Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Ooops, really put this on the task queue and not texture | Justin Clarke Casey | 2009-04-07 | 1 | -1/+1 |
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* | * Put AgentTextureCached? response packet on the task queue rather than the ↵ | Justin Clarke Casey | 2009-04-07 | 1 | -3/+2 |
| | | | | | | | | wind queue * Thanks to rtomita for pointing this out. | ||||
* | * Apply http://opensimulator.org/mantis/view.php?id=3406 | Justin Clarke Casey | 2009-04-07 | 1 | -0/+2 |
| | | | | | | | * Makes Second Life environment sensor ranges and maximum response number configurable * Thanks Intimidated | ||||
* | * Apply http://opensimulator.org/mantis/view.php?id=3418 | Justin Clarke Casey | 2009-04-07 | 1 | -6/+10 |
| | | | | | | | * Prevents occasional wind module related exceptions on region server shutdown * Thanks Intimidated! | ||||
* | * Apply http://opensimulator.org/mantis/view.php?id=3227 | Justin Clarke Casey | 2009-04-07 | 5 | -0/+26 |
| | | | | | | | * Implement "Add To Outfit" * Thanks FredoChaplin | ||||
* | temporarily revert llanglebetween patch until unit test can be updated - ↵ | Dahlia Trimble | 2009-04-07 | 1 | -2/+2 |
| | | | | affects Mantis #3007 | ||||
* | remove defective test criteria from unit test for llAngleBetween | Dahlia Trimble | 2009-04-07 | 1 | -4/+4 |
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* | From: Alan Webb <alan_webb@us.ibm.com> | Dr Scofield | 2009-04-07 | 1 | -1/+9 |
| | | | | | | Fix null reference exception during close down of IRC module if the region was not actually initialized. | ||||
* | * Added finite testing to the character and object constructor | Teravus Ovares | 2009-04-07 | 2 | -4/+35 |
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* | * Added a routine to check if a PhysicsVector and Quaternion is finite | Teravus Ovares | 2009-04-07 | 3 | -45/+193 |
| | | | | | | * Now validating input to the Physics scene and warning when something is awry. * This should help nail down that Non Finite Avatar Position Detected issue. | ||||
* | * Tweak the BulletDotNETPlugin character controller so it feels more finished. | Teravus Ovares | 2009-04-07 | 2 | -3/+20 |
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* | Thanks Ewe Loon for Mantis #3007 - llAngleBetween is producing numbers ↵ | Dahlia Trimble | 2009-04-07 | 1 | -1/+4 |
| | | | | | | | greater then Pi Radians. Also modified to use the system constant for Pi and prevent negative results. | ||||
* | * This fixes BulletDotNET so it can now be used on linux. | Teravus Ovares | 2009-04-07 | 1 | -0/+2 |
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* | * BulletDotNET Updates. | Teravus Ovares | 2009-04-07 | 2 | -59/+219 |
| | | | | | * Should react somewhat normally to editing, and setting physics now. | ||||
* | Added some null-checks to Intimidated's patch in r9024. | Homer Horwitz | 2009-04-06 | 1 | -5/+5 |
| | | | | | Hopefully fixes Mantis #3415. | ||||
* | Applying Intimidated's patch to fix anim handling. | Melanie Thielker | 2009-04-06 | 2 | -7/+32 |
| | | | | | | Fixes Mantis #3417 | ||||
* | Add copyright headers, formatting cleanup. | Jeff Ames | 2009-04-06 | 13 | -35/+306 |
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* | Update svn properties. | Jeff Ames | 2009-04-06 | 7 | -247/+247 |
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* | Thank you, Intimidated, for a patch too fix the movement animation handling | Melanie Thielker | 2009-04-06 | 1 | -43/+183 |
| | | | | | | Fixes Mantis #3413 | ||||
* | * Implements World.Parcels[] array for MRM scripting. | Adam Frisby | 2009-04-06 | 7 | -4/+79 |
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* | * Adds AutoOAR module, this will automatically OAR your regions every 20 ↵ | Adam Frisby | 2009-04-06 | 2 | -0/+77 |
