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2009-08-06|From: James J Greensky <jame.j.greensky@intel.com>Melanie11-68/+73
|Date: Wed, 5 Aug 2009 09:51:52 -0700 |Subject: [PATCH] Closed two major memory leaks for scripted objects | |Two major memory leaks for the scripted objects were fixed |- One leak had to do with remoting acrossing app domains. When a script and | its controlling agent communicate across an application boundary, it calls | functions on a stub proxy object that then invokes the remote method on | the object in the other app domain. These stub objects (two for each script) | were setup to have infinate lifetimes and were never being garbage collected. |- The second leak was the result of adding a scene object part instance method | to a scene event and never removing it. This cause the event's delegate list | to maintain a link to that object which is then never freed as the scene event | object is never destroyed. Patch applied, please direct feedback to me. Possible issue: Longtime idle scripts like vendors may fail.
2009-08-06goose pandaJustin Clark-Casey (justincc)1-3/+1
2009-08-06Disable all IAR tests for now due to possible failure-causing race conditionJustin Clark-Casey (justincc)1-3/+3
2009-08-06Allow arbitrary wildcards in config includes. Things likeMelanie1-3/+4
Include-Modules = "addin-modules/*/config/*.ini" will now work. Adds Util.Glob, which will resolve a globbed path into a string list.
2009-08-05Remove bad assembly identification tagMelanie1-3/+0
2009-08-05Disable TestReplicateArchivePathToUserInventory() pending more investigationJustin Clark-Casey (justincc)1-1/+1
2009-08-05Reinstate TestLoadIarV0_1ExistingUsers(), removing unnecessary waitJustin Clark-Casey (justincc)1-11/+12
2009-08-05insert a little more debug info for TestReplicateArchivePathToUserInventory()Justin Clark-Casey (justincc)1-1/+6
2009-08-05Remove waiting in TestReplicateArchivePathToUserInventory() since local ↵Justin Clark-Casey (justincc)2-3/+5
inventory loading is synchronous Insert a little more debugging info in case the occasional failure reoccurs
2009-08-05Recomment TestReplicateArchivePathToUserInventory() for now due to ↵Justin Clark-Casey (justincc)1-6/+11
occasional test fail
2009-08-05reinstate TestSaveIarV0_1()Justin Clark-Casey (justincc)1-1/+1
2009-08-05remove some more mono compiler warningsJustin Clark-Casey2-7/+7
2009-08-05* Remove some mono compiler warningsJustin Clark-Casey5-22/+22
2009-08-05reinstate TestReplicateArchivePathToUserInventory()Justin Clark-Casey1-1/+1
2009-08-04* Small commented out debug message for module loading, partly to test my ↵Justin Clark-Casey1-0/+2
ability to commit with git
2009-08-04trying to fix rare timer related exception.dr scofield (aka dirk husemann)1-12/+12
2009-08-04 Slight change to state management for attach scheduling.Alan Webb3-13/+11
Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-08-04 This change adds support for the attach event in scripts.Alan Webb5-0/+41
[1] Added a new OnAttach event to Scene/EventManager [2] Hooked up existing attach event handler in XEngine. [3] Modified SceneGraph and Scene.Inventory to trigger attach events at the appropriate places. I was forced to distribut the changes across two files because of the way attach processing is distributed across the two files. [4] In the case of RezSingleAttachmentFromInventory it is necessary to handle event scheduling in a special way. There is no synchronous path available, so the fact that this object is attached, and who it is attached to, is cached when the ScriptInstance is created. When the script is started, the attached handler is driven after on_rez (but before changed, this should be reviewed). Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-08-03starting to refactor path generation out of prim extrusiondahlia1-2/+18
2009-08-04Revert the #3899 patch and it's two follow upsMelanie3-49/+32
2009-08-04Update a misspelled nameMelanie1-1/+1
2009-08-04Change the freeswitch out connector (which is pointless) to an in connectorMelanie1-59/+44
2009-08-04Add the region module shell for the new freeswitch serviceMelanie1-0/+128
2009-08-04Add plumbing for the SceneObjectDeleter to wait for the script engine toMelanie10-3/+72
allow final deletion of objects. Meant to support the attach(NULL_KEY) event,
2009-08-04If the FreeSwitch context is unset or "public", then accept any context.Melanie1-1/+1
This restores the "out of the box" functionality.
