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* Simplify updating of agent inventory assets. Make newly created asset IDsMelanie2010-12-041-19/+6
| | | | random rather than using IDs known by the client ahead of time.
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-12-044-2/+190
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| * minor: add class doc line to older region module example code pointing ↵Justin Clark-Casey (justincc)2010-12-041-0/+2
| | | | | | | | towards newer
| * comment out the extension attributeJustin Clark-Casey (justincc)2010-12-041-1/+1
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| * add bare bones shared example moduleJustin Clark-Casey (justincc)2010-12-041-0/+91
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| * refactor some common code in RegionModulesControllerPluginJustin Clark-Casey (justincc)2010-12-041-6/+9
| | | | | | | | also some minor doc changes in BareBonesNonSharedModule
| * correct the id of the example moduleJustin Clark-Casey (justincc)2010-12-041-1/+1
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| * Add the most bare bones non-shared region module example. Not active unless ↵Justin Clark-Casey (justincc)2010-12-041-0/+83
| | | | | | | | the correct line is uncommented.
| * add warning decals and information to RegionModule.cs in probably ↵Justin Clark-Casey (justincc)2010-12-041-0/+9
| | | | | | | | non-functional OpenSim.Region.Examples.SimpleModule project
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-12-042-52/+93
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| * | minor: correction to logging categoryJustin Clark-Casey (justincc)2010-12-041-2/+2
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* | | Convert the agent asset transactions module to a new style module.Melanie2010-12-043-168/+156
| |/ |/| | | | | | | | | | | Refactor to remove the property "MyScene" and the pointless circular refs to the managing classes. Converted the module to a non-shared module. Reformatted source for 80 columns. Removed the special role the module had in the old loader.
* | Various bug fixes for appearance handling: more aggressive reset of textures ↵Mic Bowman2010-12-032-52/+93
|/ | | | | | and vparams when appearance is not cached and when wearables change. Send appearance to the viewer with initial data. Cleaned up (and added) debugging.
* minor: change OpenSimBase log messages associated with newer module loader ↵Justin Clark-Casey (justincc)2010-12-031-2/+2
| | | | to make the association clear
* Only force prim persistence before delete if the prim is the result of an ↵Justin Clark-Casey (justincc)2010-12-033-8/+26
| | | | | | unpersisted delink This considerably improves delete performance for objects with large linksets
* Stop LLUDPServer sending updates after object deletes by always queueing deletesJustin Clark-Casey (justincc)2010-12-023-19/+28
| | | | | | | | If an LL 1.23.5 client (and possibly earlier and later) receives an object update after a kill object packet, it leaves the deleted prim in the scene until client relog This is possible in LLUDPServer if an object update packet is queued but a kill packet sent immediately. Beyond invasive tracking of kill sending, most expedient solution is to always queue kills, so that they always arrive after updates. In tests, this doesn't appear to affect performance. There is probably still an issue present where an update packet might not be acked and then resent after the kill packet.
* minor: add some method docJustin Clark-Casey (justincc)2010-12-022-0/+22
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* Added some comments. Better than listening to the boring speaker...Diva Canto2010-12-011-1/+4
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2010-11-2911-194/+313
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| * Fix the build breakMelanie2010-11-291-3/+3
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| * Remove the most spammy XML dumps from the FS voice moduleMelanie2010-11-281-6/+6
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| * Amend GetLinkPrimitiveParams with implementations for PRIM_TEXGEN, ↵Marck2010-11-271-10/+76
| | | | | | | | PRIM_BUMP_SHINY, PRIM_FULLBRIGHT, and PRIM_GLOW
| * Reformat an overzealous comment. Remove end of line marks and reference to theMelanie2010-11-271-21/+24
| | | | | | | | | | Mantis solved, as that isn't needed to understand the code. Reformat the comment for 80 col screens.
| * llUnsit position fix 4063 (updated 11-20-2010)Micheil Merlin2010-11-271-2/+27
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| * llVecNorm nant testMicheil Merlin2010-11-271-0/+24
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-11-271-15/+25
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| | * If we fail to gather asset uuids for a particular asset, log the failing ↵Justin Clark-Casey (justincc)2010-11-271-15/+25
| | | | | | | | | | | | asset id and type
| * | Refactor appearance and avatar data sending code. Paritioning the routines ↵Mic Bowman2010-11-274-142/+132
| |/ | | | | | | | | | | | | into "one-to-many" and "many-to-one" makes it possible to call the right function on presence creation (both child and root) and when a child agent is promoted to root. This brings the total number of appearance sends down to one or two on login. Cleaned up the avatar update calls in the groups code. Cleaned up some commented and debugging code, and a few formating fixes.
| * Trigger changed event with CHANGED_TELEPORT when teleporting to another region.Marck2010-11-263-17/+18
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* | Fix unit test.Diva Canto2010-11-293-9/+16
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* | Preservation of creator information now also working in IARs. Cleaned up ↵Diva Canto2010-11-299-79/+114
| | | | | | | | usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
* | Changed the parser for InventoryItem deserialization. Moved some utility ↵Diva Canto2010-11-271-91/+31
| | | | | | | | functions around.
* | Creator information preserved upon HG transfers.Diva Canto2010-11-262-8/+87
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2010-11-257-73/+360
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| * Export the module interface for restartMelanie2010-11-251-1/+2
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| * Change all restarting to use the restart module. Remove hardcoded behaviorMelanie2010-11-254-71/+49
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| * Finish the RestartModule and fix some bugs. Add new console commands:Melanie2010-11-251-2/+60
| | | | | | | | | | | | region restart bluebox <msg> <time> ... region restart notice <msg> <time> ... region restart abort [<message>]
| * Implement the restart moduleMelanie2010-11-252-3/+114
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| * Adding the skeleton for the restart moduleMelanie2010-11-242-0/+132
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| * catch an exception when a mesh asset header cant be decodeddahlia2010-11-241-2/+9
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* | WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ↵Diva Canto2010-11-256-2/+34
|/ | | | capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs.
* Fix: Allow use of parameters without specifying a file path with command ↵Marck2010-11-231-1/+1
| | | | "save oar"
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-11-232-15/+4
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| * Let CHANGED_SCALE also trigger when editing prims and linksets with the ↵Marck2010-11-221-0/+2
| | | | | | | | | | | | viewer's edit tools. This event used to trigger only when the scale was changed with a script.
| * Let CHANGED_SHAPE trigger. This fixes Mantis #1844.Marck2010-11-221-15/+2
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* | Only perform the take object permissions check if an object is being ↵Justin Clark-Casey (justincc)2010-11-231-55/+50
| | | | | | | | attached directly from the scene, not from existing inventory
* | adapt tests to use DeRezObjects() since DeRezObject() has recently disappearedJustin Clark-Casey (justincc)2010-11-221-2/+7
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* | add basic tests to check that under default permissions module owner can ↵Justin Clark-Casey (justincc)2010-11-224-11/+186
|/ | | | delete objects and that non-owners (who are also not administrators, etc.) cannot
* Fox case on a methodMelanie2010-11-221-3/+3
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* Change FS Voice module to a shared module to avoid gratuitious server handlerMelanie2010-11-221-6/+30
| | | | | registrations. Add the missing bits to drive the local connector's HTTP requests. This makes standalones work.