index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
|
*
|
|
fix ODE dispose plus minor clean. On regions restart ode.dispose seems
UbitUmarov
2012-07-09
1
-15
/
+43
|
|
/
/
|
*
|
Revamp map block sending to eliminate overload of the grid server connection
Melanie
2012-07-08
2
-98
/
+204
|
*
|
Instead of sending 20 records in 2 packets, send just one as we intended in t...
Melanie
2012-07-08
1
-1
/
+1
|
*
|
Address map lag issue seen with non-avination viewers
Melanie
2012-07-08
2
-261
/
+257
|
*
|
Change semantics of FromXML on vehicle data to make the serializer a bit cleaner
Melanie
2012-07-07
2
-7
/
+19
|
*
|
fix vehicle to XML string
UbitUmarov
2012-07-07
1
-7
/
+13
|
*
|
Merge branch 'avination' into ubitwork
UbitUmarov
2012-07-07
3
-25
/
+56
|
|
\
\
|
|
*
|
Add saving vehicle physics data to the database
Melanie
2012-07-07
3
-25
/
+56
|
*
|
|
ODE turn off material dependent friction while vehicle linear motor is Effect...
UbitUmarov
2012-07-07
3
-5
/
+9
|
|
/
/
*
|
|
Merge branch 'master' into careminster
Melanie
2012-07-11
29
-280
/
+781
|
\
\
\
|
|
|
/
|
|
/
|
|
*
|
If a part has a sit target and an avatar is already sitting, allow another av...
Justin Clark-Casey (justincc)
2012-07-10
1
-7
/
+4
|
*
|
refactor: move management of SOP.SitTargetAvatar into SOP.AddSittingAvatar() ...
Justin Clark-Casey (justincc)
2012-07-10
2
-5
/
+6
|
*
|
Revert "refactor: Add SOP.IsSitTargetOccupied to improve readability"
Justin Clark-Casey (justincc)
2012-07-10
2
-8
/
+3
|
*
|
refactor: Add SOP.IsSitTargetOccupied to improve readability
Justin Clark-Casey (justincc)
2012-07-10
2
-3
/
+8
|
*
|
refactor: use sit orientation argument passed in to SP.SendSitResponse() rath...
Justin Clark-Casey (justincc)
2012-07-10
1
-4
/
+2
|
*
|
Move common code to detect whether a part has a valid sit target into a SOP p...
Justin Clark-Casey (justincc)
2012-07-10
2
-30
/
+20
|
*
|
Remove log line accidentally left in SP.SendSitResponse()
Justin Clark-Casey (justincc)
2012-07-10
1
-1
/
+1
|
*
|
Disable logging in regression test in OSSL_ApiAttachmentTests
Justin Clark-Casey (justincc)
2012-07-10
1
-1
/
+1
|
*
|
Fix recent SOP.GetSittingAvatars() to return null if there are no sitting ava...
Justin Clark-Casey (justincc)
2012-07-10
2
-6
/
+32
|
*
|
When an attachment is detached to inv or derezzed, stop the scripts, update t...
Justin Clark-Casey (justincc)
2012-07-10
5
-13
/
+110
|
*
|
If a script is being stopped manually, then give the scriptpool thread 1 seco...
Justin Clark-Casey (justincc)
2012-07-10
1
-1
/
+5
|
*
|
This script allows an object to be attached directly from prim inventory to a...
Justin Clark-Casey (justincc)
2012-07-09
4
-5
/
+96
|
*
|
Don't allow a prim to be sat upon if its part of an attachment
Justin Clark-Casey (justincc)
2012-07-09
1
-0
/
+9
|
*
|
Do not allow a script to attach a prim if its being sat upon.
Justin Clark-Casey (justincc)
2012-07-09
5
-9
/
+162
|
*
|
minor: rearrange INITIALIZATION COMPLETE log message so that it's clear init ...
