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* make a couple of other config default to make the example ini to give usSean Dague2008-12-111-2/+6
| | | | | a better chance of working out of the box
* after much discussion, and overwhelming +1 on the -dev list, switch theSean Dague2008-12-111-1/+1
| | | | | | default script engine to XEngine. This won't change anything if you already specified the default in your OpenSim.ini.
* Add a null check. Mantis #2798idb2008-12-111-1/+1
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* Correct the last checkin.Homer Horwitz2008-12-111-1/+1
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* Move from IP to hostname for seed caps on login, for gridmode and standalone.Homer Horwitz2008-12-111-2/+2
| | | | | | | All the other caps (except the initial one) are already sent with hostname instead of IP. NOTE: This changes gridserver and userserver
* * Fold mock classes into existing OpenSim/Tests/Common assembly rather than ↵Justin Clarke Casey2008-12-114-4/+4
| | | | sprouting another one
* * minor: Move mock test classes into mock namespaceJustin Clarke Casey2008-12-114-4/+4
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* Reimplemented running of ShutdownCommandFile. Mantis #2800MW2008-12-111-0/+9
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* Update svn properties, minor formatting cleanup.Jeff Ames2008-12-112-18/+18
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* Make object return actually use the CanReturnObject permission, rather thanMelanie Thielker2008-12-111-9/+3
| | | | | | the CanDelete one.
* * Committing a slightly distilled version of nlin's ODECharacter race ↵Teravus Ovares2008-12-102-45/+139
| | | | | | | condition eliminator. * The modifications that I made were only so that it didn't require changes to the public physics api.
* * refactor: Move test infrastructure code to its own package so that it can ↵Justin Clarke Casey2008-12-1011-1405/+5
| | | | | | | | be reused by more than Environment tests * This shuffles the test packages in prebuild.xml below it so they can all potentially reference it
* * refactor: Move inventory handlers out from UserProfileCacheServiceJustin Clarke Casey2008-12-102-9/+291
| | | | | | | | * This means that UserProfileCacheService no longer needs to know about IClientAPI and can leave it to callers to do their own error logging * This is also more consistent with the way that item inventory manipulation is handled * I don't really think Scene.PacketHandlers.cs should be a permanent home for these handlers - this is just for convenience
* * Establish OpenSim.Framework.Communications.Tests beachheadJustin Clarke Casey2008-12-101-6/+1
| | | | | | * No valid tests yet
* * Apply the other patch from http://opensimulator.org/mantis/view.php?id=2315Justin Clarke Casey2008-12-101-6/+6
| | | | | | | | | | | | | | * This means that LL RAW terrains (one source being the upload/download buttons on the estate dialog in the viewer) are now imported the 'right' way around rather than being flipped on the y axis * Existing RAW terrains before this patch will need to be flipped with the "terrain flip y" command from the console after import * More details on the mailing lists soon. -This line, and those below, will be ignored-- M OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs M OpenSim/Framework/Communications/Cache/CachedUserInfo.cs M OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
* Applying diva's revert patch. Reverts closing child agents and makesMelanie Thielker2008-12-103-31/+6
| | | | | | TP more reliable again.
* * Enable agent to agent transfer of inventory foldersJustin Clarke Casey2008-12-091-5/+0
| | | | | | * It should now be possible to give an entire folder to another avatar instead of just single items at a time
* * Apply terrain flip patch from http://opensimulator.org/mantis/view.php?id=2315Justin Clarke Casey2008-12-091-0/+46
| | | | | | | | | * This allows terrain to be flipped on the x or y axis with the command "terrain flip x" (or y) * See terrain help from the command prompt * This is in anticipation of change the way around in which terrain raw files are imported to match that of Second Life (to reduce user confusion and improve useability) * Thanks jonc!
* * Fixes a few instances of llSetStatus with Axis lock gone wrong. Teravus Ovares2008-12-091-4/+46
| | | | | * Sums up the masses of the objects within a physical linkset
* * minor: remove some old logging messagesJustin Clarke Casey2008-12-093-9/+6
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* From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague2008-12-091-4/+15
| | | | | | | | | | | | The attached patch ads an OpenSim.ini option (AutomaticLinkPermission) which when enabled makes PERMISSION_CHANGE_LINKS to be granted to scripts by default. When enabled llGetPermissions will always return it as granted and llCreateLink//llBreakLink will succeed without doing llRequestPermissions. ONLY ENABLE THIS IN TRUSTED ENVIRONMENTS. The patch also fixes a minor bug in llCreateLink related to a potential dereference of a null client object.
