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2019-03-18oopsUbitUmarov1-2/+4
2019-03-18lludp GenericMessage encondingUbitUmarov1-22/+132
2019-03-18lludp ImprovedInstantMessage encondingUbitUmarov1-22/+93
2019-03-18lludp ChatFromSimulator enconding; some simplificationUbitUmarov2-32/+87
2019-03-18lludp AgentMovementComplete encondingUbitUmarov1-28/+36
2019-03-17stop sending some useless small packetsUbitUmarov1-4/+22
2019-03-17remove redundant codeUbitUmarov4-24/+6
2019-03-17lludp: direct encode PacketAck, StartPingCheck and CompletePingCheckUbitUmarov1-26/+73
2019-03-17lludp: direct encode AvatarAppearanceUbitUmarov1-22/+39
2019-03-16lludp: direct encode CoarseLocationUpdateUbitUmarov1-25/+40
2019-03-16lludp: direct encode rest of send terseupdatesUbitUmarov1-228/+23
2019-03-16bug fix on mapblockreply; direct encode mapitemreply just because..UbitUmarov1-33/+85
2019-03-16lludp direct encode mapblockreply. Not bc its a high volume packet, but bc ↵UbitUmarov1-38/+117
it needed work anyways
2019-03-15minor cleanupUbitUmarov2-32/+2
2019-03-15LSL: limit sittext and touchtext to length current viewers cand displayUbitUmarov1-2/+8
2019-03-15lludp: change zero encode of strings; limit them to what current viewers expectUbitUmarov2-172/+90
2019-03-14lludp direct encode object Properties update packetsUbitUmarov1-128/+199
2019-03-11Add a but more status info on marker filesroot1-0/+24
2019-03-11Allow anyone to get a CAP to the console - check rights on useroot1-2/+8
2019-03-10lludp: direct encode terrain patchs packetsUbitUmarov2-5/+83
2019-03-10lludp fix max packet size on ack appendsUbitUmarov1-1/+2
2019-03-09do not send animated attachments to viewers that do not support them.UbitUmarov1-1/+6
2019-03-08ooops bad zeroencode flagUbitUmarov1-1/+1
2019-03-08just direct encode avatar animation alsoUbitUmarov1-0/+74
2019-03-08agent animation object ids are only for self avatarUbitUmarov1-10/+40
2019-03-07well let trees have special state and grass data block again.UbitUmarov1-4/+3
2019-03-07grass even moreUbitUmarov1-7/+38
2019-03-07vegetation is specialUbitUmarov1-28/+71
2019-03-07make use of direct object update encodingUbitUmarov1-23/+88
2019-03-07prims have at most 9 face texturesUbitUmarov3-7/+7
2019-03-07don't send irrelevant dataUbitUmarov1-25/+36
2019-03-06fix packet typeUbitUmarov1-1/+5
2019-03-06llupd add direct encode, with inline zeroencode, of objects update ( code ↵UbitUmarov2-34/+227
path currently not in use)
2019-03-06lludp do inline zeroencode of some(most) agent full updates (runprebuild)UbitUmarov2-37/+356
2019-03-06BulletSim: Add delay to stationary check after adding force to Avatar.Robert Adams3-10/+19
Fix to Mantis 8496. Add parameter [BulletSim] AvatarAddForceFrames.
2019-03-05dont try to backup a object in the middle of possible multipack linkUbitUmarov1-3/+1
2019-03-05llupd direct encode object updates for agents; let terse updates be ↵UbitUmarov2-109/+212
zeroencoded. This is not as spec but does work
2019-03-05remove lludp throttle texture rate cannibal option. That rate is used by ↵UbitUmarov2-23/+0
http, and beeing http is still trafic
2019-03-03OOOPPPSSSUbitUmarov1-2/+2
2019-03-02direct encode lludp terse object update, let contain texture entryUbitUmarov2-40/+78
2019-03-02ll rez objects: silent ginore null object id; remove redundante llSetColor codeUbitUmarov1-40/+1
2019-03-01put back assetViewer cap code, to allow viewers testing. It is disabled at ↵UbitUmarov1-8/+6
OpenSimDefaults, and should not be enabled until all major viewers do it right on opensim
2019-03-01reduce the chance of using a invalid avatar physics actorUbitUmarov1-15/+28
2019-02-27Add Thread.ResetAbort() to various thread loops to clean up errors onRobert Adams4-19/+44
shutdown. Fixes Mantis #8494. Threads are aborted when shutting down and ThreadAbortException is odd in that it is rethrown at the end of the catch unless the abort is reset. No functional changes but fewer error messages on shutdown.
2019-02-27 combat module: those parcel changes are now handled elsewhereUbitUmarov2-35/+2
2019-02-27direct encode terseupdatesUbitUmarov4-37/+207
2019-02-26avoid packet split on terseupdatesUbitUmarov1-30/+76
2019-02-26 issues with udp buffers pool on heavy loadUbitUmarov4-42/+53
2019-02-26mantis 6569: restore full health on invulnerable set to true; combat module ↵UbitUmarov1-1/+6
is outdated and needs work. By then the proposal on this mantis should be reviewed
2019-02-26buffers in pool have no data, better mk that clearUbitUmarov1-0/+1