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My fork of OpenSim for IG and DG, called SledjChisl.
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...
*
Moved the m_sceneGridService.RegisterRegion(RegionInfo); call out of LoadWorl...
MW
2007-11-28
5
-36
/
+30
*
* Disambiguation in the 'sim is restarting message' that tells you 'which' si...
Teravus Ovares
2007-11-28
1
-2
/
+2
*
* Restaring the sim works fine in grid mode now. Sims announce themselves to...
Teravus Ovares
2007-11-28
10
-43
/
+147
*
build ThrottleCheck function to clear up bits of the throttle
Sean Dague
2007-11-27
1
-71
/
+27
*
moved out nested class to it's own file
Sean Dague
2007-11-27
2
-15
/
+44
*
some variable renames to help me read the throttle code
Sean Dague
2007-11-27
3
-68
/
+68
*
Fixed bug, where the clients in a region weren't told to kill a user's avatar...
MW
2007-11-27
2
-0
/
+12
*
Remove unused function, one less warning
Sean Dague
2007-11-27
1
-7
/
+0
*
Fixed an event in the events chain in inter-region communications.
Teravus Ovares
2007-11-27
6
-70
/
+284
*
MainMap workaround. Map still does not fill in automatically, but one click o...
Brian McBee
2007-11-26
1
-1
/
+9
*
* Disabled primitive count updates on Parcels for the moment, until we can mo...
Adam Frisby
2007-11-26
1
-0
/
+4
*
* Restarting regions with the estate tools works in sandbox mode. I'm still ...
Teravus Ovares
2007-11-26
8
-25
/
+211
*
Added Region name to the terrain texture description that gets sent to the as...
Brian McBee
2007-11-25
1
-0
/
+2
*
Added new configuration item to User Server: X and Y of region to send user t...
Brian McBee
2007-11-25
1
-1
/
+2
*
Rez new prims ON the ground, not halfway buried. Mantis 33.
Brian McBee
2007-11-25
1
-4
/
+10
*
* Added the ability to restart your individual sims from within them using th...
Teravus Ovares
2007-11-25
8
-5
/
+287
*
Ignore nullreferenceexception in removeclient. The avatar is already gone.
Brian McBee
2007-11-25
1
-0
/
+5
*
fixed order of map block requests to grid server. flipped map texture, as it ...
Brian McBee
2007-11-25
2
-2
/
+17
*
* Removed references to "new LLUUID()", replaced with LLUUID.Zero.
Adam Frisby
2007-11-24
2
-2
/
+2
*
* Added some bounds checks to the sendLandUpdate packet to deal with agents c...
Adam Frisby
2007-11-24
1
-4
/
+4
*
* Changed reference to NullReferenceException to System.NullReferenceExceptio...
Teravus Ovares
2007-11-24
1
-1
/
+1
*
Test storing terrain texture to grid assetserver on startup. Needed for main ...
Brian McBee
2007-11-24
1
-1
/
+14
*
* Added a way for the Region master user to kick individual users from their ...
Teravus Ovares
2007-11-24
6
-21
/
+97
*
Make remoting errors because of missing adjacent regions a little more user a...
Brian McBee
2007-11-24
1
-20
/
+36
*
* Hanling RequestGodlikePowers. On Request.. sends the sim owner's client the...
Teravus Ovares
2007-11-24
5
-18
/
+59
*
*Shared Modules have feelings too! -- Shared Region Modules that are found in...
mingchen
2007-11-24
2
-2
/
+10
*
* Added a nice 'The Region is going down.' message to the user when the sim o...
Teravus Ovares
2007-11-24
5
-3
/
+60
*
*Fixed bug causing parcel prim counts to stop updating.
mingchen
2007-11-23
1
-0
/
+13
*
*Fixed bug that resulted in most land settings being sent to the client. Medi...
mingchen
2007-11-23
1
-1
/
+1
*
* the export-map now takes 'CurrentOrFirst' Scene, not necessarily the Curren...
lbsa71
2007-11-23
1
-5
/
+4
*
* added some functions for use in raytracing. They're kind of crappy now, so...
Teravus Ovares
2007-11-23
6
-0
/
+224
*
Fixed Terrain rescale command
Brian McBee
2007-11-23
1
-1
/
+1
*
* Added more comments
Teravus Ovares
2007-11-22
2
-7
/
+10
*
* Added another code path to skip the packet throttle queues when there's no ...
Teravus Ovares
2007-11-22
1
-7
/
+73
*
* Quelled a Log format exception in the logging routines.
Teravus Ovares
2007-11-22
2
-5
/
+10
*
Created a client driven packet throttler. The sim now respects the client's ...
Teravus Ovares
2007-11-22
3
-21
/
+434
*
* Added code to capture the draw distance setting from the client.
Teravus Ovares
2007-11-22
4
-13
/
+113
*
Fixed bug that can lead to infinitive loops
MW
2007-11-21
1
-0
/
+6
*
* Did some initial work for prim crossing. Just glue so far.
Teravus Ovares
2007-11-21
11
-11
/
+321
*
fix for mantis #2 from Justin Casey (IBM)
Sean Dague
2007-11-20
2
-3
/
+12
*
patch for llDie from Kurt Taylor (IBM)
Sean Dague
2007-11-20
1
-1
/
+1
*
per chi11ken: adding check for out-of-bounds avatars in POS
Brian McBee
2007-11-20
1
-0
/
+18
*
New improved POS! With slippery avatars and extra calculations.
Brian McBee
2007-11-20
1
-0
/
+10
*
fixed potential reference invalidation and array out of bounds exception in b...
Jeff Ames
2007-11-20
1
-2
/
+4
*
fixed array range out of bounds exception and reference invalidation under lo...
Jeff Ames
2007-11-20
1
-21
/
+26
*
Reverting my POS changes. I need to think this through a bit more.
Brian McBee
2007-11-20
1
-14
/
+14
*
*Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...
Teravus Ovares
2007-11-20
11
-352
/
+425
*
POS physics. tweaking stair-climbing which broke with my last change
Brian McBee
2007-11-20
1
-12
/
+14
*
POS physics: removed "stickiness" from avatars so they can slide along surfac...
Brian McBee
2007-11-20
1
-10
/
+8
*
put in changes to only keep the last terrain revision. The current
Sean Dague
2007-11-19
1
-0
/
+14
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