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My fork of OpenSim for IG and DG, called SledjChisl.
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Merge branch 'master' into careminster
Melanie
2013-03-22
19
-82
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+420
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Implement chat across region borders since we can tell if avatars in neighbou...
Justin Clark-Casey (justincc)
2013-03-22
1
-1
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+1
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minor: On teleport, signal a child agent before we send the viewer TeleportFi...
Justin Clark-Casey (justincc)
2013-03-21
1
-5
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+5
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On a teleport, lock m_agentsInTransit whilst we grab the value to check for c...
Justin Clark-Casey (justincc)
2013-03-21
2
-5
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+12
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minor: disable logging on regression TestCrossOnSameSimulator() that I accide...
Justin Clark-Casey (justincc)
2013-03-20
1
-1
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+1
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minor: don't bother with the pause before rezzing attachments if we are runni...
Justin Clark-Casey (justincc)
2013-03-20
1
-1
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+15
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On the later forms of teleport failure, tell the user if this was because vie...
Justin Clark-Casey (justincc)
2013-03-20
4
-40
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+150
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Insert a short delay on the simulator side rezzing of attachments in order to...
Justin Clark-Casey (justincc)
2013-03-20
1
-1
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+1
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Fix "show attachments" command probably broken in commit addab12 (Wed Jan 2 2...
Justin Clark-Casey (justincc)
2013-03-20
1
-10
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+7
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Force a viewer object update for attachments at the end of the final Scene.Co...
Justin Clark-Casey (justincc)
2013-03-20
1
-0
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+9
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-03-20
1
-1
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+1
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BulletSim: change 'degenerate mesh' message from Error to Debug because there
Robert Adams
2013-03-19
1
-1
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+1
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Prevent multiple instances of the same item ID being appended to an AvatarApp...
Justin Clark-Casey (justincc)
2013-03-19
2
-4
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+12
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For those people collecting and comparing logfiles from servers scattered
Robert Adams
2013-03-19
1
-1
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+1
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BulletSim: code to generate a higher resolution terrain mesh. Parameter
Robert Adams
2013-03-19
4
-18
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+189
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BulletSim: add terrain contact processing threshold parameter. Initialize con...
Robert Adams
2013-03-19
4
-1
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+23
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Process default attachment point in AttachObjectInternal before we check whet...
Justin Clark-Casey (justincc)
2013-03-19
1
-27
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+27
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Fix tests for multiattach
Melanie
2013-03-18
2
-6
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+6
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Merge branch 'master' into newmultiattach
Melanie
2013-03-18
39
-580
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+1466
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Merge commit 'ccd6f443e1092cb410f565e921f7cf4dd8cd2dac' into newmultiattach
Melanie
2013-03-18
1
-139
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+167
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Limit each attachment point to 5 items as per spec
Melanie
2013-03-18
1
-3
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+13
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Multiattach, part 1
Melanie
2013-03-18
6
-38
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+36
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Merge branch 'avination' into careminster
Melanie
2013-03-19
2
-12
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+37
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* Ignores VolumeDetect enabled prim in the camera raycast call. Note: The ...
teravus
2013-03-16
1
-11
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+36
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Merge branch 'avination' of ssh://3dhosting.de/var/git/careminster into avina...
root
2013-03-16
1
-2
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+2
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Fix case where the string member of a LSL_String in a list is null
root
2013-03-16
1
-1
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+1
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Fix merge artefacts
Melanie
2013-03-19
2
-6
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+6
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Merge commit '3611d33b00650ccc71994b331e4c6595f95d3131' into careminster
Melanie
2013-03-19
2
-143
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+351
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Improve rejection of any attempt to reattach an object that is already attached.
Justin Clark-Casey (justincc)
2013-03-18
2
-31
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+194
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Fix recent regression where an item worn to an attachment point that was alre...
Justin Clark-Casey (justincc)
2013-03-18
2
-89
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+153
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2013-03-17
2
-16
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+22
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Make the LSL memory functions virtual so script engines can override them if ...
Melanie
2013-03-15
1
-3
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+3
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Merge commit '464201b41d5f5fdd7c88ab5e95dd7b6fbae6d766' into careminster
Melanie
2013-03-19
2
-16
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+22
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BulletSim: add INI parameter for angular banking timescale fudge parameter.
Robert Adams
2013-03-16
2
-7
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+12
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BulletSim: Working Implementation of Angular Banking for Vehicles (Not SL Gra...
Vegaslon
2013-03-16
1
-16
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+17
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Merge branch 'master' into careminster
Melanie
2013-03-15
11
-176
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+233
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BulletSim: Tweak vertical angular attraction to remove double VehicleOrientat...
Vegaslon
2013-03-15
1
-1
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+1
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Fix server statistics always reporting zero for total network bytes in/out.
Robert Adams
2013-03-15
2
-34
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+58
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Add example code to DOExampleModule to pull data from that previously saved b...
Justin Clark-Casey (justincc)
2013-03-15
2
-5
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+29
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Add ParentGroup.HasGroupChanged = true setting to DAExampleModule as this is ...
Justin Clark-Casey (justincc)
2013-03-15
1
-0
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+2
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refactor: make llGetLinkName() and llGetLinkKey() use a common GetLinkEntity(...
Justin Clark-Casey (justincc)
2013-03-15
1
-84
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+80
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minor: remove mono compiler warnings in LSL_Api.cs
Justin Clark-Casey (justincc)
2013-03-14
1
-3
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+3
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Log same environment information to Robust log as is already done for simulat...
Justin Clark-Casey (justincc)
2013-03-14
2
-4
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+1
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refactor: minor cleanup in osGetAvatarList()
Justin Clark-Casey (justincc)
2013-03-14
1
-2
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+1
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Fix bug in osCauseHealing() if called with an avatar ID for an avatar that is...
Justin Clark-Casey (justincc)
2013-03-14
1
-13
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+9
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minor: Use more compact libomv primitive constructors in osNpcGetPos() and os...
Justin Clark-Casey (justincc)
2013-03-14
1
-6
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+3
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Fix minor race conditions in OSSL_Api functions where a parcel could be misid...
Justin Clark-Casey (justincc)
2013-03-14
1
-6
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+4
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refactor: Use LSL_Vector(Vector3) constructor in llCastRay()
Justin Clark-Casey (justincc)
2013-03-14
1
-1
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+1
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refactor: Use ILandChannel.GetLandObject(Vector3) in LSL_Api rather than havi...
Justin Clark-Casey (justincc)
2013-03-14
1
-41
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+21
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Add ILandChannel.GetLandObject(Vector3 position) as this is a very common inp...
Justin Clark-Casey (justincc)
2013-03-14
2
-0
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+10
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