| Commit message (Expand) | Author | Files | Lines |
2011-09-16 | minor: I was wrong about OffsetPosition - sometimes it genuinely does return ... | Justin Clark-Casey (justincc) | 1 | -0/+4 |
2011-09-16 | Remove setter from SP.OffsetPosition, since all sets should flow through SP.A... | Justin Clark-Casey (justincc) | 2 | -5/+23 |
2011-09-16 | Fix build errors on Windows by adding missing OpenSim.Services.Base reference | justincc | 1 | -1/+2 |
2011-09-16 | Reattaching a region was failing if the estate name had not changed (issue 50... | Kevin Houlihan | 2 | -1/+17 |
2011-09-16 | Pass any region scope through to the CreateUser() method | Justin Clark-Casey (justincc) | 1 | -2/+11 |
2011-09-16 | refactor: move estate owner setup code into separate method | Justin Clark-Casey (justincc) | 2 | -45/+52 |
2011-09-16 | Correctly create a freshly created estate owner's default items and avatar en... | Justin Clark-Casey (justincc) | 3 | -93/+65 |
2011-09-15 | Write code to create minimum necessary body parts/clothing and avatar entries... | Justin Clark-Casey (justincc) | 2 | -1/+2 |
2011-09-15 | refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle... | Justin Clark-Casey (justincc) | 8 | -43/+43 |
2011-09-15 | Only bother to create an inventory xfer file if there are any items in a prim... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2011-09-15 | Shuffle order of code in invnetory connector GetFolderContent() calls to avoi... | Justin Clark-Casey (justincc) | 3 | -13/+19 |
2011-09-15 | If a prim inventory becomes empty through deletion, send an empty xfer file n... | Justin Clark-Casey (justincc) | 1 | -20/+43 |
2011-09-14 | Fixed a movement regression - Kitto's jump code is no longer needed (plus it'... | Tom | 1 | -37/+9 |
2011-09-14 | Fix a rather stupid VS warning "The operation overflows at compile time in ch... | Tom | 1 | -3/+3 |
2011-09-14 | Merge fixes, and fix the build | Tom | 10 | -348/+178 |
2011-09-13 | Don't try and delete attachments for child agent close | Justin Clark-Casey (justincc) | 2 | -1/+34 |
2011-09-13 | Remove code from DetachSingleAttachmentToInv() that sets group changed on all... | Justin Clark-Casey (justincc) | 1 | -11/+0 |
2011-09-13 | remove redunant itemID and agentID arguments from UpdateKnownItem(). | Justin Clark-Casey (justincc) | 1 | -6/+4 |
2011-09-13 | Remove UpdateKnownItem() from IAttachmentsModule. | Justin Clark-Casey (justincc) | 2 | -10/+1 |
2011-09-13 | minor: remove redundant grp != null check from AM.UpdateKnownItem() | Justin Clark-Casey (justincc) | 1 | -36/+33 |
2011-09-13 | Stop attempts to rewear already worn items from removing and reattaching. | Justin Clark-Casey (justincc) | 4 | -44/+97 |
2011-09-13 | Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ... | Justin Clark-Casey (justincc) | 3 | -13/+47 |
2011-09-13 | stop the duplicate remove of the root part ids from the full part and local p... | Justin Clark-Casey (justincc) | 2 | -3/+1 |
2011-09-13 | extend TestGetSceneObjectByPartLocalId() to test state after scene object del... | Justin Clark-Casey (justincc) | 1 | -0/+6 |
2011-09-13 | In SG.AddSceneObject(), stop unnecessarily adding the root part to object ind... | Justin Clark-Casey (justincc) | 1 | -7/+5 |
2011-09-13 | Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via t... | Justin Clark-Casey (justincc) | 1 | -0/+27 |
2011-09-13 | improve TestAddSceneObject() to test a multi-part object rather than a single... | Justin Clark-Casey (justincc) | 1 | -11/+14 |
2011-09-13 | In an object return message, send a null-terminated empty string in binary bu... | Justin Clark-Casey (justincc) | 1 | -1/+3 |
2011-09-12 | eliminate redundant SP.m_regionInfo since it always has the scene. | Justin Clark-Casey (justincc) | 1 | -8/+6 |
2011-09-12 | remove the unused SP.initializeScenePresence() | Justin Clark-Casey (justincc) | 1 | -23/+2 |
2011-09-12 | stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is... | Justin Clark-Casey (justincc) | 3 | -10/+7 |
2011-09-12 | minor: if the script engine fails to find a prim for a script, also print out... | Justin Clark-Casey (justincc) | 2 | -1/+5 |
2011-09-12 | comment out some recent terrain texture logging | Justin Clark-Casey (justincc) | 2 | -5/+5 |
2011-09-12 | Start locking entire add/remove operations on an IScenePresence.AttachmentsSy... | Justin Clark-Casey (justincc) | 4 | -175/+228 |
2011-09-12 | When creating an OAR, optionally exclude objects according to their permissions | Oren Hurvitz | 5 | -44/+216 |
2011-09-12 | minor: put <remarks> tags around some method doc | Justin Clark-Casey (justincc) | 1 | -5/+6 |
2011-09-10 | lock attachments when enumerating through them in ScenePresence.CopyTo(). | Justin Clark-Casey (justincc) | 1 | -20/+24 |
2011-09-10 | Add extra log information when attachments fail validation | Justin Clark-Casey (justincc) | 2 | -6/+20 |
2011-09-10 | reinstate the validation logging on teleport. A 'fail' of validation still d... | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2011-09-10 | Stop the UserManagementModule logging every user it adds for now | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2011-09-09 | Delay loading scripts until the scene has finished loading | Oren Hurvitz | 4 | -2/+32 |
2011-09-09 | llSetPrimitiveParams Prim type params precision errors | Micheil Merlin | 2 | -44/+90 |
2011-09-09 | Comment out the part of the load oar code that zeroes out prim sit target ori... | Justin Clark-Casey (justincc) | 2 | -2/+8 |
2011-09-09 | Use a copy of the inventory items list to register users in the thread starte... | Justin Clark-Casey (justincc) | 2 | -2/+8 |
2011-09-09 | Save the default terrain texture UUIDs for a new region instead of leaving th... | Justin Clark-Casey (justincc) | 2 | -1/+41 |
2011-09-08 | Fix test failure. Oversight in setting up the tests themselves. | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2011-09-08 | Centralize module setup for NPC tests. | Justin Clark-Casey (justincc) | 1 | -41/+21 |
2011-09-08 | Remember to set and unset the fire and forget method at the top of the attach... | Justin Clark-Casey (justincc) | 2 | -5/+17 |
2011-09-08 | Use scene presence agent id for rezzed object ownership rather than item owner. | Justin Clark-Casey (justincc) | 2 | -7/+89 |
2011-09-07 | When invoking any of the OSSL teleport functions, do it on a separate thread ... | Justin Clark-Casey (justincc) | 1 | -6/+13 |