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* Started to clean up the mess with HyperAssets in LLClientView. Fixed HG ↵Diva Canto2010-07-046-81/+78
| | | | access to Notecards in user's inventory.
* Fixes the obvious problem in mantis #4841. Melanie needs to look at other ↵Diva Canto2010-07-041-1/+2
| | | | potential problems there, though.
* Fox another scripting nasty. Stuff no system.string objects into listsMelanie Thielker2010-07-021-1/+1
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* Fix a dumb little sign error that makes a LSL wiki example failMelanie Thielker2010-07-021-2/+2
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* Fixes mantis #4782Diva Canto2010-07-021-1/+1
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* minor: comment out high volume texture serving module debug message0.7-rc2Justin Clark-Casey (justincc)2010-07-011-2/+2
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* Fix scripts in rezzed objects not starting (Mantis #4775)Melanie2010-06-301-0/+5
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* Fix the XML serializationt to provide an empty script state element ifMelanie2010-06-291-4/+28
| | | | the script hasn't yet saved state, or can't save state because of a loop
* Revert "stop exceptions in setting and getting state from propogating since ↵Justin Clark-Casey (justincc)2010-06-291-31/+8
| | | | | | they aren't fatal to operations" This reverts commit f4b90b52db1b00783b03d80858ccaa3ea6a4081b.
* Remove the override from DeletToInventory in HGInventoryAccessModule. This ↵Diva Canto2010-06-291-1/+2
| | | | may be causing the infinite loop, not sure.
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-06-297-42/+114
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| * stop exceptions in setting and getting state from propogating since they ↵Justin Clark-Casey (justincc)2010-06-291-8/+31
| | | | | | | | | | | | aren't fatal to operations this will hopefully stop "save oar" from failing if a script asset is corrupt
| * Revert "don't report the null uuid as a missing asset on saving oars/iars"Justin Clark-Casey (justincc)2010-06-291-5/+3
| | | | | | | | | | | | | | This reverts commit 5ce119174e03715bfc61f7864bd3e7182c5d21ea. This change led to infinite timeout since the expected number of assets no longer matched requests. Rather than introduce yet fresh bugs with another fix, just revert this since the inaccurate report is just inconvenient
| * This file wants to be committed.Diva Canto2010-06-291-70/+70
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2010-06-291-18/+71
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| | * Thanks Micheil Merlin for Mantis #4784: [PATCH] llRotBetween does not return ↵dahlia2010-06-281-18/+71
| | | | | | | | | | | | | | | | | | correct rotations for a 180 degree angle between vectors Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
| * | Buglet fix in HG inventory. Make sure that GetRootFolder for non-HG ↵Diva Canto2010-06-291-1/+1
| | | | | | | | | | | | xinventory is the folder "My Inventory". Also changed the Suitcase folder name to "My Suitcase".
| * | Bug fix in HG standalone: wrong handler in the in module. Fixed a few broken ↵Diva Canto2010-06-292-12/+3
| |/ | | | | | | comments in InventoryAccessModule.
| * One more bug fix in FriendsModule: GrantRights. One of the caches was not ↵Diva Canto2010-06-281-0/+7
| | | | | | | | being updated.
* | Fix a nullref on autoreturnMelanie2010-06-291-5/+17
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* Change the way IRegionModule us referenced by IEmailModule toMelanie Thielker2010-06-282-2/+2
| | | | allow later conversion to new style
* Remove AgentID and GroupOD from the signature of SOG.Copy(). They were neverMelanie Thielker2010-06-284-6/+6
| | | | used, but made for a very mispleading read of the code in the callers.
* Fix Copy on Ray, Drag Copy and other little things. Removed the wrong andMelanie Thielker2010-06-283-20/+6
| | | | | | | nonworking ownership assignment in SOG, which messed things up before. No longer trust the client to send the ID of the person something is copied as, since it allows to run a script with someone else's permissions. Properly adjust inventory ownership and perms.
* Make drag copy and copy-on-ray handle friends list perms properlyMelanie Thielker2010-06-271-0/+22
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* Fix more perms weirdness. Preserve "Locked" status across gives and rez/take.Melanie2010-06-271-8/+9
| | | | Preserve "Anyone can move" flag in most cases.
* Fix permission propagation to prevent permanently locked objects from beingMelanie2010-06-271-3/+3
| | | | created.
* don't report the null uuid as a missing asset on saving oars/iarsJustin Clark-Casey (justincc)2010-06-251-3/+5
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* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2010-06-252-14/+14
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* stop KeyNotFoundException() being thrown in RemoveScenePresence if the agent ↵Justin Clark-Casey (justincc)2010-06-251-6/+7
| | | | | | isn't present in the presence dictionary the code to do this was there but was being circumvented by newmap[agentID] before the check actually took place
* minor: Move log information about SYSTEMIP to the place where it's resolvedJustin Clark-Casey (justincc)2010-06-251-3/+1
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* Move loading of parcels to before script start. Scripts using parcel functionsMelanie2010-06-241-3/+3
| | | | can fail if no land is loaded
* Thank you, Snoopy, for a patch to reduce sim script startup CPU usageMelanie2010-06-231-10/+12
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-06-221-14/+14
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| * Line ending fixJohn Hurliman2010-06-221-14/+14
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* | Guard prioritizer agains null values as those produced by a bullet dyingMelanie Thielker2010-06-221-0/+3
| | | | | | | | before it can be updated
* | Security fix: Allow only textures to be fetched using HTTP texture capMelanie Thielker2010-06-221-0/+12
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* fix faulty profile cut parameter checking in llSetPrimitiveParams() - see ↵dahlia2010-06-191-6/+16
| | | | Mantis #4510
* Bug fix: wrong name of requester in local friendship offer.Diva Canto2010-06-191-1/+4
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* Hunting for the problem in #4777Diva Canto2010-06-192-0/+5
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* Reverting my last two commits, putting back Melanie's exception handler. ↵Diva Canto2010-06-191-1/+10
| | | | Doesn't solve #4777.
* Reinstated the behavior of AddPrimShape *exactly* as it was as of December. ↵Diva Canto2010-06-191-10/+1
| | | | Trying to fix mantis #4777
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-06-184-78/+123
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| * Fix problem where iar load would duplicate huge number of foldersJustin Clark-Casey (justincc)2010-06-182-29/+52
| | | | | | | | | | This was http://opensimulator.org/mantis/view.php?id=4770 Extend unit tests to check for this scenario too
| * change TestPartExistingIarPath() to check appropriate folder creationJustin Clark-Casey (justincc)2010-06-182-32/+45
| | | | | | | | change some names in InventoryArchiveReadRequest in an effort to make the code more comprehendable
| * in IAR utils, return all folders that match a particular path rather than ↵Justin Clark-Casey (justincc)2010-06-184-27/+36
| | | | | | | | just the first one
* | Remove an error in meshing error reporting. Now doesn't double-bombMelanie2010-06-181-1/+1
|/ | | | anymore on a bad sculpt
* * Deleted duplicated migration that was failing anyway.Diva Canto2010-06-141-0/+2
| | | | * Added an error message in initial estate owner creation that makes it clear what needs to happen.
* osGetAvatarList: Use AbsolutePosition instead of the position of the physics ↵Tom Grimshaw2010-06-141-6/+3
| | | | actor, or the avatar disappears when they sit down.
* Fixes attachments coming back upon being detached in neighbouring regions ↵Diva Canto2010-06-131-0/+1
| | | | and crossing.
* Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ↵Diva Canto2010-06-1310-70/+48
| | | | neighbours.