| Commit message (Expand) | Author | Age | Files | Lines |
* | Add missing property to llGetLinkPrimitiveParams | BlueWall | 2011-11-26 | 2 | -0/+4 |
* | Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory... | Justin Clark-Casey (justincc) | 2011-11-25 | 1 | -0/+2 |
* | Remove bizarre call to PhysicsScene.Simulate(0) in Scene.GetNearestAllowedPos... | Justin Clark-Casey (justincc) | 2011-11-24 | 1 | -4/+2 |
* | When setting packet level logging via "debug packet", apply to all clients, n... | Justin Clark-Casey (justincc) | 2011-11-24 | 2 | -21/+21 |
* | comment out a noisy log line I accidentally left in from the last commit | Justin Clark-Casey (justincc) | 2011-11-24 | 1 | -1/+1 |
* | Stop passing a request handler to the initial caps.RegisterHandler in EventQu... | Justin Clark-Casey (justincc) | 2011-11-24 | 1 | -157/+162 |
* | Add a "debug eq" console command for debugging. | Justin Clark-Casey (justincc) | 2011-11-24 | 1 | -6/+79 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-11-24 | 1 | -101/+101 |
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| * | Merge branch 'master' of git://opensimulator.org/git/opensim | Dan Lake | 2011-11-23 | 2 | -2/+27 |
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| * | | Line endings | Dan Lake | 2011-11-23 | 1 | -101/+101 |
* | | | Add disabled CrossBehaviour to pCampBot, which is designed to cross test bots... | Justin Clark-Casey (justincc) | 2011-11-24 | 1 | -1/+1 |
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* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | BlueWall | 2011-11-23 | 10 | -290/+269 |
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| * | Log error if we attempt to add/remove an OdeCharacter from the _characters li... | Justin Clark-Casey (justincc) | 2011-11-22 | 1 | -23/+33 |
| * | Stop removing actor from the hash maps in OdeScene.RemoveCharacter() since th... | Justin Clark-Casey (justincc) | 2011-11-22 | 1 | -6/+1 |
| * | Comment out uncalled OdeScene.UnCombine() | Justin Clark-Casey (justincc) | 2011-11-22 | 2 | -66/+60 |
| * | Comment out unimplemented and uncalled RegionCombinerModule.UnCombineRegion() | Justin Clark-Casey (justincc) | 2011-11-22 | 1 | -27/+27 |
| * | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2011-11-22 | 1 | -1/+1 |
| * | Stop an exception being thrown and a teleport/border cross failing if the des... | Justin Clark-Casey (justincc) | 2011-11-22 | 4 | -29/+22 |
| * | slightly simplify OdeScene.Simulate() by removing bool processtaints, since w... | Justin Clark-Casey (justincc) | 2011-11-22 | 3 | -141/+128 |
* | | Shell Environment Variables in config | BlueWall | 2011-11-23 | 2 | -2/+27 |
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* | Slightly improve "Unable to space collide" logging message, though I don't th... | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -1/+2 |
* | Get rid of OdeCharacter != null checks since OdeScene._characters can never c... | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -17/+4 |
* | remove unnecessary OdeScene._activeprims locking. Code is single-threaded | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -53/+46 |
* | Restore defects list. In hindsight, the reason for this is becuase we can't ... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -92/+112 |
* | simplify operation of OdeScene._perloopContact | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -45/+51 |
* | don't bother locking OdeScene._perloopContact in single threaded code | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -47/+42 |
* | don't lock OdeScene.contacts since only ever accessed by a single thread | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -10/+24 |
* | rename ODECharacter.AvatarGeomAndBodyCreation() -> CreateOdeStructures() to m... | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -8/+10 |
* | refactor: Eliminate one line ODECharacter.doForce() method for code clarity | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -15/+3 |
* | Comment out calls to OdeScene.waitForSpaceUnlock() since that method does not... | Justin Clark-Casey (justincc) | 2011-11-21 | 3 | -23/+24 |
* | Reduce complexity of OdeScene.Simulate() by fully removing bad characters at ... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -70/+29 |
* | move geom/actor map maintenance into DestroyODEStructures()/AvatarGeomAndBody... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -10/+9 |
* | When changing avatar size in ODE, remove the old actor from the name and acto... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -8/+14 |
* | When an ODECharacter is removed (e.g. when an avatar leaves a scene), remove ... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -10/+23 |
* | Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaini... | Justin Clark-Casey (justincc) | 2011-11-21 | 3 | -9/+14 |
* | Actually remove PhysicsActor.SOPDescription this time | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -1/+3 |
* | Chain SOP constructors together rather than having copy/paste code | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -14/+5 |
* | refactor: Make SOP.Description an automatic property | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -6/+3 |
* | Remove unused PhysicsActor.SOPDescription | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -11/+2 |
* | Instead of generating a new list for bad characters on every physics pass, ke... | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -3/+12 |
* | Remove the "[LOCAL SIMULATION CONNECTOR]: Did not find region {0} for SendCre... | Justin Clark-Casey (justincc) | 2011-11-19 | 1 | -1/+0 |
* | minor: Make HelloNeighbour messages more informative | Justin Clark-Casey (justincc) | 2011-11-19 | 1 | -5/+10 |
* | Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff... | Justin Clark-Casey (justincc) | 2011-11-19 | 1 | -2/+6 |
* | Don't register a region twice on both official registration and maptile regen... | Justin Clark-Casey (justincc) | 2011-11-19 | 1 | -7/+5 |
* | For TerrainModule.SaveToFile(), don't bother throwing the exception onwards a... | Justin Clark-Casey (justincc) | 2011-11-17 | 1 | -1/+0 |
* | Make "terrain save" more friendly by telling the user if we have saved and pu... | Justin Clark-Casey (justincc) | 2011-11-17 | 1 | -18/+32 |
* | If the entire simulator is shutting down then don't bother to unload the scri... | Justin Clark-Casey (justincc) | 2011-11-17 | 2 | -17/+35 |
* | Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow... | Justin Clark-Casey (justincc) | 2011-11-16 | 9 | -44/+40 |
* | Call public ForEach instead of using m_entities directly. No semantic changes... | Dan Lake | 2011-11-16 | 1 | -2/+2 |
* | In AddNewClient, iterator over copy of entities rather than copying under rea... | Dan Lake | 2011-11-15 | 1 | -2/+3 |