| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | New ScriptServer protocol successfully implemented. | Tedd Hansen | 2008-01-12 | 2 | -10/+52 |
* | ScriptServer communication protocol (v1), primitive RPC-like TCP client/server | Tedd Hansen | 2008-01-12 | 7 | -11/+489 |
* | Fix some warnings under mono. | Jeff Ames | 2008-01-11 | 2 | -3/+3 |
* | * Exprimental prim inventory persistence can now be enabled by users. | Justin Clarke Casey | 2008-01-11 | 4 | -6/+13 |
* | * Do database implementation for prim inventory items in mysql | Justin Clarke Casey | 2008-01-11 | 1 | -0/+7 |
* | Turn off accidental hardcoding | Justin Clarke Casey | 2008-01-11 | 1 | -1/+1 |
* | Switch prim items type representation to use int rather than strings. | Justin Clarke Casey | 2008-01-11 | 3 | -16/+11 |
* | Added const definintions for sculpted prims. | Tedd Hansen | 2008-01-10 | 1 | -1/+7 |
* | Fix r2959 - last letter was being sliced off region prim renames | Justin Clarke Casey | 2008-01-10 | 1 | -2/+2 |
* | * This update enables the web_login method. | Teravus Ovares | 2008-01-09 | 2 | -1/+12 |
* | default to OpenSim.Framework.Data.SQLite which is the new storage | Sean Dague | 2008-01-09 | 1 | -1/+1 |
* | moving Region store for SQLite into the OpenSim.Framework.Data.SQLite | Sean Dague | 2008-01-09 | 1 | -1760/+0 |
* | Dynamic loading of ScriptEngine in ScriptServer | Tedd Hansen | 2008-01-09 | 2 | -1/+11 |
* | Prim inventory script saving phase 2. | Justin Clarke Casey | 2008-01-09 | 6 | -57/+241 |
* | make Stopped a property of the SceneObjectPart instead of in the | Sean Dague | 2008-01-08 | 2 | -12/+14 |
* | * Removed unneeded and uneeded debug message | lbsa71 | 2008-01-08 | 1 | -2/+0 |
* | * Removed superfluous and erroneous perms check on parts. | lbsa71 | 2008-01-08 | 1 | -392/+390 |
* | * Heavy refactoring of MultipleObjUpdate flow for readability | lbsa71 | 2008-01-08 | 1 | -117/+106 |
* | Minor prim inventory method refactoring | Justin Clarke Casey | 2008-01-07 | 2 | -36/+21 |
* | Trigger persistence of the scripts in a prim's inventory when that inventory ... | Justin Clarke Casey | 2008-01-07 | 3 | -6/+36 |
* | Very minor refactoring. Remove unused prim inventory bool returns for now | Justin Clarke Casey | 2008-01-07 | 2 | -7/+2 |
* | Refactor Scene.Inventory.RezScript to use newer script starting code | Justin Clarke Casey | 2008-01-07 | 3 | -47/+65 |
* | Commenting out InnerScene.SceneObjects for now since it was unpopulated and n... | Justin Clarke Casey | 2008-01-07 | 3 | -27/+30 |
* | Persistent prim inventory phase 5. Restart scripts contained in persisted pr... | Justin Clarke Casey | 2008-01-07 | 9 | -29/+111 |
* | Factor out inventory code in SceneObjectGroup into seperate class. | Justin Clarke Casey | 2008-01-06 | 2 | -96/+137 |
* | Factor out inventory related code in SceneObjectPart into separate class | Justin Clarke Casey | 2008-01-06 | 2 | -205/+245 |
* | Set svn:eol-style. | Jeff Ames | 2008-01-06 | 1 | -52/+52 |
* | Factor out TaskInventoryItem | Justin Clarke Casey | 2008-01-06 | 3 | -83/+15 |
* | Prim inventory phase 4. Properly recover the prim folder ID from storage. S... | Justin Clarke Casey | 2008-01-06 | 3 | -31/+97 |
* | Persistent prim inventory phase 3. Now retrieving prim item data from persis... | Justin Clarke Casey | 2008-01-05 | 2 | -28/+77 |
* | * Hiding CompletePingChecks and UseCircuitCode messages.. as the packets ar... | Teravus Ovares | 2008-01-05 | 2 | -4/+7 |
* | * Re-enabling parcel prim count updates, as it doesn't cause errors on the co... | Teravus Ovares | 2008-01-05 | 1 | -2/+2 |
* | Dah, don't try and commit the primitems table if we're not running with prim ... | Justin Clarke Casey | 2008-01-05 | 1 | -1/+37 |
* | Only one queue is used for load/unload of scripts. | Tedd Hansen | 2008-01-05 | 2 | -20/+22 |
* | Prim inventory storage phase 2. Add a prim inventory script item to sqlite e... | Justin Clarke Casey | 2008-01-05 | 1 | -6/+129 |
* | Inventory subfolders working again in grid mode. | Brian McBee | 2008-01-05 | 1 | -56/+58 |
* | Removed ModuleName because its like that and thats the way it is (according t... | Tedd Hansen | 2008-01-05 | 2 | -2/+0 |
* | Added ModuleName to /OpenSim/StartUp modules + debug messages during startup | Tedd Hansen | 2008-01-05 | 2 | -9/+3 |
* | Added some comments + Ahlotta Debugging in startup sequence | Tedd Hansen | 2008-01-05 | 1 | -37/+69 |
* | Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono. | Tedd Hansen | 2008-01-05 | 7 | -407/+233 |
* | Added errorhandler+tip that grid server might not be running on grid registra... | Tedd Hansen | 2008-01-05 | 1 | -4/+12 |
* | * Applying jhurliman's LLSD login enablement patch. | Teravus Ovares | 2008-01-05 | 1 | -0/+1 |
* | * Fixed a waste of resources in ODE. Possibly a cause of thread leak. | Teravus Ovares | 2008-01-05 | 1 | -2/+2 |
* | Log instead of crash on some specific unknown startup bug I'm getting | Tedd Hansen | 2008-01-05 | 1 | -8/+49 |
* | *Added ability to skip any use of the console when configuring and assume def... | mingchen | 2008-01-04 | 1 | -2/+2 |
* | * Fixed situation where sometimes your avatar tries to land and gets 'put' 80... | Teravus Ovares | 2008-01-04 | 1 | -1/+8 |
* | * Added the ability for estate managers to use the magic secondlife blue card... | Teravus Ovares | 2008-01-04 | 5 | -33/+133 |
* | * Fixing a the time clock issue on Sim Restart messages. See Mantis 287 | Teravus Ovares | 2008-01-04 | 1 | -2/+3 |
* | * Made covenant changes made in the estate tools persist across sim restarts. | Teravus Ovares | 2008-01-03 | 1 | -1/+2 |
* | Tweaked "show users" formatting, added user's IP address to display. | Brian McBee | 2008-01-03 | 2 | -7/+14 |