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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
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*
Implementing a vastly simpler means of allowing region modules to access GetL...
SignpostMarv
2012-08-31
1
-1
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+1
*
Replace SendBannedUserList with Avination's version. Untested in core. Not ev...
Melanie
2012-08-31
1
-25
/
+32
*
Make ReuseDynamicTextures an experimental config setting in [Textures]. Defa...
Justin Clark-Casey (justincc)
2012-08-30
1
-1
/
+4
*
If the compile-time DynamicTextureModule.ReuseTextures flag is set, check met...
Justin Clark-Casey (justincc)
2012-08-30
1
-43
/
+59
*
fixing bug where last element in list is ignored
SignpostMarv
2012-08-30
1
-1
/
+1
*
refactoring as the list funcs either skip invalid values or recall ToDoubleList
SignpostMarv
2012-08-30
1
-12
/
+11
*
This partially implements the LSL function to set the response
Mic Bowman
2012-08-29
5
-2
/
+49
*
implementing rule tracking
SignpostMarv
2012-08-29
1
-6
/
+9
*
track originating IScriptApi method for SL-like error messages. Will add rule...
SignpostMarv
2012-08-29
3
-13
/
+17
*
Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folder...
Justin Clark-Casey (justincc)
2012-08-29
2
-34
/
+66
*
Add experimental DynamicTextureModule.ReuseTextures flag, currently only conf...
Justin Clark-Casey (justincc)
2012-08-28
5
-56
/
+310
*
Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove...
Justin Clark-Casey (justincc)
2012-08-28
3
-7
/
+8
*
copying documentation from http://opensimulator.org/wiki/Threat_level
SignpostMarv
2012-08-28
1
-0
/
+59
*
formatting
SignpostMarv
2012-08-27
1
-22
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+22
*
refactoring to load from self (fixes ChanneDigger being absent)
SignpostMarv
2012-08-27
1
-5
/
+11
*
refactoring to assign the first argument to a variable
SignpostMarv
2012-08-27
1
-4
/
+5
*
minor: Simplify return of vector render module name and some very minor remov...
Justin Clark-Casey (justincc)
2012-08-27
1
-4
/
+3
*
Add VectorRenderModule.TestRepeatSameDrawDifferentExtraParams()
Justin Clark-Casey (justincc)
2012-08-27
1
-2
/
+32
*
Add VectorRenderModuleTests.TestRepeatDrawContainingImage()
Justin Clark-Casey (justincc)
2012-08-27
1
-0
/
+31
*
Add VectorRenderModuleTests.TestRepeatDraw()
Justin Clark-Casey (justincc)
2012-08-27
1
-11
/
+48
*
implementing PRIM_LINK_TARGET on GetPrimParams ala SetPrimParams
SignpostMarv
2012-08-25
2
-11
/
+60
*
minor formatting
SignpostMarv
2012-08-25
1
-2
/
+2
*
refactoring to local variable for cleaner code
SignpostMarv
2012-08-25
1
-2
/
+5
*
since we will be making the Get return type the remaining ruleset as with the...
SignpostMarv
2012-08-25
2
-18
/
+22
*
use SceneObjectPart instead of var
SignpostMarv
2012-08-25
1
-3
/
+3
*
renaming to be similar to equivalent Set command
SignpostMarv
2012-08-25
3
-8
/
+8
*
minor: Fix bad log message for failure to create an inventory folder
Justin Clark-Casey (justincc)
2012-08-25
1
-1
/
+1
*
Log initial script startup info notice when xengine actually starts to do thi...
Justin Clark-Casey (justincc)
2012-08-25
2
-3
/
+5
*
Extend "Restarting scripts in attachments" debug log message to show actual n...
Justin Clark-Casey (justincc)
2012-08-24
1
-1
/
+3
*
If a connecting scene presence is replacing an existing scene presence then b...
Justin Clark-Casey (justincc)
2012-08-24
1
-1
/
+1
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-24
1
-15
/
+5
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*
stripping superfluous whitespace
SignpostMarv
2012-08-24
1
-3
/
+0
|
*
immediately returning the string.Join operation instead of checking if the li...
SignpostMarv
2012-08-24
1
-11
/
+5
|
*
refactoring using List.ConvertAll<string>
SignpostMarv
2012-08-24
1
-6
/
+5
*
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Pass the "attachToBackup" bool given to SceneGraph.AddNewSceneObject() down i...
Justin Clark-Casey (justincc)
2012-08-24
1
-1
/
+1
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/
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-24
3
-3
/
+39
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*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-24
3
-1
/
+80
|
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\
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*
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Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
2012-08-24
3
-3
/
+39
*
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Revert "implementing function to allow scripts to self-replicate as if the ow...
Justin Clark-Casey (justincc)
2012-08-24
3
-62
/
+0
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*
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implementing function to allow scripts to self-replicate as if the owner dupl...
SignpostMarv
2012-08-24
3
-0
/
+62
*
|
Removed land checking as suggested by SignpostMarv.
TBG Renfold
2012-08-24
1
-12
/
+2
*
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Adds osGetHealth.
TBG Renfold
2012-08-24
3
-1
/
+28
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/
*
If a script state save fails for some reason on shutdown/region removal, get ...
Justin Clark-Casey (justincc)
2012-08-23
1
-2
/
+25
*
this should be an if-else block in case the non-phys min/max are smaller than...
SignpostMarv
2012-08-22
1
-5
/
+7
*
Lock disposal of separate gdi+ objects under different threads since this pre...
Justin Clark-Casey (justincc)
2012-08-22
1
-26
/
+42
*
Fix bug in SoundModule.PlayAttachedSound() where every sound update to an ava...
Justin Clark-Casey (justincc)
2012-08-21
1
-3
/
+5
*
refactoring out SetFaceColor
SignpostMarv
2012-08-20
2
-54
/
+17
*
making use of implicit operators and Util.Clip handling of Vector3
SignpostMarv
2012-08-20
2
-22
/
+27
*
single operation for PRIM_COLOR
SignpostMarv
2012-08-20
2
-2
/
+50
*
fix typo
SignpostMarv
2012-08-20
1
-1
/
+1
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