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2016-01-01 stop avatar move to target on parcel ban enforceUbitUmarov1-0/+2
2015-12-26ubMeshmerizer: remove some wrong faces still present in taper cases, some cod...UbitUmarov3-210/+234
2015-12-26fix cilinder and cone physics meshUbitUmarov1-0/+2
2015-12-25fix html encapsulation for MSIE was doing nothingUbitUmarov1-1/+1
2015-12-25assume direct string.replace is good enought to avoid a stringbuild useUbitUmarov1-5/+1
2015-12-25try to implement HTTP_BODY_MAXLENGTH. Make it limit body input bytes. Read en...UbitUmarov1-16/+33
2015-12-25a few code cosmetic changesUbitUmarov1-21/+30
2015-12-24enable the upload region map texture asset for large regions for large region...UbitUmarov1-5/+26
2015-12-24 add prim estimated center of mass correction also for tortured prims meshs. ...UbitUmarov1-0/+4
2015-12-23fix avatar movetotarget that got broken with changes on significant movement....UbitUmarov2-25/+54
2015-12-22 physics landing: don't land on top of volume detectorsUbitUmarov1-3/+1
2015-12-22 a few changes to physics new root avatar position height estimationUbitUmarov1-18/+61
2015-12-21drop attachments to ground a bit in front of the avatar, not on his locationUbitUmarov1-2/+5
2015-12-21clean a bitUbitUmarov1-8/+2
2015-12-21add physics help on root agent arrival via some login types and if not under ...UbitUmarov1-4/+46
2015-12-21revert the setting of phantom flag on attachment drop to ground, since it can...UbitUmarov1-7/+0
2015-12-21simplify avatar updates throotle control, this possible needs to get more com...UbitUmarov1-79/+41
2015-12-20drop attachments to ground with phantom active. We should not do this, but fo...UbitUmarov1-4/+7
2015-12-20change the return list of objects costs, sending a answer if none foundUbitUmarov1-38/+30
2015-12-20 BUG FIX on avatar position updates send controlUbitUmarov1-2/+2
2015-12-19 do not change a attachment phatom state on crossingsUbitUmarov1-3/+3
2015-12-19 establish a minimun for ReprioritizationDistanceUbitUmarov2-9/+15
2015-12-19a more clean enforcement of BestAvatarResponsiveness (others aren't good at m...UbitUmarov1-7/+3
2015-12-19reduce xmlrpcgroups error messages if its debug option is off. Disable keepal...UbitUmarov1-14/+15
2015-12-19temporary assets are as localUbitUmarov1-8/+8
2015-12-17remove the unused OBB physics parameters export, since they aren't actually u...UbitUmarov2-53/+0
2015-12-17fix silly bug: Dynamics are to apply to root prim not childUbitUmarov1-1/+1
2015-12-17current priority code uses avatar position not camera, so fix reprioritizer. ...UbitUmarov1-7/+9
2015-12-17save a expensive call to CameraPositionUbitUmarov1-2/+3
2015-12-17change updates reprioritization control code. Do it under normal avatar updat...UbitUmarov1-61/+56
2015-12-16dont bother another thread to try to send if there is no one to listenUbitUmarov1-2/+10
2015-12-16fix test: scene update needs to run after the delayUbitUmarov1-3/+7
2015-12-16revert last change and add delays on testing, since child updates now have ti...UbitUmarov2-3/+6
2015-12-16temporary remove the delay on first child updatesUbitUmarov1-7/+9
2015-12-16several changes to parcels access control and scenepresence updates ratesUbitUmarov2-171/+169
2015-12-15make parcel bans do something on vehicles. Just a first code, far from goodUbitUmarov1-1/+2
2015-12-15fix typoUbitUmarov3-12/+10
2015-12-15a few more changes on parcels location findingUbitUmarov1-45/+44
2015-12-15remove replaced codeUbitUmarov1-36/+0
2015-12-15replace GetNearestPoint... funtionsUbitUmarov2-21/+190
2015-12-15some changes parcels AABB math etcUbitUmarov1-54/+45
2015-12-15dont round to nearest int when checking position in parcel since next high in...UbitUmarov1-1/+1
2015-12-14rename a parameterUbitUmarov1-2/+2
2015-12-14bug fixUbitUmarov1-2/+2
2015-12-14removed unneeded funtionsUbitUmarov1-15/+4
2015-12-14on join parcels, keep the information of the larger parcel, since thats how i...UbitUmarov1-19/+24
2015-12-14calculate land startpoint, endpoint and center estimate when it is updated, i...UbitUmarov2-73/+56
2015-12-13taint prim count when join or subdivide parcelsUbitUmarov1-1/+4
2015-12-13change default landpoint type to anywhere (direct)UbitUmarov1-20/+31
2015-12-13several changes to telehubs, LandPoint and land accessUbitUmarov2-219/+255