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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
force SOG update when converting legacy materials to ensure changes are persi...
dahlia
2014-01-20
1
-0
/
+2
*
delay texture entry parsing until absolutely necessary while converting legac...
dahlia
2014-01-20
1
-4
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+4
*
Add code to convert legacy materials stored in DynAttrs to new asset format a...
dahlia
2014-01-20
1
-20
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+102
*
Check agent permissions before modifying an object's materials. Also, when cr...
Oren Hurvitz
2014-01-20
1
-10
/
+21
*
When asked to change the Material for one face, change only that face; not th...
Oren Hurvitz
2014-01-20
1
-18
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+5
*
Materials module: a) Store materials as assets; b) Finalized it (removed the ...
Oren Hurvitz
2014-01-20
9
-446
/
+265
*
Renamed MaterialsDemoModule to MaterialsModule
Oren Hurvitz
2014-01-20
1
-1
/
+1
*
- Materials: support the viewer removing the material (in which case matsMap[...
Oren Hurvitz
2014-01-20
1
-35
/
+42
*
Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-18
1
-12
/
+39
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*
Following on from 50ea2e0, only fetch scene presence for check if lightscript...
Justin Clark-Casey (justincc)
2014-01-18
1
-17
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+38
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*
Fixed: Windlight functions caused an error if called when the script's owner ...
Oren Hurvitz
2014-01-18
1
-3
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+9
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*
Revert "Fixed: Windlight functions caused an error if called when the script'...
Justin Clark-Casey (justincc)
2014-01-17
1
-9
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+3
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*
Fixed: Windlight functions caused an error if called when the script's owner ...
Oren Hurvitz
2014-01-17
1
-3
/
+9
*
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Remove redundant methods in FlotsamAssetCache
Justin Clark-Casey (justincc)
2014-01-18
1
-10
/
+0
*
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implement CoreAssetCache.Check()
Justin Clark-Casey (justincc)
2014-01-18
1
-1
/
+2
*
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implement GlynnTuckerAssetCache.Check()
Justin Clark-Casey (justincc)
2014-01-18
1
-1
/
+1
*
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Properly implement CenomeAssetCache.Check()
Justin Clark-Casey (justincc)
2014-01-18
1
-2
/
+4
*
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Simplify FlotsamAssetCache.CheckFromMemoryCache()
Justin Clark-Casey (justincc)
2014-01-18
1
-6
/
+1
*
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Elminate some copy/paste in FlotsamAssetCache.CheckFromFileCache() and use us...
Justin Clark-Casey (justincc)
2014-01-18
1
-33
/
+10
*
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elminate unnecessary asset != null check in FlotsamAssetCache.UpdateFileCache()
Justin Clark-Casey (justincc)
2014-01-18
1
-50
/
+47
*
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minor: reinsert some method doc back into IEntityTransferModule
Justin Clark-Casey (justincc)
2014-01-17
1
-0
/
+20
*
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minor: since structs are values, assigning them to another variable copies it...
Justin Clark-Casey (justincc)
2014-01-17
1
-1
/
+1
*
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Reorder checks in SP.CompleteMovement() to fix test failures
Justin Clark-Casey (justincc)
2014-01-16
1
-36
/
+33
*
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-16
2
-57
/
+68
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*
Actually put IsChildAgent = true inside the lock, otherwise there is still a ...
Justin Clark-Casey (justincc)
2014-01-16
1
-1
/
+3
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*
Prevent duplicate invocations or race dontision in SP.CompleteMovement()
Justin Clark-Casey (justincc)
2014-01-16
2
-56
/
+65
*
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-16
4
-127
/
+4
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*
Remove old IInterRegionComms and references. This hasn't been used since 200...
Justin Clark-Casey (justincc)
2014-01-16
4
-127
/
+4
*
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Fix crash in BulletSim which sometimes happens making a linkset physical
Robert Adams
2014-01-10
1
-7
/
+32
*
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-10
1
-1
/
+1
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*
Fixed llTextBox error message text
David Rowe
2014-01-10
1
-1
/
+1
*
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-10
1
-5
/
+5
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*
Dynamically adjust to the number of visual params sent.
Melanie
2014-01-10
1
-1
/
+1
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*
When moving the root prim of an attachment: a) Change the attach position; b)...
Oren Hurvitz
2014-01-10
1
-5
/
+5
*
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-10
6
-138
/
+148
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*
When creating a coalesced object, set its permissions to the lowest-common-de...
Oren Hurvitz
2014-01-10
1
-7
/
+16
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*
When creating a coalesced object, set its Creator ID if all the objects have ...
Oren Hurvitz
2014-01-10
1
-4
/
+15
|
*
Refactored: use a single function to apply an object's folded permissions to ...
Oren Hurvitz
2014-01-10
4
-32
/
+24
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*
Refactored setting permissions when rezzing items: use the same function when...
Oren Hurvitz
2014-01-10
4
-94
/
+92
*
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-08
2
-8
/
+19
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*
If an agent is sitting, then do send the rotation in the agent update instead...
Justin Clark-Casey (justincc)
2014-01-08
2
-8
/
+19
*
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Some missing definitions needed for successful compilation.
Robert Adams
2014-01-04
2
-2
/
+4
*
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varregion: Add region size to teleport event messages (EnableSimulator,
Robert Adams
2014-01-04
5
-34
/
+76
*
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Dynamically adjust to the number of visual params sent.
Melanie
2014-01-04
1
-1
/
+1
*
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2013-12-21
2
-8623
/
+10023
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*
Add lsl arg syntax checking for control event
Justin Clark-Casey (justincc)
2013-12-21
2
-9386
/
+9716
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*
refactor: rename internal lsl parser VectorDeclaration -> VecDeclaration for ...
Justin Clark-Casey (justincc)
2013-12-21
1
-7907
/
+7903
|
*
Add arg checking for at_target lsl event
Justin Clark-Casey (justincc)
2013-12-21
2
-8828
/
+9158
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*
Add lsl event arg checking for at_rot_target
Justin Clark-Casey (justincc)
2013-12-21
2
-8915
/
+9306
|
*
Add lsl event argument checking for attach and on_rez
Justin Clark-Casey (justincc)
2013-12-21
2
-8593
/
+8946
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