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| * | minor: Disable logging left active on regression test TestSameSimulatorIsolat...Justin Clark-Casey (justincc)2013-09-271-1/+1
| * | refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...Justin Clark-Casey (justincc)2013-09-279-17/+18
| * | refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...Justin Clark-Casey (justincc)2013-09-2715-48/+36
| * | minor code formatting for the sake of consistency and readabilitydahlia2013-09-261-18/+36
| * | minor: correct attachment spelling mistake in log message in HGEntityTransfer...Justin Clark-Casey (justincc)2013-09-261-1/+1
| * | minor: Comment out windlight log message about sending scene data for now.Justin Clark-Casey (justincc)2013-09-261-1/+2
| * | minor: Add scene name to baked textures in cache log messageJustin Clark-Casey (justincc)2013-09-261-1/+1
| * | minor: log MaxOutgoingTransferVersion at EntityTransferModule startupJustin Clark-Casey (justincc)2013-09-261-0/+4
| * | minor: correct spelling of Initialized in LSC connector version messageJustin Clark-Casey (justincc)2013-09-251-1/+1
| * | Move adding UUID.Zero -> Unknown User binding to UMM.Init() so that it's also...Justin Clark-Casey (justincc)2013-09-251-2/+1
| * | Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementInto...Justin Clark-Casey (justincc)2013-09-252-11/+29
| * | Reinsert 200ms sleep accidentally removed in commit 7dbc93c (Wed Sep 18 21:41...Justin Clark-Casey (justincc)2013-09-251-2/+2
| * | Instead of swallowing any socket begin/end receive exceptions, log them for d...Justin Clark-Casey (justincc)2013-09-251-7/+32
| * | Preserve attachment point & position when attachment is rezzed in worldAleric Inglewood2013-09-227-1/+52
| * | minor: Recomment out log message uncommented in previous cbdfe969Justin Clark-Casey (justincc)2013-09-211-4/+4
| * | When giving items between avatars in different simulators, only add the item ...Oren Hurvitz2013-09-211-9/+44
| * | minor: Add prefix to log message in LureModuleJustin Clark-Casey (justincc)2013-09-211-1/+1
| * | minor: Correct minor spelling mistake Reseting -> Resetting in HG Map module ...Justin Clark-Casey (justincc)2013-09-201-1/+1
| * | Make UUID.Zero resolve to "Unknown User" in user cache.Justin Clark-Casey (justincc)2013-09-201-0/+2
| * | Lock around read/write of ScenePresence.m_originRegionID to make sure that al...Justin Clark-Casey (justincc)2013-09-201-5/+33
| * | Change some message log levels in Scene.IncomingUpdateChildAgent() for debugg...Justin Clark-Casey (justincc)2013-09-201-3/+3
| * | BulletSim: reduce avatar walking stopped threshold.Robert Adams2013-09-202-0/+4
| * | BulletSim: zero velocity when avatar not moving.Robert Adams2013-09-201-0/+1
| * | UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...Oren Hurvitz2013-09-191-1/+14
| * | For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...Justin Clark-Casey (justincc)2013-09-192-5/+50
| * | minor: Make SP.MakeRootAgent() private - no external code has any business ca...Justin Clark-Casey (justincc)2013-09-191-1/+1
| * | minor: Make log message at top of ScenePresence.CompleteMovement info level a...Justin Clark-Casey (justincc)2013-09-191-5/+5
| * | minor: Stop debug logging whenever an npc is moved, other npc log related for...Justin Clark-Casey (justincc)2013-09-191-16/+15
| * | Revert "Also check user authorization if looking to upgrade from a child to a...Justin Clark-Casey (justincc)2013-09-191-13/+0
| * | Create regression TestCrossOnSameSimulatorNoRootDestPerm() to check that avat...Justin Clark-Casey (justincc)2013-09-192-1/+88
| * | minor: correct method name in commentJustin Clark-Casey (justincc)2013-09-181-1/+1
| * | refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()Justin Clark-Casey (justincc)2013-09-183-9/+10
| * | minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explic...Justin Clark-Casey (justincc)2013-09-182-4/+12
| * | Double the time spent waiting for a UseCircuitCode packet in LLUDPServer.Hand...Justin Clark-Casey (justincc)2013-09-181-1/+1
| * | Change logging to provide more information on LLUDPServer.HandleCompleteMovem...Justin Clark-Casey (justincc)2013-09-181-10/+39
| * | Reinstate insertion of "Unknown UserUMMAU4" now, as naive removing may be gen...Justin Clark-Casey (justincc)2013-09-171-35/+31
| * | Comment out warning about no grid user found in UMM.TryGetUserNamesFromServic...Justin Clark-Casey (justincc)2013-09-171-4/+4
| * | Fix issue in recent 3f0fa9f7 where the code start adding unknown user cache e...Justin Clark-Casey (justincc)2013-09-171-2/+3
| * | Reinsert comments about possible race conditions when sending bulk inventory ...Justin Clark-Casey (justincc)2013-09-161-0/+3
| * | Fix bug where using PRIM_LINK_TARGET with only two remaining list items (e.g....Justin Clark-Casey (justincc)2013-09-162-2/+16
| * | Make llGetLinkPrimitiveParams() abort and return existing list of params when...Justin Clark-Casey (justincc)2013-09-163-239/+397
| * | To avoid viewers (particularly on the Hypergrid) from permanently caching a U...Justin Clark-Casey (justincc)2013-09-161-35/+42
| * | 6762: llList2Key fails to convert a string in a list to a keyTalun2013-09-121-1/+1
| * | Allow setting the EntityTransfer-max_distance to 0 to override distance check...BlueWall2013-09-121-0/+3
| * | BulletSim: remove collision cache clearing logic for physical objects.Robert Adams2013-09-111-2/+5
| * | Change handling of the FetchInventoryDescendents2 capability configuration to...Mic Bowman2013-09-111-23/+36
| * | BulletSim: add ClearCollisionProxyCache function to API.Robert Adams2013-09-114-2/+35
| * | BulletSim: add LSL function and plumbing for setting a springRobert Adams2013-09-114-3/+40
| * | BulletSim: add extended physics LSL constants for axis specification.Robert Adams2013-09-113-37/+74
| * | BulletSim: ability to specify groups of axis to modify in constraint paramete...Robert Adams2013-09-112-9/+56