| Commit message (Collapse) | Author | Age | Files | Lines |
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an archive
* if the uuid isn't present, ownership is given to the region's master avatar
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error in packet creation, we just log and ignore it
* If there's a Socket.AlreadyInProgress, just silently ignore this one
* Tried to refactor the Reset and BeginRecieve logic into something a little more readable, little less duplicated
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Increases the functionality of the particle system on both
script engines.
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Improves the implementation of the particle system.
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Increase GetUserProfile timeout from 6 to 30 seconds. Because
the worker thread fo the XMLRPC data pump sits on a lock
while the system starts, regions with upwards of 6000 prims
throw and exception when that thread gets blocked for more
than 6 seconds, due to this timeout, and won't start.
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Refactor proxy encode/decode methods out of the PacketPool into
their own class.
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'Available', which would lead to intermittent failures on parallell teleport requests.
* Solidified CheckRegion somewhat, adding a second try if the first failed.
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libsl/libomv Packet, as other client stacks could use other data types to pass
packets around. Starting with InPacket() here, more to come.
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This effectively undoes commits 5771 and 5769 as well as parts of the
formatting cleanup commits 5774 and 5775.
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Complete the support for dupe tracking. Eliminate one of the "Eternal
caches".
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When a region is re-registered (e.g. because of region restart),
it is removed from m_regions. If I understood that correctly,
the old entry should be replaced, instead.
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More sitting fixes: Inconsistent sitting position on
rezzed prims that have no sit target set.
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attached are some patches to either comment out direct
console writes or to convert them to log writes
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This patch adds the missing parcel and region flag constants
for LSL scripts. Tested with .Net and XEngine
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Refactor packet sending into LLPacketHandler. Change packet sequencing
and ack lists to ensure packet sequences conform to wire order.
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This fixes a sitting problem which popped up on loading regions from
archive and turned out to be caused by the fact that the archiving
mechanisms all preserve the sit-target information that is set in the
object at the time the image is captured. This caused the new region
to pick a sit-target prim that did not correspond to the prim on which
the script was running, so the script's changed event is driven with
an invalid avatar UUID.
I have modified the ArchiveReadRequest class so that any sit information
that survives the archiving process is deleted before the object is
instantiated. This change has just been checked in.
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client stack.
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exceeded issues) seen in osgrid meeting today
* From the logs, I'm guessing probable cause is that an exception generated by a bad index given to substring error line number conversion stopped the script being killed, leading to continuous events that filled up the log (maybe)
* Someone will need to go back and fix this properly
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* If a text string is too long we actually need to truncate to 254 chars rather than 255, since the Helpers.StringToField conversion will stick a \0 on the end
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to printing the selected region after a change attempt has been made.
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* This region is used for single region commands (such as save-xml2)
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when a queued deletion from scene to inventory fails because the root part of the group has been zapped
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the ObjectFlags. Good catch, gsky, thank you!
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Forces the landmark and menu flags to be always set, like in previous
releases. This will cause the parcel based restriction on setting
landmarks to have no effect, until it is implemented properly
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This patch allows the operator to see the region currently served.
A message "Serving region : xxxxx" appears under help or any show commands.
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Adds the new access semantics and the new flag (allow only age verified)
Plumbs in the abuse email address from sim to viewer. The other way around,
libomv appears to be lacking support for the data field in the packet.
Includes a migration, run prebuild!
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an agent is downgraded to a child agent
* since upgrading to a root agent doesn't currently re-retrieve the user profile
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remote region
* May resolves inventory problems that occur when the user moves between two regions`
* e.g. if the user moves to a second region, adds an inventory item, moves back to the original region then tries to manipulate that item
* Not yet implemented for teleport
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quaternion->matrix->vertex*matrix->vertex code with a direct transformation.
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Implements llForceMouselook().
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* No user functionality yet (and not for some time)
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be used for item paths as well
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* first pass method impl
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make actual function clearer
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