| | | | | | | | | minutes to a directory called "autooar", if enabled. Default disabled. Use [autooar] Enabled=true in OpenSim.ini to enable. * Adds some MRM XMLDOC | ||||
* | Changed the asynchronous call to get inventory in HG, so that it properly ↵ | diva | 2009-04-05 | 3 | -41/+68 |
| | | | | | | | reports problems. OGS1 should also be changed, but I'm leaving it as is for now. RestSessionObjectPosterResponse is fairly broken and should not be used. Minor changes in Get inventory item in HGAssetMapper. | ||||
* | unspecified sculpt stitching mode now defaults to plane instead of sphere. ↵ | Dahlia Trimble | 2009-04-05 | 1 | -1/+3 |
| | | | | Addresses Mantis #3403 | ||||
* | Ouch. Remove some test left over from r9013, which broke startup | Homer Horwitz | 2009-04-05 | 1 | -2/+1 |
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* | - Add new RegionModulesControllerPlugin to the application modules | Homer Horwitz | 2009-04-05 | 8 | -20/+288 |
| | | | | | | | | - Change several classes to use the new plugin for handling of region-modules (NOTE: No regionmodule is using this yet) - Add necessary prebuild parts (don't forget to runprebuild) Attention: Work in progress. This shouldn't break anything, but you never know... | ||||
* | - Move IWindModule to OpenSim.Region.Framework.Interfaces | Homer Horwitz | 2009-04-05 | 3 | -1/+4 |
| | | | | | | - Fix a dependency problem. Hopefully fixes Mantis #3395 | ||||
* | Thanks BlueWall for a patch that adds Hypergrid dynamic linking to ↵ | diva | 2009-04-05 | 2 | -0/+21 |
| | | | | osTeleportAgent. Fixes mantis #3408. | ||||
* | Directory defaults for region xml files when creating a new region got ↵ | idb | 2009-04-05 | 1 | -9/+3 |
| | | | | | | | changed/lost with svn 8550 when a check was added for the file name having .xml extension. The extension check has been moved slightly earlier and the original directory logic restored. Fixes Mantis #3386 | ||||
* | * Fixing SVN properties | Teravus Ovares | 2009-04-05 | 6 | -4031/+4031 |
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* | * Committing what I have on the BulletDotNETPlugin that I have so far. | Teravus Ovares | 2009-04-05 | 6 | -0/+4033 |
| | | | | | | | | * It's not ready to try. It doesn't do what you expect in many ways. * It throws errors and prints jibberish on the console * Test it out only if you're brave and you've backed up first. * The opensim.ini line is physics = BulletDotNETPlugin | ||||
* | Added CreateObject(regionhandle, userID, itemID) to post objects that are to ↵ | diva | 2009-04-05 | 8 | -42/+171 |
| | | | | | | | be fetched from the user's inventory server and rezzed in the region. Added all code necessary to fetch the item and the asset, and rez it inworld. The access to the item is uncap-ed and unverified -- I may place it later either under a cap or with auth verification. But in this model regions don't have the user's inventory, so they would have to guess the item IDs. Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me! | ||||
* | * Fixed copyright headers on HyperGrid source files. (Now match the rest of ↵ | Adam Frisby | 2009-04-05 | 14 | -317/+305 |
| | | | | | | | OpenSim, license text is unchanged) * Added Bitmap[,] to IParcel for MRM | ||||
* | * Minor cosmetic change to SEUser to get Bamboo to initiate another build. (grr) | Adam Frisby | 2009-04-05 | 2 | -2/+16 |
| | | | | | * Adds basic IParcel interface. Soon to live on World.Parcels{[id],[x,y]} | ||||
* | * Typo in constructor during class rename (whoops!) | Adam Frisby | 2009-04-05 | 1 | -1/+1 |
| | | | | | * OpenSim is now over 9000. | ||||
* | * Implements ISocialEntity - this represents the class of "user-like" ↵ | Adam Frisby | 2009-04-05 | 3 | -1/+48 |
