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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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*
|
Assume childreen don't need to know caps seeds
UbitUmarov
2014-10-20
2
-33
/
+47
*
|
try to fix propagation of seeds to all relevante regions
UbitUmarov
2014-10-19
3
-37
/
+101
*
|
change position in new region estimation. Reduce border jitter margin
UbitUmarov
2014-10-18
1
-34
/
+14
*
|
fix SW direction diagonal crossing
UbitUmarov
2014-10-18
1
-2
/
+5
*
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change child agents creation/notification. As before this assumes that
UbitUmarov
2014-10-18
2
-121
/
+119
*
|
debug makeroot timing
UbitUmarov
2014-10-17
1
-0
/
+10
*
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send motion control state in update to childs. Reset CollisionPlane on
UbitUmarov
2014-10-17
1
-2
/
+9
*
|
send correct caps seed on CreateAgent to a nearby region
UbitUmarov
2014-10-17
1
-45
/
+23
*
|
Fix an obscure permissions exploit. Taking items from a friend's prim could
Melanie Thielker
2014-10-16
1
-6
/
+4
*
|
Revert "*TEST* send udp sync. Stop uncontroled and hidden use of IO threads."
Melanie Thielker
2014-10-13
2
-18
/
+1
*
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revert to async send, since past experience showed sync didn't work when
UbitUmarov
2014-10-13
1
-2
/
+2
*
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*TEST* send udp sync. Stop uncontroled and hidden use of IO threads.
UbitUmarov
2014-10-13
2
-2
/
+19
*
|
on util thread pool reduce the min number of threads, increase the
UbitUmarov
2014-10-13
1
-2
/
+2
*
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name the thread
UbitUmarov
2014-10-13
1
-0
/
+1
*
|
change/fix previus commits
UbitUmarov
2014-10-13
1
-1
/
+1
*
|
reduce minimum number of smartpool threads and name it
UbitUmarov
2014-10-13
1
-3
/
+3
*
|
move AnimationSet and AvatarSkeleton to OpenSimExtras
UbitUmarov
2014-10-12
1
-5
/
+7
*
|
try to reduce avatar bounce on falls. Not all possible side effects
UbitUmarov
2014-10-12
1
-25
/
+19
*
|
add simulator features AvatarSkeleton and AnimationSet report
UbitUmarov
2014-10-11
1
-1
/
+4
*
|
changed skeleton, do parse the mesh on upload to check skeleton. Sooner or
UbitUmarov
2014-10-11
2
-26
/
+26
*
|
dont let test mesh go to meshes inventory folder that is not displayed by
UbitUmarov
2014-10-11
1
-1
/
+3
*
|
bug fix
UbitUmarov
2014-10-11
1
-2
/
+3
*
|
check for avatar skeleton data on meshs headers on cost estimation. Dont
UbitUmarov
2014-10-11
2
-11
/
+101
*
|
fix targetOmega resend on deselect on the right place, can't be at sop
UbitUmarov
2014-10-06
2
-2
/
+5
*
|
reduce some avatar engine strenght
UbitUmarov
2014-10-05
1
-9
/
+10
*
|
try to help steps climb a bit compensating the bounce reduction
UbitUmarov
2014-10-04
1
-0
/
+2
*
|
bug fix: resend part targetOmega on deSelect
UbitUmarov
2014-10-04
1
-0
/
+2
*
|
bug fix: leave jumping state only to landing, without fallback into
UbitUmarov
2014-10-04
1
-12
/
+12
*
|
bug fix: revert back check on creating link
UbitUmarov
2014-10-04
1
-4
/
+4
*
|
added a missing angularVelocity.Zero on sitting, removed odd camera based
UbitUmarov
2014-10-03
1
-61
/
+68
*
|
clean up coments, use a even faster XY move request detection
UbitUmarov
2014-10-01
1
-65
/
+19
*
|
removed useless unreal inworld movement vector estimation. Do animation stat...
UbitUmarov
2014-10-01
1
-70
/
+97
*
|
do global position X and Y with double precision in autopilot, so
UbitUmarov
2014-09-30
1
-4
/
+7
*
|
fix a incomplet landing handling case
UbitUmarov
2014-09-30
1
-14
/
+11
*
|
persist script changes to mediaURL and musicURL ( heavy thing )
UbitUmarov
2014-09-30
1
-0
/
+2
*
|
fix musicURL change being sent back with wrong snap_selection, and not
UbitUmarov
2014-09-30
1
-22
/
+20
*
|
keep same animation if in transit
UbitUmarov
2014-09-30
1
-0
/
+3
*
|
remove check of other prim top height on steps climb code
UbitUmarov
2014-09-29
1
-3
/
+4
*
|
Merge branch 'master' into ubitworkmaster
UbitUmarov
2014-09-29
2
-0
/
+36
|
\
\
|
*
|
Also fetch and store old asset for animation sets
Melanie Thielker
2014-09-27
1
-2
/
+4
|
*
|
Reinstate the part of the id theft protection that was lost in a long ago merge
Melanie Thielker
2014-09-27
1
-0
/
+20
|
*
|
Make changes to AnimationSet to allow indexing by names rather than indices. ...
Melanie Thielker
2014-09-27
1
-0
/
+14
*
|
|
change avatar physics and motion control. Still not that good :(
UbitUmarov
2014-09-29
4
-200
/
+493
*
|
|
change it again...
UbitUmarov
2014-09-26
1
-1
/
+1
*
|
|
remove unnecessary argument ref
UbitUmarov
2014-09-26
1
-1
/
+1
*
|
|
make c# more happy
UbitUmarov
2014-09-26
1
-4
/
+1
*
|
|
use central animationset permitions define
UbitUmarov
2014-09-26
1
-2
/
+2
*
|
|
refuse to do a inventory link if provided asset type is not a link or
UbitUmarov
2014-09-26
1
-0
/
+4
*
|
|
remove debug msgs
UbitUmarov
2014-09-26
2
-7
/
+1
*
|
|
debug msg
UbitUmarov
2014-09-26
1
-0
/
+5
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