2009-08-04Output the Freeswitch context received and the context set up in theMelanie1-1/+1
debugging message so a mismatch can be corrected more easily
2009-08-01* Tweak the caps manager so that the NPCAvatar works again.Teravus Ovares5-13/+52
2009-08-01Add copyright header. Formatting cleanup.Jeff Ames1-1/+1
2009-07-31* Fix a locking issue in the EventQueueTeravus Ovares1-10/+22
2009-07-30* Fixed another potential httpserver leak.Teravus Ovares1-2/+4
2009-07-30Thank you, dmiles, for a patch that allows more differentiated scriptMelanie Thielker1-7/+26
permissions for YP scripts.
2009-07-30Flag certain meshes to avoid vertex list compaction. This should help speed ↵Dahlia Trimble1-0/+2
up meshing time at startup.
2009-07-30* Remove and comment out old and unneeded parts of the old TextureDownload ↵Teravus Ovares2-48/+39
and UserTextureDownloadService modules. * These have been mostly replaced by the PriorityQueue sender in LLClientView (it was still using threads and poll processing!) * Thread Reduction! * Might have been sending more image packets then necessary previously, texture times 2. We'll see if this reduces the texture packet load.
2009-07-29* An attempt to fix mantis #3953Teravus Ovares2-3/+7
2009-07-29Thank you, coyled, for a patch to change Flotsamcache path generationMelanie Thielker1-4/+4
to avoid directory overflow.
2009-07-29Patch from Kai Ludwig: Fix prim drawing on maptile.Melanie Thielker1-3/+3
2009-07-29* Adds the ability to have a thread efficient long poll service (such as the ↵Teravus Ovares1-13/+80
eventqueue) * If this doesn't melt the Http Server, this will significantly reduce the number of threads in use on regions with many users. * Adds AddPollServiceHTTPHandler, and RemovePollServiceHTTPHandler to BaseHttpServer * Generic enough to be used for many long poll services, not only the EventQueue.
2009-07-28Add the missing block to the alert messageMelanie Thielker1-0/+2
2009-07-28Add the new StatusData block to the other two searchh packetsMelanie Thielker1-0/+10
2009-07-28Fix a null data block in DirClassifiedReply packet, preventing a sessionMelanie Thielker1-0/+4
crash in search. Fixes Mantis #3952
2009-07-28Thank you, mcortez, for a patch to correct a folder bloat issue in theMelanie Thielker1-3/+54
Flotsam Asset Cache. Fixes mantis #3950
2009-07-28Formatting cleanup.Jeff Ames1-205/+198
2009-07-27Than you, otakup0pe, for a patch to correct llSetPos & friends' behaviorMelanie Thielker1-14/+24
for child prims. Fixes Mantis #3931
2009-07-27Preserve the creator of items copied in inventory.Melanie Thielker1-7/+7
Fixes Mantis #3946
2009-07-27This does NOT address the issue in mantis #3940, but it may avoid the ↵diva1-0/+1
exception reported there by WiLLuMPJuH Huisman pertaining to TeleportFailedPacket.
2009-07-25* Fix Groups Module Null Reference when you were not a member of any group.Teravus Ovares1-1/+2
2009-07-25Correct an issue in group packet sending that causes a nullref withMelanie Thielker1-0/+1
libomv-0.7.
2009-07-25* Updates libOMV to version 0.7.0Teravus Ovares16-57/+73
* Uses mantis #3811 as a base (thanks jhuliman) with changes. * E-mail regarding interface changes sent to the opensim-dev list * Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
2009-07-24* Apply http://opensimulator.org/mantis/view.php?id=3855Justin Clarke Casey1-24/+40
* Prevent session crashes when something goes wrong with group invite. * Thanks mcortez.
2009-07-24* minor ccclbsa713-1/+16