* Minor formatting cleanup.Jeff Ames2008-12-091-2/+2
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* * Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.Teravus Ovares2008-12-0911-2/+63
| | | | | | * Warning! Physics API change. This means that the NBodySimulation needs to be updated! * PhysicsActor -> void SetVolumeDetect(int) needs to go into classes that use PhysicsActor as their base class.
* clean up some old debugging codeDahlia Trimble2008-12-091-43/+0
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* * Added primitive exception logging capabilities.Adam Frisby2008-12-091-9/+20
| | | | | | | * Disabled by default (see OpenSim.ini.example for how to enable) * Saves exceptions to a folder on disk (default "crashes") when enabled. * These reports can then be uploaded or posted to help debug an error.
* Remove null checks on structsidb2008-12-091-6/+6
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* * Adds some rudimentary error handling to the physics debug drawstuff tool.Teravus Ovares2008-12-081-6/+16
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* * Fixes control issue at the root of the boat turning problem.Teravus Ovares2008-12-081-0/+18
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* Allow empty statements in LSL (; followed by ;). Fixes Mantis#2320Homer Horwitz2008-12-071-7665/+7735
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* * Tweaks physics so that linked prim are a single body. This will make ↵Teravus Ovares2008-12-075-83/+697
| | | | | | | | linked prim more stable and probably the last obstacle to vehicles physics wise. * Fixed a bug that caused physics proxies to be scattered when you link an object. * Single physical prim work exactly the same as before, just linked physical prim will have changed.
* Send the creation-date of items to the viewer. This fixes Mantis#2769.Homer Horwitz2008-12-061-2/+2
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* Change AllowScriptCrossings to be AllowScriptCrossing to match theMelanie Thielker2008-12-061-1/+1
| | | | | | .ini files already out there
* Fix an ArgumentNullException when moving a DotNet scripted object to the ↵idb2008-12-061-2/+2
| | | | next region
* Committing the missing bits to enable script crossing. Disabled by default.Melanie Thielker2008-12-052-1/+81
| | | | | | | | | For a script to successfully cross, both source and destination region must enable the feature. WARNING: Trusting binaries from other sims allows ARBITRARY REMOTE CODE EXECUTION for ANYONE! Please do not use except in ultimate trust scenarios!
* - Use the http-port that is now provided by the grid-server. If it isn't ↵Homer Horwitz2008-12-051-0/+5
| | | | | | | (because GridServer is too old), complain. Not used yet, but will be necessary for crossing regions correcly.
* Implementation of the llDetectedTouch* functionsidb2008-12-057-20/+124
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* Fixed Mantis #2756Tedd Hansen2008-12-051-1/+1
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* killing warnings, reformatting RemoteAdminPluginDr Scofield2008-12-051-1/+1
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* save file before commit is often usefulTedd Hansen2008-12-051-1/+1
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* Fix: removed m_log.InfoFormat("[OPENSIM MAIN]: GC Latency Mode: {0}", ↵Tedd Hansen2008-12-051-1/+2
| | | | GCSettings.LatencyMode.ToString());
* Garbage CollectorTedd Hansen2008-12-051-0/+4
| | | | | | * Enabled GC server * Enabled concurrent collections
* Mantis #2350idb2008-12-051-2/+3
| | | | | Move the DotNetEngine Unloading script debug message
* Actually remove the script when it's task inventory item is deleted, ratherMelanie Thielker2008-12-051-1/+1
| | | | | | than just stopping it.
* And fix it rightMelanie Thielker2008-12-051-1/+1
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* Mantis #2754Melanie Thielker2008-12-051-0/+4
| | | | | | Stop scripts that are removed from an object's inventory
* Allow no-copy attachments to be worn without losing themMelanie Thielker2008-12-051-3/+7
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* Yay for languages without default parameter valuesMelanie Thielker2008-12-051-1/+1
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* Stop trying to save attachment states on logout. That caused a predicatbleMelanie Thielker2008-12-051-10/+7
| | | | | | | loss of no copy attachments, as the client context/thread was terminating before the save could complete.
* * minor: Take out some of the test log output I accidentally left in a ↵Justin Clarke Casey2008-12-042-2/+2
| | | | couple of commits ago
* * Apply http://opensimulator.org/mantis/view.php?id=2750 with a small tweak.Justin Clarke Casey2008-12-041-2/+5
| | | | | | | * Initializes ODE only when a scene is grabbed rather than on plugin load. This means we don't initialize ode if that physics engine is not used, and it allows other ode use plugins to be used instead.