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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
adding missing refactor for LSL_Vector
SignpostMarv
2012-08-18
1
-1
/
+1
*
Implementing operators & constructors for Quaternion
SignpostMarv
2012-08-18
1
-0
/
+18
*
Fix the whitespace formatting error introduced by the last patch
Melanie
2012-08-18
1
-2
/
+2
*
refactoring for Vector3 operator & constructor tweaks
SignpostMarv
2012-08-18
9
-125
/
+119
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-18
14
-342
/
+395
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\
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*
adding null return to fix building
SignpostMarv
2012-08-17
1
-1
/
+1
|
*
fixing bug that get/set the wrong property for prim types other than sphere &...
SignpostMarv
2012-08-17
2
-3
/
+6
|
*
implemented
SignpostMarv
2012-08-17
3
-0
/
+64
|
*
attempt to handle InvalidCastException in a manner similar to Second Life
SignpostMarv
2012-08-17
2
-2
/
+17
|
*
BulletSim: Properly regenerate hulls when objects made physical.
Robert Adams
2012-08-17
2
-17
/
+33
|
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-17
6
-278
/
+146
|
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\
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*
BulletSim: restore most of the Detail logging statements. Will have
Robert Adams
2012-08-17
4
-40
/
+51
|
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*
Modify order of code so SOP doesn't set the physics actor flying
Robert Adams
2012-08-17
1
-7
/
+12
|
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*
BulletSim: add parameters and functionality to specify the mesh
Robert Adams
2012-08-17
3
-48
/
+34
|
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*
BulletSim: comments and parameter changes in dynamics engine.
Robert Adams
2012-08-17
2
-26
/
+30
|
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*
BulletSim: in BSDynamics, merge 'flags' and 'hoverFlags' as they are defined ...
Robert Adams
2012-08-17
1
-158
/
+20
|
*
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minor: Make xengine debug message on script load a scripting loading message ...
Justin Clark-Casey (justincc)
2012-08-17
1
-7
/
+9
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/
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-17
4
-3
/
+28
|
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\
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*
Correct an exception report in SceneObjectPart so it outputs the stack.
Robert Adams
2012-08-15
1
-1
/
+1
|
|
*
BulletSim: make it so objects in a linkset do not generate collisions with ea...
Robert Adams
2012-08-15
3
-2
/
+27
|
*
|
adding a clip method to handle Vector3 objects to enable a minor amount of re...
SignpostMarv
2012-08-17
1
-6
/
+5
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/
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*
enables configurable minimum sizes for physical & non-physical prims
SignpostMarv
2012-08-15
5
-40
/
+101
*
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Do a proper null check to avoid the overloaded operator == trap
Melanie
2012-08-16
1
-1
/
+1
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/
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-15
12
-217
/
+439
|
\
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*
Don't enable the thread watchdog until all regions are ready.
Justin Clark-Casey (justincc)
2012-08-15
1
-2
/
+7
|
*
adding ATTACH_*_PEC constants
SignpostMarv
2012-08-15
1
-0
/
+2
|
*
BulletSim: add hinge constraint.
Robert Adams
2012-08-15
3
-6
/
+126
|
*
BulletSim: add locking to constraintCollection and rename some of the public ...
Robert Adams
2012-08-15
2
-147
/
+197
|
*
BulletSim: clean up detail logging by adding many more debug log statements a...
Robert Adams
2012-08-15
5
-34
/
+44
|
*
BulletSim: don't recreate mesh unless it needs it when rebuilding the hull. M...
Robert Adams
2012-08-15
1
-15
/
+15
|
*
BulletSim: fix problem of a null reference exception on shutdown if there wer...
Robert Adams
2012-08-15
1
-12
/
+13
|
*
BulletSim: Refactor BSConstraintCollection to add a new RemoveAndDestroyConst...
Robert Adams
2012-08-15
1
-4
/
+12
|
*
BulletSim: add BSConstraint.RecomputConstraintVariables for the recomputation...
Robert Adams
2012-08-15
1
-0
/
+17
|
*
BulletSim: Add the class BSCharacter to the DetailLog output
Robert Adams
2012-08-15
1
-6
/
+10
|
*
BulletSim: rework physics FPS calculation to make a more realistic number.
Robert Adams
2012-08-15
1
-3
/
+8
*
|
Implementing PRIM_LINK_TARGET in a non-recursive fashion
SignpostMarv
2012-08-15
1
-49
/
+74
|
/
*
Let the temp attachment module add a command to allow attaching without permi...
Melanie
2012-08-15
2
-34
/
+77
*
Add support for the extra params to scene and the event manager
Melanie
2012-08-15
2
-0
/
+62
*
Add a skeleton for a name value storage associated with regions
Melanie
2012-08-15
3
-0
/
+15
*
Actually add the module
Melanie
2012-08-14
1
-0
/
+234
*
Allow the use of the region debug console found in recent viewers. This console
Melanie
2012-08-14
1
-0
/
+39
*
Prevent race conditions when one thread removes an NPC SP before another thre...
Justin Clark-Casey (justincc)
2012-08-14
2
-39
/
+50
*
Perform ownership transfer and permission propagation as well as needed
Melanie
2012-08-14
1
-0
/
+28
*
Move inititalization to RegionLoaded to avoid a module loading order issue
Melanie
2012-08-14
1
-8
/
+8
*
Implement the temp attachments. UNTESTED
Melanie
2012-08-14
1
-0
/
+44
*
As per lindn spec, disable detach and drop for temp attachments
Melanie
2012-08-14
1
-0
/
+8
*
Add the skeleton for the temp attachments module
Melanie
2012-08-14
1
-0
/
+82
*
Lay some groundwork for temp attachments. Decouple attachments from inventory.
Melanie
2012-08-14
5
-20
/
+33
*
attempt at replicating behaviour of llList2thing functions in SL
SignpostMarv
2012-08-13
1
-7
/
+69
*
BulletSim: many, many detailed logging messages for physical linkset
Robert Adams
2012-08-10
7
-44
/
+78
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