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My fork of OpenSim for IG and DG, called SledjChisl.
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Fix a bug in FriendsModule.StatusNotify() where all subsequent friends would ...
Justin Clark-Casey (justincc)
2012-05-07
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+7
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Merge branch 'avination' into careminster
Melanie
2012-05-08
3
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+46
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Merge branch 'ubitwork' into avination
Melanie
2012-05-07
1
-11
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+17
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minor change to linear motor decay
UbitUmarov
2012-05-07
1
-11
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+17
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Fix moving no-mod objects. Fixes a regression introduced with the undo fix
Melanie
2012-05-07
2
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+29
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Merge branch 'master' into careminster
Melanie
2012-05-07
6
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+13
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remove default values from prior commit since mono cant deal with them
dahlia
2012-05-07
4
-5
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+5
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add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...
dahlia
2012-05-06
4
-4
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+9
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Stop llSetPos from sending one update per child prim
Melanie
2012-05-06
1
-1
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+1
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Merge branch 'avination' into careminster
Melanie
2012-05-07
3
-23
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+112
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UbitODE: reduced the diference btw dinamic and static friction, making dinami...
UbitUmarov
2012-05-05
1
-17
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+17
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SOG: tell physics about when we want a force or a impulse. (sorry add to cha...
UbitUmarov
2012-05-05
1
-2
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+4
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ubitODE prims: - moved outbounds checking back to UpdatePositionAndVelocity()...
UbitUmarov
2012-05-05
1
-4
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+91
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Merge branch 'avination' into careminster
Melanie
2012-05-05
3
-19
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+112
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force lower avatar density for testing
UbitUmarov
2012-05-05
1
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+4
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UbitODE: leave avatar 'freemove' state (entered on setmomentum) on any signi...
UbitUmarov
2012-05-04
1
-2
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+4
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Add the default animation to the child agent data update
Melanie
2012-05-04
1
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+3
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Reverse the order of physics event unsubscription to allow GC. Adapted from U...
Melanie
2012-05-04
1
-2
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+2
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Retain velocity on walking crossing - adapted from Ubit's reverted patch
Melanie
2012-05-04
1
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+13
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Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs t...
Melanie
2012-05-04
2
-28
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+8
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*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromAr...
UbitUmarov
2012-05-04
2
-8
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+28
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SOG copy bug fix, now new group has own empty list of sitted avatars. Also ch...
UbitUmarov
2012-05-04
1
-12
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+54
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Stabilize sit position on region crossing
Melanie
2012-05-03
1
-1
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+7
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Clear permissions given to the object we stand up from
Melanie
2012-05-03
1
-1
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+25
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Merge branch 'master' into careminster
Melanie
2012-05-05
31
-207
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+375
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Fire the scripting changed event with CHANGED_OWNER when an object that has c...
Justin Clark-Casey (justincc)
2012-05-05
3
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+17
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Use the more efficient HashSet instead of List for FlotasmAssetCache.m_Curren...
Justin Clark-Casey (justincc)
2012-05-04
1
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+1
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Don't try and update the access time of a file that is actively being cached.
Justin Clark-Casey (justincc)
2012-05-04
1
-2
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+6
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Temporarily add debug log lines to lsl url request and release
Justin Clark-Casey (justincc)
2012-05-04
1
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+13
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Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...
Talun
2012-05-04
2
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+60
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-05-03
1
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+1
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Fixes Mantis #5999. llSetLinkPrimitiveParams with PRIM_BUMP_SHINY did cause a...
Snoopy Pfeffer
2012-05-03
1
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+1
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Reinsert a 2000ms delay before closing a no longer required agent on the sour...
Justin Clark-Casey (justincc)
2012-05-03
2
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+17
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minor: resolve some mono compiler warnings
Justin Clark-Casey (justincc)
2012-05-03
3
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+5
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Implement optional name and description on http stream handlers so that we ca...
Justin Clark-Casey (justincc)
2012-05-03
20
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+255
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Merge branch 'avination'
Melanie
2012-05-03
2
-9
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+18
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Improved sitted avatars crossings ( plus tests on vehicles)
UbitUmarov
2012-05-02
2
-9
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+18
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Merge branch 'master' into careminster
Melanie
2012-05-02
10
-158
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+330
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Comment out the five second sleep in etm.DoTeleport() if the old agent needs ...
Justin Clark-Casey (justincc)
2012-05-01
1
-1
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+1
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Remove some test code that accidentally crept in with 9d2e1c67
Justin Clark-Casey (justincc)
2012-05-01
1
-3
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+0
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Add regression test for teleporting between neighbouring regions on the same ...
Justin Clark-Casey (justincc)
2012-05-01
7
-19
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+142
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Move max teleport distance check down into etm.DoTeleport() since this should...
Justin Clark-Casey (justincc)
2012-05-01
1
-40
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+41
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refactor: Split most of EntityTransferModule.Teleport() into its same region ...
Justin Clark-Casey (justincc)
2012-05-01
4
-130
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+198
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Merge branch 'avination'
Melanie
2012-05-02
5
-115
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+139
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Merge branch 'ubitwork' into avination
Melanie
2012-05-02
5
-115
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+139
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ubitODE fix applyROtationImpulse, let vehicle hover be relative to root prim...
UbitUmarov
2012-04-29
2
-15
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+32
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ubitode fix inertia for same cases. Added a nasty lock on llGetCenterOfMass a...
UbitUmarov
2012-04-29
2
-97
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+91
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llGetGeometricCenter...
UbitUmarov
2012-04-29
2
-3
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+16
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Merge branch 'avination'
Melanie
2012-05-02
4
-1
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+12
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Preserve attachment rotation on objects rezzed via a script. Makes toasters
Melanie
2012-05-02
3
-0
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+11
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