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2017-01-11change GenerateClientFlags(...) to work with a scenepresence; make use of ↵UbitUmarov3-19/+53
the new IsGod to check its God rights; remove the non standard estate manager right to move other ppl prims i added on last commits; coment out a test method i added sometime ago
2017-01-10remove obsolete PrimFlags.ObjectYouOfficer; rearrange ↵UbitUmarov2-62/+52
GenerateClientFlags(...) with changes: allow estatemanager to move other ppl objects to help solve placement disputes; exclude attachments on that and from same group members
2017-01-08try to improve option automatic_gods processingUbitUmarov1-9/+11
2017-01-08restore argument name material_bitsUbitUmarov2-3/+3
2017-01-08mantis 8117: fix llSetPhysicsMaterial, using proper LSL_float typeUbitUmarov3-6/+6
2017-01-07Revert "Allow OSSL scripts to softfail"Melanie Thielker2-23/+20
This reverts commit e5244fe70830d6c9ece23d26039d5cbabe9ce9ff. Conflicts: OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2017-01-07Fix a compile issue and reintroduce the "GOD" script optionMelanie Thielker2-23/+32
2017-01-07Allow OSSL scripts to softfailMelanie Thielker2-1/+4
2017-01-07rename OSSL enable option GOD as ACTIVE_GOD so its use is more clearUbitUmarov1-2/+2
2017-01-07change OSSL enable option GOD to use IsGod, so it means a active god, as my ↵UbitUmarov1-6/+9
original idea
2017-01-07use new IsGod on CheckAndAdjustLandingPoint_SL so it can be by current ↵UbitUmarov1-1/+1
viewer god, acording to config
2017-01-07Correct casing on isGod and isViewerUIGodMelanie Thielker10-51/+51
2017-01-07Change improperly named isNPC to be IsNPC as a property should be uppercaseMelanie Thielker10-25/+25
2017-01-07ignore teleport flag GodLike. Perform checks acording to agent staticUbitUmarov1-5/+7
local or grid rights
2017-01-07missing changed fileUbitUmarov1-4/+4
2017-01-07rename same more variables to make their meaning more clearUbitUmarov2-5/+5
2017-01-07replace godlevel compares by the new faster bool isViewerUIGodUbitUmarov8-13/+13
2017-01-07rename same variables to make their meaning more clearUbitUmarov2-57/+56
2017-01-07update permissions module with the new optionsUbitUmarov1-13/+24
2017-01-07prevent gods kick wars using the new god level variableUbitUmarov1-4/+4
2017-01-07more changes to god level control. Not that this is work in progress, for ↵UbitUmarov2-224/+234
now it still works mainly as with option implicit_gods = true. speed up some regions child updates, some cleanup
2017-01-07try to work around some broken viewers math on handlesUbitUmarov1-4/+9
2017-01-07coment out a flodding debug messageUbitUmarov1-2/+2
2017-01-07Fix custom dialogs working when bin/ is read-onlyMelanie Thielker1-1/+1
2017-01-07Fix grid godsMelanie Thielker1-0/+1
2017-01-07Squelch noisy debug message that happens on every single rezMelanie Thielker1-1/+1
2017-01-07During login cancel, don't error out here on a null client.Melanie Thielker1-0/+3
2017-01-07Squelch red ink for login cancel by the user during circuit setupMelanie Thielker2-3/+22
2017-01-07Remove a red ink error on shutdown. Harmless message since shutting down anywayMelanie Thielker1-1/+7
2017-01-07Queue all events for a script that is waiting to compileMelanie Thielker1-13/+56
This fixes CHANGED_OWNER the right way. It also vastly improves link message handling during object rez, which was iffy before. Now no messages are lost anymore.
2017-01-06Fix a slew of event like CHANGED_OWNER, attach() etc not working.Melanie Thielker1-1/+8
Optimization can ba taken too far. Compile scripts synchronously for interactive rezzing because otherwise all events relating to rezzing/ wearing are lost.
2017-01-06Fix an artefact introduced by git's revert merging logicMelanie Thielker1-9/+6
2017-01-06add a missing god_date transmitionUbitUmarov1-2/+6
2017-01-06Fix the long-standing bug that object permissions set in inventory were lostMelanie Thielker3-10/+21
NOTE: Items rezzed by users using 0.8 or older will still exhibit broken behaviour. Until 0.8 becomes end of life, this fix will not produce dependable results on grids with mixed versions. Grids based on 0.9 will now work properly.
2017-01-06Remove parcel_owner_is_god option. It is conceptually wrong and withUbitUmarov2-17/+2
limited use. Relevant parcel owners can just be made estate managers with better regions management logic
2017-01-06Remove more calls to that horrible functionMelanie Thielker1-10/+0
2017-01-06Fix errors introduced by incomplete understanding of what folded perms areMelanie Thielker4-35/+40
2017-01-06restore parcels avatars visibility god level change correct handling; try ↵UbitUmarov2-24/+28
to reduced the increased change of user error on config options setting
2017-01-06fix/simplify validation of god_data update fieldUbitUmarov1-2/+3
2017-01-06fix typoUbitUmarov1-9/+7
2017-01-06Fix the mixed gods issue in all placesMelanie Thielker1-6/+13
2017-01-06Handle the case where grid gods and local gods should coexitMelanie Thielker1-0/+9
Thou shalt have no other gods beside me, your one and true god.
2017-01-06take sync viewer out on make rootUbitUmarov1-1/+2
2017-01-06Sync viewer on make rootMelanie Thielker2-1/+2
2017-01-06Send GodLevel to viewers on loginMelanie Thielker2-1/+3
2017-01-06UserLevel must have a trusted sourceMelanie Thielker1-4/+0
2017-01-06Restructure god level and permissionsMelanie Thielker19-141/+69
Create a class GodController which controls all aspects of god level, viewer modes and user levels at ScenePresence level.
2017-01-05Add GodController classMelanie Thielker1-0/+231
2017-01-05inform viewers of current godlevel; put back a small delay on teleport ↵UbitUmarov1-11/+34
arrivel to give time to viewers to sync
2017-01-05allow initial automatic level to be changed by request. Since viewers still ↵UbitUmarov1-6/+6
dont get real level, one will need to ask for god level then disable it to syncronize the viewer with real level.