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* BulletSim: add check in avatar stair step code to verify the collisionRobert Adams2013-08-124-13/+26
* Don't try and send group updates to NPCs via event queue, since NPCs have no ...Justin Clark-Casey (justincc)2013-08-121-1/+0
* minor: Extend warning message when adding trying to add an event for a client...Justin Clark-Casey (justincc)2013-08-121-3/+8
* Get rid of issue where removing NPCs would through an exception by routing cl...Justin Clark-Casey (justincc)2013-08-121-1/+3
* Create TestSameSimulatorNeighbouringRegionsTeleportV2() regression test for V...Justin Clark-Casey (justincc)2013-08-121-1/+112
* minor: Consistently log IOCP for IO completion thread startup log information...Justin Clark-Casey (justincc)2013-08-091-3/+3
* Increase wait for source region to sent UpdateAgent to 10 seconds instead of 4.Justin Clark-Casey (justincc)2013-08-091-1/+1
* Add missing file from b1c26a56Justin Clark-Casey (justincc)2013-08-091-0/+102
* Merge branch 'TeleportWork'Justin Clark-Casey (justincc)2013-08-098-134/+268
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| * Comment back out seed dump code enabled in b1c26a56. Also adds a few telepor...Justin Clark-Casey (justincc)2013-08-091-16/+22
| * Fix an issue with an A->C->B->A teleport where these regions are in a row (A,...Justin Clark-Casey (justincc)2013-08-091-0/+8
| * Fix an issue where under teleport v2 protocol, teleporting from regions in an...Justin Clark-Casey (justincc)2013-08-088-147/+267
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2013-08-0910-79/+159
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| * | BulletSim: adjust avatar position when the avatar's size is changed.Robert Adams2013-08-082-4/+12
| * | Make m_originRegionID in ScenePresence public to allow DSG module to work for...Dan Lake2013-08-081-2/+2
| * | Add parameter and explanation of ManagedStats return to OpenSimDefaults.ini.Robert Adams2013-08-081-2/+2
| * | Better error reporting when registering LSL function extensions (comms module).Robert Adams2013-08-081-4/+13
| * | Add a JSON web fetch of the statististics managed by StatsManager.Robert Adams2013-08-082-0/+9
| * | * Added set water height <height> [<x>] [<y>] console command following the s...teravus2013-08-071-1/+30
| * | * This makes in-world terrain editing smoother, even in MegaRegions. This ...teravus2013-08-071-3/+30
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| * Remove never implemented stub modules commands (list, load, unload) from back...Justin Clark-Casey (justincc)2013-08-081-40/+0
| * minor: add some method doc to ScenePresence fields used for entity transfer, ...Justin Clark-Casey (justincc)2013-08-073-25/+42
| * Add post-CreateAgent teleport cancellation/abortion functionality from v1 tra...Justin Clark-Casey (justincc)2013-08-071-0/+21
* | Go easy on enforcing session ids in position updatesDiva Canto2013-08-091-16/+17
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* Fixed incomplete commit r/23317 -- see_into_region. Put the guard around esta...Diva Canto2013-08-072-17/+16
* For LLImageManagerTests, make tests execute under synchronous fire and forget...Justin Clark-Casey (justincc)2013-08-051-8/+12
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2013-08-052-16/+29
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| * Comment out debug log lines about script modules comms for now.Justin Clark-Casey (justincc)2013-08-051-2/+2
| * At OpenSimulator startup, print out default min built-in threadpool threads a...Justin Clark-Casey (justincc)2013-08-051-14/+27
* | Child agent updates: remove the dependency on the root agent's camera positio...Diva Canto2013-08-051-2/+1
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* Fix the failing TestSendImage. J2K decoding is async.Diva Canto2013-08-031-1/+9
* More on HG inventory and OutboundPermission: disallowing giving inventory to ...Diva Canto2013-08-032-1/+15
* HG: If OutboundPermission is set to false, let's enforce stricter permissions...Diva Canto2013-08-032-0/+34
* Making the J2KDecoderModule decoder function async. Could this be the cause o...Diva Canto2013-08-031-1/+1
* Amend Justin's last commit regarding the new config var ServiceVersion. The s...Diva Canto2013-08-021-1/+2
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-08-0212-96/+353
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| * BulletSim: When converting linkset types, don't try to change the listRobert Adams2013-08-021-9/+20
| * BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'Robert Adams2013-08-029-7/+159
| * BulletSim: add BSLinkInfo structure to remember link specific informationRobert Adams2013-08-023-86/+174
| * Fix problem with modInvoke defined integer constants being build intoRobert Adams2013-08-022-3/+3
| * Turn off edit beams when object is derezed while being edited. (mantis #6722)Diva Canto2013-08-011-0/+6
* | Allow older teleport ConnectorProtocolVersion of "SIMULATION/0.1" to be manua...Justin Clark-Casey (justincc)2013-08-022-27/+27
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* minor: replace veclist.Add(new Vector3(0,0,0)) with Vector3.Zero in Inventory...Justin Clark-Casey (justincc)2013-08-021-1/+1
* Move experimental attachments throttling further down the chain so that multi...Justin Clark-Casey (justincc)2013-08-021-16/+15
* minor: Add name to debug lludp packet level feedback on consoleJustin Clark-Casey (justincc)2013-08-011-1/+1
* Add experimental "debug attachments throttle <ms>" setting (command line) and...Justin Clark-Casey (justincc)2013-08-011-15/+87
* Try a different approach to slow terrain update by always cycling the loop im...Justin Clark-Casey (justincc)2013-08-011-1/+2
* Revert "Issue: painfully slow terrain loading. The cause is commit d9d995914c...Justin Clark-Casey (justincc)2013-08-011-5/+5
* Issue: painfully slow terrain loading. The cause is commit d9d995914c5fba00d4...Diva Canto2013-08-011-5/+5
* Experimental comment to eneralize the handling of Linden caps when theMic Bowman2013-07-312-1/+53