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* Change thread of osForceAttachToOvtherAvatarFromInventory to VeryHigh from Se...Justin Clark-Casey (justincc)2014-10-081-1/+1
* Use Scene or IEntityTransferModule directly in HGEntityTransferModule instead...Justin Clark-Casey (justincc)2014-10-081-8/+7
* HG Restricted appearance checking code is only called when HG teleporting via...AliciaRaven2014-10-081-0/+8
* Add LSL transaction_result event.Justin Clark-Casey (justincc)2014-10-044-10406/+11382
* minor: Comment out received seed caps request logging for nowJustin Clark-Casey (justincc)2014-10-021-2/+2
* Add "debug lludp throttle status" command to return status information about ...Justin Clark-Casey (justincc)2014-10-021-0/+36
* Add "debug lludp throttle log <level> <avatar-first-name> <avatar-last-name>"...Justin Clark-Casey (justincc)2014-10-023-18/+111
* Don't unnecessarily remove from backup objects that were not directly attache...Justin Clark-Casey (justincc)2014-10-022-5/+18
* Do not add attachments to the region scene object backup list.Justin Clark-Casey (justincc)2014-10-022-3/+3
* Set appearance refresh to false by default.Justin Clark-Casey (justincc)2014-10-021-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-09-281-0/+1
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| * When a prim is bought through BuySellModule, the click action is not changed ...AliciaRaven2014-09-271-0/+1
* | Improve on the last commit to InventoryArchiver: put back the original constr...Diva Canto2014-09-284-12/+25
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* Move expired objects cleaning trigger to the maintenance thread of a region r...Justin Clark-Casey (justincc)2014-09-271-20/+23
* Fix recent regression with llRegionSayTo() started sending messages twice.Justin Clark-Casey (justincc)2014-09-261-8/+2
* Make "generate map" console command also trigger upload to maptiles as well a...Justin Clark-Casey (justincc)2014-09-263-50/+118
* Add "debug lludp data out" console command for logging outgoing data just bef...Justin Clark-Casey (justincc)2014-09-242-1/+52
* Remove an unnecessary check at the bottom of Scene.CloseAgent()Justin Clark-Casey (justincc)2014-09-241-7/+2
* Add persistent command history in consoleJak Daniels2014-09-231-1/+1
* Modifications to previous IAR commits to bring them more inline with existing...AliciaRaven2014-09-234-21/+24
* Add an event callback for loading IAR files. The callback for creating them a...AliciaRaven2014-09-239-50/+159
* Change existing IAR save to use UUID for its callback reference instead of Gu...AliciaRaven2014-09-236-20/+21
* Include same content filters for IAR file exports that already exist for OAR ...AliciaRaven2014-09-232-0/+54
* Merge branch 'master' into bullet-2.82Robert Adams2014-09-216-15/+48
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| * This fixes the Scene thread renaming issueBlueWall2014-09-171-1/+0
| * Undo "Revert "Small changes to threading to send thread names to unmanaged th...BlueWall2014-09-171-1/+3
| * Changes to be committed: modified: OpenSim/Region/Framework/Scenes/Scene.Pack...Edward2014-09-172-0/+21
| * Revert "Small changes to threading to send thread names to unmanaged threads....BlueWall2014-09-171-3/+1
| * Small changes to threading to send thread names to unmanaged threads. Needs M...BlueWall2014-09-171-1/+3
| * When osNpcMoveToTarget() is called for a sitting avatar then silently do noth...Justin Clark-Casey (justincc)2014-09-121-0/+3
| * Fix issues where setting llSetTextureAnim(FALSE... did not work properly).Justin Clark-Casey (justincc)2014-09-121-11/+20
| * Fix regression from recent a02dae5 where stand positions are no longer correc...Justin Clark-Casey (justincc)2014-09-111-3/+2
* | Merge branch 'master' into bullet-2.82Robert Adams2014-09-0510-23/+29
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| * For monitoring purposes, start non-timeout tasks (which do not currently use ...Justin Clark-Casey (justincc)2014-09-058-22/+26
| * Make LLUDP output queue refill thread active by default, since load tests hav...Justin Clark-Casey (justincc)2014-09-042-1/+3
* | Merge branch 'master' into bullet-2.82Robert Adams2014-09-037-46/+68
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| * For processing outbound http requests in the XMLRPCModule, start the thread t...Justin Clark-Casey (justincc)2014-09-041-5/+4
| * Start long-lived thread in IRCConnector via watchdog rather than indepedently...Justin Clark-Casey (justincc)2014-09-041-13/+5
| * Don't need to check separate physics status in bulletsim update since that me...Justin Clark-Casey (justincc)2014-09-031-2/+3
| * Make bulletsim thread alarm if no update for 5 seconds.Justin Clark-Casey (justincc)2014-09-031-1/+4
| * minor: fix indenting from previous commit b08ab1eJustin Clark-Casey (justincc)2014-09-031-7/+7
| * If BulletSim is running on its own threads, start this thread via the thread ...Justin Clark-Casey (justincc)2014-09-031-3/+8
| * Don't show the ScrLPS data twice in the WebStats based statistics page.Kevin Cozens2014-09-031-6/+0
| * Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars...Justin Clark-Casey (justincc)2014-09-032-1/+19
| * Fix recent regression from 473c5594 where camera started to judder on moving ...Justin Clark-Casey (justincc)2014-09-022-18/+28
* | Merge branch 'master' into bullet-2.82Robert Adams2014-08-3016-481/+885
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| * As per the LL grid, if an avatar is sitting then return it's velocity relativ...Justin Clark-Casey (justincc)2014-08-301-0/+5
| * As per the LL grid, for attachments make llGetObjectDetails() OBJECT_VELOCITY...Justin Clark-Casey (justincc)2014-08-301-1/+15
| * minor: fix wrong indentation in previous commit 0cc3cdJustin Clark-Casey (justincc)2014-08-301-1/+1
| * As per the LL grid, for attachments make llGetObjectDetails() OBJECT_ROT retu...Justin Clark-Casey (justincc)2014-08-301-4/+13