Commit message (Collapse) | Author | Age | Files | Lines | |
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* | UbitOde: remove useless water collider from active code. | UbitUmarov | 2012-07-17 | 1 | -8/+8 |
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* | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-07-16 | 1 | -50/+35 |
|\ | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | ||||
| * | Allow setting linked avatar positions from within a prim not the one sat on | Melanie | 2012-07-16 | 1 | -11/+18 |
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* | | ** TEST ** put back corrected SetPrimParams for avatars, referenced to | UbitUmarov | 2012-07-16 | 1 | -26/+48 |
| | | | | | | | | sitpart and not m_host. | ||||
* | | backkick git | UbitUmarov | 2012-07-15 | 1 | -1/+0 |
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* | | just a kick git | UbitUmarov | 2012-07-15 | 1 | -0/+1 |
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* | | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-07-15 | 1 | -24/+28 |
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| * | Remove instrumentation and fix the message delivery issue | Melanie | 2012-07-15 | 1 | -24/+28 |
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* | | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-07-15 | 1 | -3/+20 |
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| * | Testing changes and instrumentation | Melanie | 2012-07-15 | 1 | -3/+20 |
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* | | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-07-15 | 1 | -0/+34 |
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| * | Save packets received while the client is added and replay them later. | Melanie | 2012-07-15 | 1 | -0/+34 |
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* | | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-07-15 | 1 | -45/+26 |
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| * | Reinstate older set rotation code for avatars since it works in all cases | Melanie | 2012-07-15 | 1 | -22/+1 |
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| * | Replace sit position and rotation code with older, working version | Melanie | 2012-07-15 | 1 | -26/+28 |
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| * | Revert "Fix a sit rotation issue" | Melanie | 2012-07-15 | 1 | -1/+1 |
| | | | | | | | | This reverts commit 47f7cc9457bfc5c909290ac189b34dd3eceebe7f. | ||||
* | | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-07-15 | 2 | -3/+2 |
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| * | Fix a sit rotation issue | Melanie | 2012-07-15 | 1 | -1/+1 |
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| * | Revert "Experimentally handle UseCircuitCode synchrnonously" | Melanie | 2012-07-15 | 1 | -2/+1 |
| | | | | | | | | This reverts commit e3fa73da96f5612da52d140425f1633494d6edef. | ||||
* | | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-07-15 | 1 | -1/+2 |
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| * | Experimentally handle UseCircuitCode synchrnonously | Melanie | 2012-07-15 | 1 | -1/+2 |
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* | | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-07-15 | 2 | -6/+6 |
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| * | Make https work in the poll service manager | Melanie | 2012-07-15 | 1 | -2/+2 |
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| * | Fix a double parenthesis typo | Melanie | 2012-07-15 | 1 | -1/+1 |
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| * | Set up https to work like http does in the poll handler | Melanie | 2012-07-15 | 1 | -3/+3 |
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| * | Reinstate sleeping because less CPU is preferred over reporting accuracy. | Melanie | 2012-07-14 | 1 | -1/+1 |
| | | | | | | | | Who needs accurate collisions when the sim lags and crashes? | ||||
* | | messing around... Let terrain and water have nullphysicsactors, let | UbitUmarov | 2012-07-15 | 6 | -388/+268 |
| | | | | | | | | | | | | | | nullphyscisactors have a type water, ground or unknown (default). having this removed geom to name mapping no longer needed. Made some more methods comum to prims and characters acessible via PhysActor allowing for a more uniform access. ... | ||||
* | | remove forgotten line... | UbitUmarov | 2012-07-14 | 1 | -1/+0 |
