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* Fix a possible NREMelanie2012-09-281-3/+10
* just remove the damm thingUbitUmarov2012-09-264-4/+4
* Seems nothing actually need the request body for getevents. so changeUbitUmarov2012-09-263-12/+2
* UriModule GetEvents also doesn't need a request bodyUbitUmarov2012-09-261-0/+1
* more changes to PollServiceUbitUmarov2012-09-262-1/+7
* missed changeUbitUmarov2012-09-251-1/+2
* do the same to webFecthInvDescModuleUbitUmarov2012-09-251-33/+25
* change GetTextureModule processingUbitUmarov2012-09-251-29/+31
* Text changes for upload messagesMelanie2012-09-241-4/+4
* more upload changes (plus untouch prebuild.xml)UbitUmarov2012-09-242-68/+128
* add missing transactionID in SendInventoryItemCreateUpdate. and make useUbitUmarov2012-09-245-7/+33
* Merge branch 'ubitwork' into avinationMelanie2012-09-244-37/+38
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| * If an asset upload transaction doesn't exist for a CreateInventory request,Melanie2012-09-244-37/+38
* | Protect the responses map with a lock. Also remove ugly "this." type ofMelanie2012-09-232-18/+24
* | Comment out asset error for sculpts/meshes. If an asset is missing it's missing.Melanie2012-09-231-4/+4
* | Merge branch 'ubitwork' into avinationMelanie2012-09-233-203/+373
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| * try to allow free uploads for testing, if users prefix names with "TEST-". LetUbitUmarov2012-09-232-41/+210
| * report asset upload errors the right awayUbitUmarov2012-09-222-29/+75
| * removed AssetUploaderWithCost, fixing AssetUploader. add parsing of someUbitUmarov2012-09-221-42/+24
| * removed unused data in MeshUploadFlag responseUbitUmarov2012-09-221-8/+8
| * read model upload cost parameters from config [Economy] sectionUbitUmarov2012-09-212-4/+23
| * Fix model upload rotations and offsets ( i hope )UbitUmarov2012-09-201-103/+56
* | refix prior commitMelanie2012-09-201-1/+1
* | Make uploads free for now - we will have to announce thisMelanie2012-09-201-3/+6
* | Change texture price back to 10 C$Melanie2012-09-191-3/+2
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* be more tolerant to small prims, skipping them, only failing if they areUbitUmarov2012-09-192-16/+82
* create a single ModelCost provider for the caps instance. Let it know andUbitUmarov2012-09-192-14/+56
* coment out mesh model upload code to add textures and individual meshsUbitUmarov2012-09-192-204/+255
* Add booleans to control whether we actually crete inventory itemsMelanie2012-09-181-2/+4
* ***TEST*** still bad... create inventory itens for model textures and meshs....UbitUmarov2012-09-181-7/+76
* add some locks to GetTextureModuleUbitUmarov2012-09-171-10/+13
* on upload store mesh list contents as mesh assets. Build prims by instances notUbitUmarov2012-09-171-8/+23
* make sure client still has money at uploadUbitUmarov2012-09-171-0/+16
* same cleanupUbitUmarov2012-09-171-38/+41
* removed broken fee compressionUbitUmarov2012-09-171-15/+1
* let mesh model estimator work even without money module, so otherUbitUmarov2012-09-171-22/+22
* Make use of mesh cost functionsUbitUmarov2012-09-172-24/+13
* missing file for suport of mesh upload costUbitUmarov2012-09-171-0/+596
* Remove spammy "axislock" debug.Melanie2012-09-171-1/+1
* Change the close tmeout from 2 to 3 seconds on teleport. This mayMelanie2012-09-161-1/+1
* Make IncomingCloseChildAgent not send a stop packet. This may preventMelanie2012-09-161-1/+1
* Make the agent being kicked a child agent first so there won't be a ghostMelanie2012-09-161-1/+2
* Revamp the HTTP textures handler to allow a maximum of four fetchesMelanie2012-09-141-44/+179
* Allow some more connections to try to ease lag.Melanie2012-09-142-2/+4
* Wait longer for arrival cofirmation to aid tps into laggy regionsMelanie2012-09-141-2/+2
* Wait a bit longer for new scene presences to aid tps into laggy regionsMelanie2012-09-141-1/+1
* Add a logger so the prior commit will workMelanie2012-09-121-0/+3
* Stop expiry timer when upload is complete. Log if timeout is reached.Melanie2012-09-121-0/+2
* Add a timer to time out upload caps handlers that are not used.Melanie2012-09-121-0/+12
* Add a missing brace, remove a useless temp variable, enable charging.Melanie2012-09-111-6/+3