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2012-05-29Re-add script collisions that were lost in a mergeMelanie1-0/+2
2012-05-29Fix collision filteringMelanie1-10/+10
2012-05-28refactor: factor out entity transfer state machine into a separate class to m...Justin Clark-Casey (justincc)3-239/+330
2012-05-28 fix avatars collisions on sim crossings and other few cases where freemove()...UbitUmarov1-2/+1
2012-05-28If handling the failure of teleport, move agent state to CleaningUp when we s...Justin Clark-Casey (justincc)1-3/+6
2012-05-28a bit cleaner code (?) on sculpts/meshs meshing checkingUbitUmarov1-7/+6
2012-05-28 let meshs work indenpendently of mesh_sculpted_prim config optionUbitUmarov1-29/+25
2012-05-28 disable collision sounds for nowUbitUmarov1-2/+8
2012-05-28revert making sculpts phanton if sculpt meshing option is offUbitUmarov1-2/+0
2012-05-28Place the return back into collision sounds.Melanie1-0/+4
2012-05-28Modify SceneManeger to use a DoubleDictionary and work without locks.Melanie1-176/+90
2012-05-27Let OOB information usable outside ubitodeUbitUmarov3-29/+33
2012-05-26minor: code formatting from 0b72f773Justin Clark-Casey (justincc)1-12/+11
2012-05-26Mantis 6025 llRequestPermissions auto grant for NPCs.Talun1-1/+23
2012-05-26If restating a region, clean up the physics scene after the main scene has be...Justin Clark-Casey (justincc)1-4/+4
2012-05-26One can now get hyoergrid region co-ordinates with llRequestSimulatorDataBlake.Bourque1-5/+21
2012-05-26Use GetInventoryItem() in LSL_Api.InventoryKey(string name, int type).Justin Clark-Casey (justincc)1-17/+7
2012-05-26Use SceneObjectPartInventory.GetInventoryItem() in OSSL.AvatarStopAnimation i...Justin Clark-Casey (justincc)1-14/+12
2012-05-26refactor: replace LSL_Api.InventoryKey(string) largely with SceneObjectPartIn...Justin Clark-Casey (justincc)3-45/+42
2012-05-25Mantis 6028 osAvatarStopAnimation not stopping animations via UUIDTalun1-7/+11
2012-05-25Resolve some mono compiler warnings.Justin Clark-Casey (justincc)9-26/+33
2012-05-25on agent cross, remove from physics scene after its been placed in transit, n...Justin Clark-Casey (justincc)1-3/+7
2012-05-25refactor: make ETM.CrossAgentToNewRegionAsync neighbourRegion == null check r...Justin Clark-Casey (justincc)1-90/+92
2012-05-25Remove a call stack debugging line accidentally left in from a few days ago a...Justin Clark-Casey (justincc)1-2/+0
2012-05-25Fix bug where a failed QueryAccess to a remove region would always have the r...Justin Clark-Casey (justincc)1-2/+1
2012-05-25Stop it being possible for an agent to teleport back to its source region bef...Justin Clark-Casey (justincc)3-28/+169
2012-05-24Don't actually proceed on a within-region teleport if another is already taki...Justin Clark-Casey (justincc)1-0/+2
2012-05-24On inter-region teleport, only stand the avatar up if the QueryAccess call to...Justin Clark-Casey (justincc)1-7/+7
2012-05-24Now that the EntityTransferModule is per-region, fetch the event queue module...Justin Clark-Casey (justincc)1-18/+22
2012-05-24Fix issue where a dns resolution failure on the final destination might leave...Justin Clark-Casey (justincc)1-192/+200
2012-05-24Comment out accidentally left in log line that was printing out the control f...Justin Clark-Casey (justincc)1-3/+3
2012-05-24Make ISimulationScene.GetScene() used the more efficient region id for lookup...Justin Clark-Casey (justincc)2-8/+16
2012-05-24If an agent is still registered as 'in transit' by the source region, don't a...Justin Clark-Casey (justincc)6-193/+233
2012-05-23Environment Module - allows Environment settings for Viewer3 warning: include...PixelTomsen4-0/+301
2012-05-23Fix llGetSimulatorHostname to return configured hostnameBlueWall3-1/+7
2012-05-23minor: Change [OBJECT COMMANDS MODULE] log strings to [REGION COMMANDS MODULE...Justin Clark-Casey (justincc)1-6/+6
2012-05-23Add "show scene" command which lists stats for the currently selected console...Justin Clark-Casey (justincc)2-1/+161
2012-05-23refactor: Rename ConsoleTableRow and ConsoleTableColumn to ConsoleDisplayTabl...Justin Clark-Casey (justincc)1-6/+6
2012-05-23refactor: rename ConsoleTable -> ConsoleDisplayTable for clarityJustin Clark-Casey (justincc)1-1/+1
2012-05-23Fetch the dialog module reference in AttachmentsModule in RegionLoaded() not ...Justin Clark-Casey (justincc)1-1/+1
2012-05-23minor: Make log class names in InventoryAccessModule uniformJustin Clark-Casey (justincc)1-10/+10
2012-05-23Fix bug where an avatar that had an object they owned attached through llAtta...Justin Clark-Casey (justincc)7-166/+151
2012-05-21Setting 'in transit' on a local teleport as well as inter-region teleports.Justin Clark-Casey (justincc)1-0/+9
2012-05-21minor: extend commented out LinkInventoryItem log message for future useJustin Clark-Casey (justincc)1-5/+5
2012-05-21 also don't collide sculps or meshs if meshing is OFFUbitUmarov1-0/+2
2012-05-21 try to let avas climb higher steps. Will only work in some cases, may have b...UbitUmarov2-9/+75
2012-05-20 missing update script events callUbitUmarov1-1/+12
2012-05-20minor changesUbitUmarov3-32/+24
2012-05-19 fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable...UbitUmarov1-1/+1
2012-05-19 reduce useless waste of cpu. Make character collision events be done similia...UbitUmarov4-126/+148