Justin Clark-Casey (justincc)
2012-07-07
1
-3
/
+2
|
*
|
minor: remove some recent mono compiler warnings
Justin Clark-Casey (justincc)
2012-07-07
1
-1
/
+1
|
*
|
Remove duplicate Warp3DImageModule entry in CoreModulePlugin.addin.xml
Justin Clark-Casey (justincc)
2012-07-07
1
-1
/
+0
|
*
|
minor: Make WORLD MAP category log lines consistent
Justin Clark-Casey (justincc)
2012-07-07
1
-4
/
+4
|
*
|
minor: Get RegionReady module to shout initialization complete status to draw...
Justin Clark-Casey (justincc)
2012-07-07
1
-1
/
+3
|
*
|
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-07-07
4
-58
/
+107
|
|
\
\
|
|
*
\
Merge branch 'bulletsim2'
Robert Adams
2012-07-06
4
-58
/
+107
|
|
|
\
\
|
|
|
*
|
Clean up collision reporting code so they are properly passed to
Robert Adams
2012-07-06
4
-58
/
+107
|
*
|
|
|
Remove redundant SetScene() function in Scene.AddSceneObject()
Justin Clark-Casey (justincc)
2012-07-07
5
-25
/
+13
|
|
/
/
/
|
*
|
|
Remove now duplicate interregion object check that should have been removed a...
Justin Clark-Casey (justincc)
2012-07-06
1
-12
/
+0
|
*
|
|
minor: Remove some wrong comments in attachments regression tests
Justin Clark-Casey (justincc)
2012-07-06
1
-2
/
+0
|
|
/
/
|
*
|
Add assert to attachment regression tests to check that number of objects in ...
Justin Clark-Casey (justincc)
2012-07-06
3
-5
/
+38
|
*
|
Mantis 6077 trim NPC chat on channel zero.
Talun
2012-07-06
1
-0
/
+8
|
*
|
Mantis 6063 osNpcTouch.
Talun
2012-07-06
6
-0
/
+98
|
*
|
Pull prim crossing/teleport checks up into Scene.IncomingCreateObject() from ...
Justin Clark-Casey (justincc)
2012-07-06
1
-14
/
+27
|
*
|
refactor: extract method UpdateUserInventoryWithAttachment() from AttachObjec...
Justin Clark-Casey (justincc)
2012-07-06
1
-29
/
+38
|
*
|
Log MONO_THREADS_PER_CPU value on simulator startup, or "unset" if it is not set
Justin Clark-Casey (justincc)
2012-07-06
1
-2
/
+6
*
|
|
Merge branch 'avination' into careminster
Melanie
2012-07-06
14
-113
/
+332
|
\
\
\
|
|
|
/
|
|
/
|
|
*
|
added llSetVelocity. will refuse to work on vehicles and on attachments ( th...
UbitUmarov
2012-07-06
4
-1
/
+57
|
*
|
Add an EventType enum and Type field to the poll service event args. This allows
Melanie
2012-07-05
2
-5
/
+5
|
*
|
added a timeout paramenter to PollServiceEventArgs, so each type can define ...
UbitUmarov
2012-07-04
2
-3
/
+3
|
*
|
Merge branch 'ubitwork' into avination
Melanie
2012-07-02
1
-11
/
+38
|
|
\
\
|
|
*
\
Merge branch 'avination' into ubitwork
UbitUmarov
2012-07-01
2
-4
/
+3
|
|
|
\
\
|
|
*
|
|
ubitode: create and use 4 off world collision spaces for offworld static prims
UbitUmarov
2012-06-30
1
-11
/
+38
|
*
|
|
|
Implement the buggy version of llXorBase64Strings() for compatibility's sake
Melanie
2012-07-02
1
-3
/
+84
|
*
|
|
|
Bring casing of llSHA1String in line with SL
Melanie
2012-07-01
1
-1
/
+1
|
|
|
/
/
|
|
/
|
|
[prev]
[next]