Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Merge branch 'master' into careminster | Melanie | 2012-07-16 | 3 | -207/+275 |
|\ | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | ||||
| * | update PrimMesher.cs to dll version r72 which fixes some path errors in ↵ | dahlia | 2012-07-13 | 1 | -143/+183 |
| | | | | | | | | sliced linear prims. Addresses Mantis #6085 | ||||
| * | acting on feedback from justincc | SignpostMarv | 2012-07-14 | 1 | -6/+7 |
| | | |||||
| * | acting on feedback from justincc | SignpostMarv | 2012-07-14 | 1 | -39/+42 |
| | | |||||
| * | added in some extra variables, it sometimes thinks it is on the same parcel :( | SignpostMarv | 2012-07-14 | 1 | -5/+7 |
| | | | | | | | | Signed-off-by: SignpostMarv <github@signpostmarv.name> | ||||
| * | adding workaround for silent failure if position is outside the bounds of a ↵ | SignpostMarv | 2012-07-14 | 1 | -13/+41 |
| | | | | | | | | | | | | region, implementing parcel prim count check. Signed-off-by: SignpostMarv <github@signpostmarv.name> | ||||
| * | Implementation of llSetRegionPos(). Does not implement failure on object ↵ | SignpostMarv | 2012-07-14 | 3 | -4/+45 |
| | | | | | | | | | | | | entry/prim limit/access restrictions. Signed-off-by: SignpostMarv <github@signpostmarv.name> | ||||
| * | When generating a Warp3D texture, set the detailTexture[i] variable on ↵ | Justin Clark-Casey (justincc) | 2012-07-14 | 1 | -7/+14 |
| | | | | | | | | | | | | | | | | resize from the JPEG2000 original rather than only saving it to disk. This appears to be the cause of the warp 3d exception seen when starting a new region for the first time. Subsequent starts were okay because resized saved bitmap was correctly retrieved from disk. Should fix http://opensimulator.org/mantis/view.php?id=5204 and http://opensimulator.org/mantis/view.php?id=5272 | ||||
* | | Merge branch 'master' into careminster | Melanie | 2012-07-13 | 11 | -116/+99 |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs | ||||
| * | Remove a callstack print out I accidentally left in 2 commits ago in 9ccb578 | Justin Clark-Casey (justincc) | 2012-07-13 | 1 | -1/+0 |
| | | |||||
| * | Rather than instantiating a UTF8 encoding everywhere when we want to supress ↵ | Justin Clark-Casey (justincc) | 2012-07-13 | 2 | -2/+2 |
| | | | | | | | | | | | | the BOM, use a single Util.UTF8NoBomEncoding. This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output). | ||||
| * | Don't cache regions data on the other unused LocalGridServiceConnector that ↵ | Justin Clark-Casey (justincc) | 2012-07-13 | 4 | -22/+42 |
| | | | | | | | | | | | | the module code still sets up even if we're using one directly instantiated from the RemoteGridServiceConnector. Also improves log messages to indicate which regions are sending/receiving various neighbour protocol messages. | ||||
| * | Stop redundantly passing in the endpoint to the LLClientView constructor. | Justin Clark-Casey (justincc) | 2012-07-12 | 2 | -5/+2 |
| | | | | | | | | This can always be retrieved via the LLUDPClient and is so done in various places already. | ||||
| * | Remove IClientIPEndpoint client interface for now. | Justin Clark-Casey (justincc) | 2012-07-12 | 2 | -30/+2 |
| | | | | | | | | | | This may well come back in the future when this subinterface is actually used but it currently isn't and I feel the name was poor. Everything uses IClientAPI.RemoveEndPoint which also returned the full endpoint rather than just the ip address. | ||||
| * | Remove IClientAPI.GetClientEP() in favour of existing identical ↵ | Justin Clark-Casey (justincc) | 2012-07-12 | 4 | -21/+2 |
| | | | | | | | | IClientAPI.RemoteEndpoint. | ||||
| * | Change very recent AllowedViewerList and BannedViewerList config setting ↵ | Justin Clark-Casey (justincc) | 2012-07-12 | 1 | -4/+4 |
| | | | | | | | | | | | | | | names in OpenSim.ini.example to AllowedClients and BannedClients to match long-existing settings in [LoginService] Also changes separator from comma to bar to match existing [LoginService] config features. Divergence of config names for identical facilities in different places makes for an unnecessarily confusing user experience. | ||||
| * | Extend "show circuits" to show circuit code, ip and viewer name. | Justin Clark-Casey (justincc) | 2012-07-12 | 1 | -20/+31 |
| | | | | | | | | | | Also change to use standard table formatting "show circuits" and "show connections" console commands are very similar but access different data structures. | ||||
| * | Add active status to "show connections" | Justin Clark-Casey (justincc) | 2012-07-12 | 1 | -1/+7 |
| | | |||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-07-12 | 2 | -23/+93 |
| |\ | |||||
| * | | Put output for "show connections" command into standard table format. | Justin Clark-Casey (justincc) | 2012-07-12 | 1 | -19/+16 |
| | | | | | | | | | | | | Also moves into own method. | ||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-07-12 | 20 | -104/+303 |
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | ||||
| * | | Many explanitory comments added to the link and delink code in | Robert Adams | 2012-07-11 | 2 | -23/+93 |
