc thats what it is | UbitUmarov | 2015-08-27 | 1 | -20/+20 |
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* | take taints check terrain out of Onframe event and add a new event for it. ↵ | UbitUmarov | 2015-08-27 | 3 | -11/+50 |
| | | | | Slow it down to 1/4 heartbeat rate (once every 363ms aprox) | ||||
* | change osd encoding of region size | UbitUmarov | 2015-08-27 | 1 | -8/+8 |
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* | NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!! | UbitUmarov | 2015-08-26 | 1 | -26/+13 |
| | | | | this costed me hours :P | ||||
* | add more of the v03 checks and homeURL. Sending side only for now | UbitUmarov | 2015-08-26 | 3 | -11/+36 |
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* | change teleport version number to v0.3, without actually adding the checks | UbitUmarov | 2015-08-26 | 2 | -52/+29 |
| | | | | | for 0.7 sims, etc that we don't have. Also still not using the homeURL added in core. | ||||
* | fix bug | UbitUmarov | 2015-08-25 | 1 | -1/+1 |
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* | update raw32 file reader to core one. Warning only suports square regions | UbitUmarov | 2015-08-25 | 1 | -0/+11 |
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* | change terrain internal representation to float. ushort work with legal | UbitUmarov | 2015-08-25 | 2 | -30/+2 |
| | | | | | sl terrain, but may break existent terrain and that may cost a lot more than the cost of memory | ||||
* | terrain stored as ushorts with gzip compression | UbitUmarov | 2015-08-25 | 2 | -7/+48 |
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* | change internal representation of terrain from int to ushort. This will | UbitUmarov | 2015-08-24 | 1 | -2/+2 |
| | | | | | suporte height from 0 to 655.53m that includes SL limits ( still need to add code to trap eventual negative values from dbs or user input) | ||||
* | try to implement core load oar options | UbitUmarov | 2015-08-24 | 8 | -206/+535 |
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* | rename ImapTileModule as IMAPImageUploadModule to match core | UbitUmarov | 2015-08-24 | 3 | -6/+6 |
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* | turn off KeepAlive | UbitUmarov | 2015-08-24 | 2 | -5/+5 |
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* | add missing culture format on lslvector toString | UbitUmarov | 2015-08-23 | 1 | -3/+3 |
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* | more on world map | UbitUmarov | 2015-08-23 | 1 | -2/+19 |
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* | more fixes on map | UbitUmarov | 2015-08-23 | 3 | -6/+11 |
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* | Warp3D map now seems to work | UbitUmarov | 2015-08-22 | 3 | -15/+51 |
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* | update MapSearchModule | UbitUmarov | 2015-08-22 | 3 | -17/+44 |
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* | fix worldMapModule | UbitUmarov | 2015-08-22 | 2 | -49/+124 |
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* | delay terrain sending if land queue is 2 busy | UbitUmarov | 2015-08-22 | 5 | -2/+41 |
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* | "uglyfy" GetModifiedPatchesInViewDistance. Also make it use camera or | UbitUmarov | 2015-08-21 | 1 | -28/+71 |
| | | | | avatar position | ||||
* | dont use SendTerrainUpdatesByViewDistance option, code executes as true. | UbitUmarov | 2015-08-21 | 1 | -45/+19 |
| | | | | the option will have other use | ||||
* | remove the noise part on the PinHeadIsland. why to want something that | UbitUmarov | 2015-08-21 | 1 | -1/+2 |
| | | | | does not compress well on island? | ||||
* | remove a 256m check | UbitUmarov | 2015-08-21 | 1 | -4/+13 |
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* | send regions size on map blocks | UbitUmarov | 2015-08-20 | 1 | -0/+2 |
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* | ubitode a bit more friendly for megas (still disabled) | UbitUmarov | 2015-08-20 | 1 | -171/+49 |
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* | make basic ode work with var regions for contribution back to CORE. ( avn | UbitUmarov | 2015-08-20 | 2 | -152/+147 |
| | | | | partial compatibility code needs to be reverted). Cant fully test. | ||||
* | make it compatible with avn, no point making avn compatible with it | UbitUmarov | 2015-08-20 | 3 | -6/+30 |
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* | update old git to os core version | UbitUmarov | 2015-08-20 | 4 | -60/+55 |
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* | put back entities remove from updates on SendKillObject. | UbitUmarov | 2015-08-19 | 1 | -1/+11 |
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* | another funny bug (mine this time) | UbitUmarov | 2015-08-19 | 1 | -2/+2 |
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* | funny bug | UbitUmarov | 2015-08-19 | 1 | -1/+1 |
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* | find sending of initial terrain using PushTerrain as os core | UbitUmarov | 2015-08-19 | 2 | -2/+14 |
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* | minor change | UbitUmarov | 2015-08-19 | 1 | -7/+11 |
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* | ubitode varsize ( Mega disabled till better checks ) | UbitUmarov | 2015-08-19 | 1 | -54/+101 |
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* | fixes on warp3D | UbitUmarov | 2015-08-19 | 2 | -32/+73 |
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* | add missing regionExtent setup and Scene physicsscene configuration ( not | UbitUmarov | 2015-08-19 | 3 | -10/+13 |
| | | | | exactly as core) | ||||
* | Merge branch 'mbworkvar2' into ubitvar | UbitUmarov | 2015-08-19 | 53 | -1688/+2725 |
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| * | varregion: update MapImageServiceModule to upload multiple map tiles for ↵ | Robert Adams | 2015-03-29 | 1 | -17/+65 |
| | | | | | | | | large regions. | ||||
| * | varregion: update MapImageModule and ShadedMapTimeRenderer for variable ↵ | Robert Adams | 2015-03-29 | 2 | -29/+43 |
| | | | | | | | | sized regions. | ||||
| * | varregion: update LandManagementModule and LandObject for variable sized ↵ | Robert Adams | 2015-03-29 | 2 | -106/+133 |
| | | | | | | | | regions. | ||||
| * | varregion: any conversions of use of Constants.RegionSize converted into | Robert Adams | 2015-03-29 | 35 | -139/+186 |
| | | | | | | | | Util.cs routines to convert region coords to and from world coords or handles. |