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* Fix the terrain heightmap load from images (tested PNG and GIF).Dalien Talbot2007-09-131-1/+2
* implement llGetScale and llSetScaleSean Dague2007-09-132-5/+19
* remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague2007-09-1329-7407/+7407
* Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed m...Tedd Hansen2007-09-1310-136/+136
* Backup is now optional on classeslbsa712007-09-133-71/+81
* I think 1.0f makes a better offset than 1.2f for basic physics (less floating,Sean Dague2007-09-121-1/+1
* Kill little green men on minimap if the avatar logs off.Dalien Talbot2007-09-111-0/+1
* Fixing namespace problems MW2007-09-112-4/+6
* * minor refactoringslbsa712007-09-112-32/+36
* Applied ldvoipeng's patch [#360], sorry for it taking so long to apply it. I...MW2007-09-114-23/+162
* Get rid of extra green men in minimap on region crossings (they were Dalien Talbot2007-09-111-2/+3
* remove autogenerated filesSean Dague2007-09-111-66/+0
* Added part 3 of Darok's BulletX patch. The bulletX plugin is now a project in...MW2007-09-111-90/+485
* Make grass and trees phantom by default. Same behavior as LL grid.Brian McBee2007-09-101-0/+6
* * Took a stab at #388lbsa712007-09-101-1/+4
* mass update of urls in source code to new websiteSean Dague2007-09-1095-95/+95
* A couple of fixes to make sure db4o gets set as the default asset database. A...MW2007-09-101-2/+2
* Added "asset_database =" option to opensim.ini, so the asset database can be ...MW2007-09-101-2/+13
* hooked up sdague new sqlite asset database provider to the old asset system. ...MW2007-09-1012-33/+82
* added avatar updates for physics movement -- fixes gravity & avatar collision...dan miller2007-09-092-4/+16
* Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot2007-09-093-0/+60
* ODE: added support for Phantom flag. Presently you need to add 1024 to Objec...dan miller2007-09-092-14/+18
* ODE fix: avatar/avatar collision enabled. Needs client update fix to be seen...dan miller2007-09-091-0/+4
* Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot2007-09-083-14/+26
* Added region console command "edit-scale". To use first use change-region to ...MW2007-09-082-0/+29
* Cut down on the number of compile warnings. Now down to 5: 4 are related to u...MW2007-09-083-10/+18
* Converted the LSL scripting engine into a IRegionModule, so now all "modules"...MW2007-09-0813-18/+288
* remove build files from svn Sean Dague2007-09-074-575/+0
* added experimental method of trying to relieve missing prim problem (by addin...MW2007-09-064-13/+123
* fixed mantis bug 375 (copy broken with physics/ODE enabled)dan miller2007-09-062-1/+12
* Added "force-update" console command (when a region is set as active), which ...MW2007-09-051-0/+11
* Added "Local" and "Temporary" Fields to the AssetBase class.MW2007-09-051-1/+1
* Just trying to get more debug info from a exception that has been reported.MW2007-09-041-1/+1
* Added partial help info when calling "help" command with a region set.MW2007-09-043-3/+38
* Fixed it so "shutdown" command works when a region is set as the active conso...MW2007-09-041-1/+1
* Part 2 of Darok's BulletX patches.MW2007-09-041-135/+115
* Part 1 of Darok's BulletX patches.MW2007-09-041-16/+39
* Removed the exit-region command, now use "change-region root" or "change-regi...MW2007-09-043-19/+45
* Added "show modules" command that if at root level will display a list of loa...MW2007-09-042-3/+57
* Using change-region without a region name will now display the currently acti...MW2007-09-041-3/+14
* Fixed it so change-region works with region names that have spaces in them. MW2007-09-042-9/+34
* Some work on Module loading/management.MW2007-09-0427-225/+653
* ODE bugfix: multiple avatars now supported properlydan miller2007-09-011-1/+1
* once more, without the debug statements (ODE multi-region fixes, various debu...dan miller2007-09-012-2/+1
* umm, nevermind all that -- this is the real ODE region fix. I'll get subvers...dan miller2007-09-011-22/+33
* remove some more rote Verbose strings, leave only ones that actually have som...Sean Dague2007-08-311-3/+0
* Added a Debug method to the Console/log class that has the Conditional attrib...MW2007-08-317-7/+136
* change debugging around failed prim loading. I have one prim that doesn't Sean Dague2007-08-311-2/+5
* danx0r (first checkin!) fixes OdePlugin.cs RemovePrim() lock bugdan miller2007-08-301-4/+7
* Config option for loading ScriptEngine (wjordan)Tedd Hansen2007-08-302-15/+12