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* * Now loading modules from ScriptEngines directory as well.lbsa712007-10-103-46/+11
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* * Gave ModuleLoader some good lovin'lbsa712007-10-1019-1285/+1336
| | | | | | | * Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin * Made LogBase thread-safe (or at least not thread-ignorant) * Ignored some genned files
* some refactoringMW2007-10-102-0/+40
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* small bug fixMW2007-10-081-1/+1
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* applied Darok"s BulletXPlugin changes 003.patchdan miller2007-10-072-99/+378
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* Code from Illumious Beltran (IBM) implementing more LSLSean Dague2007-10-058-9/+1001
| | | | | | | | | | | | | | | | | | | The functions implemented are: llListen llListenControl llListenRemove llOpenRemoteDataChannel llCloseRemoteDataChannel llRemoteDataReply The events implemented are: listen remote_data
* getting all our line endings consistant againSean Dague2007-10-0530-2465/+2465
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* * So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa712007-10-052-22/+22
| | | | of things. Reverting 2056.
* * minor refactoringlbsa712007-10-051-7/+2
| | | | | * using base type IUserService
* Some tiny refactoringMW2007-10-053-6/+7
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* * UserProfileData meets code conventionslbsa712007-10-052-22/+22
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* == The "right name and place" commit ==lbsa712007-10-0510-10/+4
| | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
* * Moved IUserService to OpenSim.Framework.Interfaceslbsa712007-10-051-1/+1
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* * Renamed IUserServices to IUserServicelbsa712007-10-051-1/+1
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* * minor renaminglbsa712007-10-031-3/+3
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* more refactoringMW2007-10-035-173/+166
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* Some continuation of lbsa71's refactoring of the CommunicationsManager.MW2007-10-033-64/+13
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* Droppin da fyzyx bomb on yadan miller2007-10-031-41/+89
| | | | | | | | seriously, this is quite the update. Fixes a number of nagging physics problems, including avatar shell size/shape The internal logic is quite different, and CPU usage may be affected. Also some work remains wrt flying. Please test this rev out before you deploy widely
* * Moved setup of LocalInventoryService and LocalUserServices to the app layerlbsa712007-10-024-17/+22
| | | | | | | * Killed off 'parent' relation from LocalUserServices to CommunicationsLocal * Deleted obsolete project InventoryServiceBase * Deleted superfluous createCol function
* removed debug statementsdan miller2007-10-011-3/+1
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* fixing odeplugin debug bugdan miller2007-10-011-1/+0
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* this should fix mantis 452 and related -- hollow prims work in Linux! (I hope)dan miller2007-10-011-1/+2
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* Applied ckrinke's patch for #453. Thanks Charles! :)Dalien Talbot2007-09-301-2/+132
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* Corrected the typo in the folder name.Dalien Talbot2007-09-302-0/+0
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* Hollow prims (box only), thanks Gerard! Enjoydan miller2007-09-292-0/+839
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* Hollow prims (box only), thanks Gerard! Enjoydan miller2007-09-299-35/+255
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* this should fix 443 and compile!dan miller2007-09-271-1/+1
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* this should fix mantis #443dan miller2007-09-271-3/+6
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* Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa712007-09-2711-92/+76
| | | | Tleiades patch 444 and 445.
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-2711-76/+92
| | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
* Terrain:Adam Frisby2007-09-257-62/+66
| | | | | | | | | | | * Attempted fix for lag/pause when doing lots of updates. * Some naming fixes to libTerrain. * Refactored terrain bitmap generation into a common call for both world map and export. General: * Switched some calls to Console.WriteLine to use MainLog.Warn/Verbose/Notice.
* * Now the OGS1GridServices has a LocalBackEndServices that it forwards ↵lbsa712007-09-255-109/+124
| | | | | | | intra-instance requests to * Every Scene has a ClientManager (as every dog it's day) since two scenes can have the same circuit as client.
* * Fixed Culture-variant parsing of config optionslbsa712007-09-254-11/+10
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* * Removed some more fields from CommunicationsLocallbsa712007-09-245-208/+196
| | | | | | * added OnLoginToRegion to CommunicationsLocal
* * Added time dilation property to SceneAdam Frisby2007-09-242-0/+8
| | | | | | * Default Terrain algorithm now produces something slightly less mountainous. * Fixed lolcat
* * Fixed an issue where it chose the smaller rather than larger of the two ↵Adam Frisby2007-09-241-1/+1
| | | | numbers for the update call.
* * Renamed ScriptConsole to PluginConsole for clarityAdam Frisby2007-09-244-10/+10
| | | | | * Fixed a bug where ODE tries to do a physics update for zero frames.
* * Refactored the central update loop - now easier to work with. Switching ↵Adam Frisby2007-09-241-90/+158
| | | | from per-framecounts to per-second time periods and moving to OpenSim.ini shortly.
* * Long days journey towards nightlbsa712007-09-241-4/+5
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* * Hotfix for 'properties all the way into the sunset' bug; it just doesn't ↵lbsa712007-09-242-11/+11
| | | | | | | make sense, but maybe we need to handle agentUpdates form children too. * Ignored some bins
* * the worlds most insignificant commitlbsa712007-09-241-0/+1
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* * Console output killed the cat. s/cat/sim/lbsa712007-09-241-2/+2
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* * So, ok, maybe a bit harsh to explode on grid inventory calls.lbsa712007-09-242-9/+7
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* * Now there's only one UserServicelbsa712007-09-241-4/+4
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* * Started major restructusing of comms to prepare for better grid and region ↵lbsa712007-09-2410-157/+169
| | | | | | | | functionality * Working towards one shared set of services * Killed off two projects with very little functionality
* * Trying to streamline CommunicationsManagerlbsa712007-09-242-12/+8
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* * reorder and renamelbsa712007-09-241-2/+2
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* * Encapsulated all CommunicationsManager serviceslbsa712007-09-2415-157/+157
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* * Added TryGetAvatarByNamelbsa712007-09-242-0/+34
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* *** CHANGED CONFIG BEHAVIOUR ***lbsa712007-09-242-18/+12
| | | | | | * Changed really strange LocalSettings behaviour with enforcing hard-coded plugin names if none supplied * UserServices and InventoryPlugin will only load if supplied with filename