| | | | | | | | objects such as Users, Groups, etc. Destined to be used as the return value of any "Owner" properties. * Implements basic "SEUser" class which implements Avatar/Agent SE functions (primitive). | ||||
* | * Removes IsPhysical, IsPhantom from IObject, since this is now represented ↵ | Adam Frisby | 2009-04-04 | 2 | -13/+0 |
| | | | | in IObject.Physics.Enabled / IObject.Physics.Phantom instead. | ||||
* | Implements on IObjectPhysics: | Adam Frisby | 2009-04-04 | 1 | -21/+62 |
| | | | | | | | | | | | | | | | | | | * SetMomentum * AddAngularForce * AddForce * FloatOnWater * Force * Acceleration * Torque * Velocity * RotationalVelocity * CenterOfMass * GeometricCenter * Buoyancy * Mass (Partial) * Density (Partial) | ||||
* | * Implements IObjectPhysics on SOPObject partially. | Adam Frisby | 2009-04-04 | 3 | -7/+116 |
| | | | | | * Eg, IObject.Physics.* is now valid syntax and compiles (but will throw NotSupported at runtime) | ||||
* | * Implements IObjectPhysics, this collects Physics attributes into one ↵ | Adam Frisby | 2009-04-04 | 1 | -0/+32 |
| | | | | | | | | interface, will be referenced on IObject as IObject.Physics.* * Eg; IObject.Physics.Torque = new Vector3(30.0,0.4,0.5); * Maps loosely to internal PhysicsActor class. | ||||
* | * More fiddling with MRM IPersistence, now stores <T> instead of Object. | Adam Frisby | 2009-04-04 | 1 | -4/+5 |
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* | Give a meaningful message if terrain save fails because of a file IO error. | idb | 2009-04-04 | 1 | -0/+5 |
| | | | | | Fixes Mantis #3348 | ||||
* | Thanks jonc, for a patch that adds rendering of classic clouds. | Homer Horwitz | 2009-04-04 | 6 | -5/+279 |
| | | | | | First part of Mantis #964, the necessary clouds image will follow separately. | ||||
* | Preliminary work to support ObjectSpin* packets when user invokes CTRL / ↵ | nlin | 2009-04-04 | 1 | -4/+41 |
| | | | | | | | | | SHIFT / MOUSE DRAG on a physical object Addresses Mantis #3381 | ||||
* | * Changed IPersistence interface so that passing the MRMBase is unessecary. | Adam Frisby | 2009-04-04 | 2 | -7/+5 |
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* | * Renamed Heightmap.Height to Heightmap.Length to avoid confusion about axis. | Adam Frisby | 2009-04-04 | 3 | -3/+35 |
| | | | | | * Added XMLDOC to MRM API code, this means we have usable programming docs being produced here: http://docs.opensimulator.org/namespaceOpenSim_1_1Region_1_1OptionalModules_1_1Scripting_1_1Minimodule.html (eg IObject, IHeightmap, etc) | ||||
* | Add copyright headers, formatting cleanup. | Jeff Ames | 2009-04-04 | 10 | -19/+227 |
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* | * Removes IObject.Position, IObject.Rotation from IObject | Adam Frisby | 2009-04-04 | 2 | -6/+55 |
| | | | | | | * Adds IObject.WorldPosition and IObject.OffsetPosition - this is equivilent to AbsolutePosition and OffsetPosition in SOP respectively. * Adds IObject.WorldRotation and IObject.OffsetRotation - as above. | ||||
* | * Drops Heightmap.Get/Heightmap.Set from IHeightmap interface. | Adam Frisby | 2009-04-04 | 2 | -5/+28 |
| | | | | | | * Adds Heightmap[x,y] to interface. * MRM Scripts should utilize World.Heightmap[x,y] = 0.0; to replace set, and Val = World.Heightmap[x,y] to get. | ||||
* | * Proactively fixed bug-potential concerning the fact that m_httpServer ↵ | lbsa71 | 2009-04-03 | 2 | -7/+1 |
| | | | | property was differently referred to between RegionApplicationBase and all other grid services. | ||||
* | * Fixes issue where of you force your avatar against a region corner, it ↵ | Arthur Valadares | 2009-04-03 | 1 | -6/+64 |
| | | | | | | | gets stuck and NonFinite Avatar messages floods console Addresses Mantis #3380 |