| |/ | | | | | | | SOG and SOP. Should have no functionality changes. | ||||
| * | Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than ↵ | Justin Clark-Casey (justincc) | 2012-07-11 | 11 | -40/+22 |
| | | | | | | | | | | | | | | constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM. | ||||
| * | Allow XEngine StartDelay to be configured in the [XEngine] config section. | Justin Clark-Casey (justincc) | 2012-07-11 | 3 | -3/+12 |
| | | | | | | | | | | This is only currently meant for use by regression tests that don't have any issues if XEngine is started up quickly, since no other operations will be occuring simultaneously. Therefore, this is not yet documented externally. | ||||
| * | Remove WorldComm module from the regression TestCompileAndStartScript() ↵ | Justin Clark-Casey (justincc) | 2012-07-11 | 1 | -4/+1 |
| | | | | | | | | since the infrastructure no longer fails if this module isn't present, at least on the tested codepaths | ||||
| * | Add regression TestDetachScriptedAttachmentToInventory() | Justin Clark-Casey (justincc) | 2012-07-11 | 7 | -31/+149 |
| | | | | | | | | This currently only does a relatively crude check for a ScriptState node in the serialized xml | ||||
| * | Add regression TestRezScriptedAttachmentsFromInventory() though this ↵ | Justin Clark-Casey (justincc) | 2012-07-11 | 1 | -1/+26 |
| | | | | | | | | currently only checks for the presence of script items, not for started scripts | ||||
* | | Merge branch 'avination' into careminster | Melanie | 2012-07-11 | 14 | -388/+677 |
|\ \ | | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs | ||||
| * | | remove expensive and leaked ( in Xengine at least) SayShout timer and | UbitUmarov | 2012-07-11 | 1 | -5/+23 |
| | | | | | | | | | | | | | | | replace it by a simpler function that should do the same (?) (don't like much those 10 + 1 bursts) | ||||
| * | | ubitODE leaks | UbitUmarov | 2012-07-11 | 3 | -25/+33 |
| | | | |||||
| * | | Melanie fix: detach SOGs from backup on linking | UbitUmarov | 2012-07-11 | 1 | -0/+2 |
| | | | |||||
| * | | console region restart: Let Xengine not cry all over the place with | UbitUmarov | 2012-07-10 | 1 | -6/+10 |
| | | | | | | | | | | | | errors also. May not be that good, but is not in use in AVN (i hope). Still safer to do a full shutdown and refire the region from a OS tool like a script, monit, etc etc | ||||
| * | | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-07-10 | 1 | -5/+7 |
| |\ \ | |||||
| | * | | Reinstate parallel fetching of residents and remove a left over return from ↵ | Melanie | 2012-07-08 | 1 | -5/+7 |
| | | | | | | | | | | | | | | | | debugging | ||||
| * | | | lltargetomega efective spinrate now multiplied by gain ( need check ) | UbitUmarov | 2012-07-10 | 1 | -0/+1 |
| | | | | |||||
| * | | | let SOP AngularVelocity set physics actor angular velocity if it's | UbitUmarov | 2012-07-10 | 1 | -1/+9 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | physical root prim and not a vehicle. With this llSetAngularVelocity should work and also llTargetOmega will do the same in this case. but for now this llTargetOmega is being a normal physical rotation with damping, and stops with selection. Thats not like SL apparently | ||||
| * | | | more work on llSetAngularVelocity() | UbitUmarov | 2012-07-10 | 2 | -4/+29 |
| | | | | |||||
| * | | | let rotationVelocity or AngularVelocity be setted on prims. Limited to | UbitUmarov | 2012-07-10 | 1 | -19/+46 |
| | | | | | | | | | | | | | | | | 12rad/s | ||||
| * | | | retry fixing ode getconfiguration() | UbitUmarov | 2012-07-09 | 1 | -1/+8 |
| | | | | |||||
| * | | | fix ode getconfiguration | UbitUmarov | 2012-07-09 | 2 | -2/+2 |
| | | | | |||||
| * | | | log ODE lib configuration | UbitUmarov | 2012-07-09 | 1 | -3/+7 |
| | | | | |||||
| * | | | fix ODE dispose plus minor clean. On regions restart ode.dispose seems | UbitUmarov | 2012-07-09 | 1 | -15/+43 |
| |/ / | | | | | | | | | | | | | to be called with scene still calling simulation, that should be changed, for now added a check for a valid world in ode simulation | ||||
| * | | Revamp map block sending to eliminate overload of the grid server connection | Melanie | 2012-07-08 | 2 | -98/+204 |
| | | | | | | | | | | | | and the sim's http client | ||||
| * | | Instead of sending 20 records in 2 packets, send just one as we intended in ↵ | Melanie | 2012-07-08 | 1 | -1/+1 |
| | | | | | | | | | | | | the first place. | ||||
| * | | Address map lag issue seen with non-avination viewers | Melanie | 2012-07-08 | 2 | -261/+257 |
| | | | |||||
| * | | Change semantics of FromXML on vehicle data to make the serializer a bit cleaner | Melanie | 2012-07-07 | 2 | -7/+19 |
| | | | |||||
| * | | fix vehicle to XML string | UbitUmarov | 2012-07-07 | 1 | -7/+13 |
| | | | |||||
| * | | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-07-07 | 3 | -25/+56 |
| |\ \ | |||||
| | * | | Add saving vehicle physics data to the database | Melanie | 2012-07-07 | 3 | -25/+56 |
| | | | | |||||
| * | | | ODE turn off material dependent friction while vehicle linear motor is ↵ | UbitUmarov | 2012-07-07 | 3 | -5/+9 |
| |/ / | | | | | | | | | | Effective. Increase a bit world damping of velocities |