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* | | don't subscribe collision events for nonphysical parts only because of | UbitUmarov | 2012-07-14 | 2 | -1/+2 |
|/ | | | | collision sounds. Let them be passive | ||||
* | In collisions report linksets root parts to parts, and not all parts. | UbitUmarov | 2012-07-13 | 4 | -41/+45 |
| | | | | | | Temporary suspend collision checks on full stopped bodies, until a better away is found wake them, avoiding spurius collision end and start events. Until a nice way is found to avoid them, this may cause some higher cpu load. plus some clean up | ||||
* | missed fix on vehicle reference frame | UbitUmarov | 2012-07-13 | 1 | -2/+1 |
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* | fix bad vehicle reference frame | UbitUmarov | 2012-07-13 | 1 | -1/+2 |
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* | Revert " lltargetomega efective spinrate now multiplied by gain ( need check )" | Melanie | 2012-07-13 | 1 | -1/+0 |
| | | | | | | | Undo figuring gain into spinrate in llTargetOmega. In SL, gain has null effect on nonphysical spinning objects. This reverts commit df55de5b3d88e241f35217d5c08d02b921991513. | ||||
* | Use faster any contact point collision detection for Volumedetect, plus | UbitUmarov | 2012-07-12 | 3 | -98/+41 |
| | | | | some clean up | ||||
* | Revert "Add instrumentation to log finalizer being called. Suppressed for ↵ | Melanie | 2012-07-12 | 2 | -12/+6 |
| | | | | | | backup" This reverts commit ea91a36483f3eba90e16b664715d152f9eca2980. | ||||
* | Revert "Place instrumentation in the proper place. This needs reverting, too!" | Melanie | 2012-07-12 | 1 | -1/+1 |
| | | | | This reverts commit d9b0b03aa3f92bcd860e4edb656cf6b1221776a6. | ||||
* | Add "gc collect" console command for debugging memleaks | Melanie | 2012-07-12 | 1 | -0/+7 |
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* | Place instrumentation in the proper place. This needs reverting, too! | Melanie | 2012-07-11 | 1 | -1/+1 |
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* | Add instrumentation to log finalizer being called. Suppressed for backup | Melanie | 2012-07-11 | 2 | -6/+12 |
| | | | | | interim copies to avoid spammage. Not for release to the grid, must be reverted first! | ||||
* | Change order of operations on backup to ensure keyframe motions are backed | Melanie | 2012-07-11 | 1 | -2/+6 |
| | | | | up properly | ||||
* | remove expensive and leaked ( in Xengine at least) SayShout timer and | UbitUmarov | 2012-07-11 | 1 | -5/+23 |
| | | | | | replace it by a simpler function that should do the same (?) (don't like much those 10 + 1 bursts) | ||||
* | ubitODE leaks | UbitUmarov | 2012-07-11 | 3 | -25/+33 |
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* | Melanie fix: detach SOGs from backup on linking | UbitUmarov | 2012-07-11 | 1 | -0/+2 |
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* | console region restart: Let Xengine not cry all over the place with | UbitUmarov | 2012-07-10 | 1 | -6/+10 |
| | | | | errors also. May not be that good, but is not in use in AVN (i hope). Still safer to do a full shutdown and refire the region from a OS tool like a script, monit, etc etc | ||||
* | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-07-10 | 1 | -5/+7 |
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| * | Reinstate parallel fetching of residents and remove a left over return from ↵ | Melanie | 2012-07-08 | 1 | -5/+7 |
| | | | | | | | | debugging | ||||
* | | lltargetomega efective spinrate now multiplied by gain ( need check ) | UbitUmarov | 2012-07-10 | 1 | -0/+1 |
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* | | let SOP AngularVelocity set physics actor angular velocity if it's | UbitUmarov | 2012-07-10 | 1 | -1/+9 |
| | | | | | | | | | | | | | | physical root prim and not a vehicle. With this llSetAngularVelocity should work and also llTargetOmega will do the same in this case. but for now this llTargetOmega is being a normal physical rotation with damping, and stops with selection. Thats not like SL apparently | ||||
* | | more work on llSetAngularVelocity() | UbitUmarov | 2012-07-10 | 2 | -4/+29 |
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* | | let rotationVelocity or AngularVelocity be setted on prims. Limited to | UbitUmarov | 2012-07-10 | 1 | -19/+46 |
| | | | | | | | | 12rad/s |