index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge branch 'master' into vehicles
Melanie
2009-10-22
45
-2052
/
+2271
|
\
|
*
Merge branch 'melanie_test' into prioritization
Melanie
2009-10-22
2
-56
/
+51
|
|
\
|
|
*
Make the LSL scripting delays take full effect. To tune, tweat the
Melanie
2009-10-22
1
-56
/
+49
|
|
*
Reduce the default pool threads to 15 (from 30) and the minimum from 5 to 2
Melanie
2009-10-22
1
-1
/
+1
|
|
*
Add MaxPoolThreads in startup to limit the size of the thread pool used
Melanie
2009-10-22
1
-0
/
+2
|
*
|
* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to U...
John Hurliman
2009-10-21
4
-11
/
+14
|
|
/
|
*
* Change the OnQueueEmpty signature to send the flags of the queues that are ...
John Hurliman
2009-10-21
4
-61
/
+108
|
*
* Clarified what FireQueueEmpty is doing with a MIN_CALLBACK_MS constant and ...
John Hurliman
2009-10-21
4
-18
/
+8
|
*
Merged master into prioritization
John Hurliman
2009-10-21
3
-18
/
+28
|
|
\
|
|
*
Fix llParticleSystem to accept LSL variables and LSL constants in place
Melanie
2009-10-21
1
-1
/
+1
|
|
*
Patch by mcortez: Remove lock from scene presence updating in groups module
Melanie
2009-10-21
1
-9
/
+7
|
|
*
Change "config save" to "config save <filename>", which is mandatory.
Melanie
2009-10-20
1
-2
/
+14
|
|
*
Fix for index error in llList2String
Snowcrash
2009-10-20
1
-6
/
+6
|
*
|
* FireQueueEmpty now checks if a measurable amount of time has passed, and if...
John Hurliman
2009-10-21
3
-38
/
+16
|
*
|
* Changed the timing calculations for sending resends/acks/pings from per-cli...
John Hurliman
2009-10-21
3
-41
/
+63
|
*
|
Testing out a hack to identify the source of the high cpu usage
John Hurliman
2009-10-21
1
-0
/
+3
|
*
|
Removing the Sleep(0) call from the OutgoingPacketHandler
John Hurliman
2009-10-21
1
-6
/
+3
|
*
|
* Handle UseCircuitCode packets asynchronously. Adding an agent to a scene ca...
John Hurliman
2009-10-21
3
-13
/
+49
|
*
|
* Replaced the UnackedPacketCollection with a lockless implementation. The ti...
John Hurliman
2009-10-21
4
-208
/
+126
|
*
|
Fixed the way OnQueueEmpty is called to prevent simultaneous calls for the sa...
John Hurliman
2009-10-21
1
-7
/
+7
|
*
|
Committing Jim's optimization to replace the 20ms sleep in outgoing packet ha...
John Hurliman
2009-10-21
4
-50
/
+121
|
*
|
* Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the...
John Hurliman
2009-10-20
5
-10
/
+235
|
*
|
* Removed the unused m_agentUpdates collection and some extra work that was b...
John Hurliman
2009-10-20
2
-94
/
+34
|
*
|
* Removed the throttle speed optimizations to see if it brings stability back
John Hurliman
2009-10-20
2
-72
/
+69
|
*
|
Added try/catches in the outgoing packet handler to match the one in the inco...
John Hurliman
2009-10-20
1
-45
/
+59
|
*
|
Fixing position/rotation/collisionplane in ObjectUpdate packets for avatars
John Hurliman
2009-10-20
1
-6
/
+8
|
*
|
Reverting the deletion of files related to texture sending until we figure ou...
John Hurliman
2009-10-20
6
-0
/
+926
|
*
|
* Removing ODEPrim and ODECharacter GetHashCode() overrides since they were b...
John Hurliman
2009-10-20
3
-11
/
+1
|
*
|
* Removing cruft left over from the conversion to the new texture sending and...
John Hurliman
2009-10-20
12
-1275
/
+45
|
*
|
* Optimized sending of terrain data
John Hurliman
2009-10-19
2
-155
/
+180
|
*
|
* Removed OpenSim.Data.NHibernate
John Hurliman
2009-10-19
3
-6
/
+6
|
*
|
Merge branch 'prioritization' of ssh://opensimulator.org/var/git/opensim into...
John Hurliman
2009-10-19
1
-0
/
+4
|
|
\
\
|
|
*
|
Forgot {} on last commit.
Diva Canto
2009-10-19
1
-0
/
+2
|
|
*
|
More instrumentation in physics.
Diva Canto
2009-10-19
1
-0
/
+2
|
*
|
|
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into priorit...
John Hurliman
2009-10-19
8
-31
/
+49
|
|
\
\
\
|
|
|
|
/
|
|
|
/
|
|
*
|
|
* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...
John Hurliman
2009-10-19
11
-120
/
+117
|
|
|
/
|
|
/
|
|
*
|
Merge branch 'prioritization' of ssh://opensimulator.org/var/git/opensim into...
John Hurliman
2009-10-18
2
-1
/
+14
|
|
\
\
|
|
*
|
A bit of instrumentation to figure out what's going on with physics actors.
Diva Canto
2009-10-18
2
-1
/
+14
|
*
|
|
* Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p...
John Hurliman
2009-10-18
5
-684
/
+398
|
*
|
|
* Process the avatar terse update priority queue as soon as an update for our...
John Hurliman
2009-10-18
1
-40
/
+39
|
*
|
|
Zero out PrimitiveBaseShape.SculptData after the JPEG2000 data has been decod...
John Hurliman
2009-10-18
1
-0
/
+3
|
*
|
|
* Big performance increase in loading prims from the region database with MySQL
John Hurliman
2009-10-18
2
-25
/
+50
|
*
|
|
* Committing Nini.dll with the patch from #3773 applied
John Hurliman
2009-10-17
1
-1
/
+1
|
*
|
|
Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi...
John Hurliman
2009-10-17
7
-20
/
+227
|
|
/
/
|
*
|
Wrapped the contents of the IncomingPacketHandler loop in a try/catch statement
John Hurliman
2009-10-17
1
-2
/
+9
|
*
|
Merge branch 'master' into prioritization
Melanie
2009-10-17
1
-0
/
+7
|
|
\
\
|
*
\
\
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into priorit...
John Hurliman
2009-10-16
1
-3
/
+5
|
|
\
\
\
|
*
|
|
|
Changing avatar movement updates to the Task throttle category until we get f...
John Hurliman
2009-10-16
1
-5
/
+6
|
*
|
|
|
More debugging of RegionCombinerModule.RegionLoaded() by making RegionLoaded(...
John Hurliman
2009-10-16
1
-2
/
+6
|
*
|
|
|
Prevent oversized packets from crashing the LLUDP server. It will now print a...
John Hurliman
2009-10-16
1
-5
/
+20
[next]