Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2013-01-08 | also update m_lastSize in SendAvatarDataToAllAgents so more paths update | UbitUmarov | 1 | -0/+2 | |
it | |||||
2013-01-08 | Remove now superfluous update of m_lastSize | Melanie | 1 | -3/+0 | |
2013-01-08 | Prevent avatar data from being sent during login when it's not valid and | Melanie | 2 | -2/+6 | |
crashes login on some viewers. | |||||
2013-01-08 | Revert "Remove sending AvatarData because this also happens on login, where ↵ | Melanie | 1 | -1/+9 | |
it chokes" This reverts commit d1fa650c3f16ee74cd39d9258c5ef7aa4869ca03. | |||||
2013-01-08 | Remove sending AvatarData because this also happens on login, where it chokes | Melanie | 1 | -9/+1 | |
Firestorm, Singularity and other viewers with the new appearance pipeline. | |||||
2013-01-08 | put back position and rot change check before sending releasing plane constrain | UbitUmarov | 1 | -4/+7 | |
2013-01-08 | reduce sampling of camera raycasts to previus value | UbitUmarov | 1 | -23/+26 | |
2013-01-08 | * DAnger, TEST * change camera plane collision detection. Still bounces on | UbitUmarov | 2 | -61/+88 | |
* prim edges due to camera lag | |||||
2013-01-07 | also exclude land | UbitUmarov | 1 | -3/+3 | |
2013-01-07 | exclude avatars from unfiltered RaycastWorld | UbitUmarov | 1 | -3/+3 | |
2013-01-07 | in raycast for camera exclude self detection | UbitUmarov | 1 | -3/+2 | |
2013-01-06 | don't try to read geom positions outside main ode thread :( | UbitUmarov | 1 | -10/+11 | |
2013-01-03 | bug fix, cleanup... | UbitUmarov | 3 | -38/+34 | |
2013-01-03 | check land permitions on sit target for unscripted sits | UbitUmarov | 2 | -0/+30 | |
2013-01-03 | make ResetMoveToTarget cancel any 'force' waiting to be applied to avatar | UbitUmarov | 1 | -7/+2 | |
( by the odd use of Velocity) | |||||
2013-01-03 | cancel MoveToTarget (viewer 'go here") on sits | UbitUmarov | 1 | -2/+22 | |
2013-01-02 | i try to fix avatar orientation in some cases.. | UbitUmarov | 1 | -2/+2 | |
2013-01-02 | add a lock to CollisionEventsThisFrame | UbitUmarov | 1 | -20/+29 | |
2013-01-02 | *TEST* avatar unscripted sit. Some guessing/automation | UbitUmarov | 6 | -332/+805 | |
2012-12-31 | * Fixed a bug that replayed old cached appearance when changing outfits | teravus | 2 | -46/+111 | |
* Added suser(bad client) DOS protection by limiting the max cacheitems to the maximum sane amount. * Prevents potential numerous loops from running amok and index errors if the client purposely provides bad cache info. * If the XBakes service wasn't running, the SetAvatarAppearance routine would crash when contacting the XBakes service even though it was in a Try/Catch for the appropriate error type. It only properly error handles with the type Exception :(. (commented on that because it's unusual) | |||||
2012-12-29 | * This finishes the implementation of AgentCachedTexture. Requires the ↵ | teravus | 4 | -28/+233 | |
XBakes Module and service for full functionality. Previous no-cache functionality works without the service and module. In some ways, I would have been happier not putting an AssetBase in WearableCacheItem.. but turns out it was probably unavoidable. No additional locks, yay. | |||||
2012-12-21 | * Partial Commit for Avatar Appearance to include the functionality of ↵ | teravus | 7 | -30/+71 | |
Cached Bakes. | |||||
2012-12-19 | * Send an Unsolicited AgentDataUpdate packet upon Root Agent Status to ↵ | teravus | 1 | -0/+20 | |
synchronize with Agni. | |||||
2012-12-19 | Add the interfaces for the new Avination baked texture cache service | Melanie | 1 | -0/+19 | |
2012-12-18 | Fix locking for good | Melanie | 1 | -3/+3 | |
2012-12-18 | missing file | UbitUmarov | 1 | -4/+3 | |
2012-12-18 | fix | UbitUmarov | 3 | -8/+27 | |
2012-12-17 | some clean up/fix | UbitUmarov | 2 | -48/+47 | |
2012-12-17 | *TESTP unscripted sit: missing files | UbitUmarov | 2 | -0/+6 | |
2012-12-17 | * TEST * unscripted sit | UbitUmarov | 3 | -176/+244 | |
2012-12-16 | Fix locking objects | Melanie | 1 | -1/+3 | |
2012-12-15 | * Fix for Prim Locking. Prior to the merge, it was just a clone of the ↵ | teravus | 1 | -4/+4 | |
root part to each of the child parts. | |||||
2012-12-14 | Prevent a failed user relogi from throwing exceptions in poll services | Melanie | 2 | -2/+2 | |
2012-12-13 | right fix this time ?? | UbitUmarov | 1 | -1/+1 | |
2012-12-13 | fix the 'fix' | UbitUmarov | 1 | -2/+2 | |
2012-12-13 | fix coment out code not in use | UbitUmarov | 1 | -2/+2 | |
2012-12-13 | FIX small avatars movement on terrain. (avatar appearance getting even | UbitUmarov | 2 | -5/+39 | |
more messy) | |||||
2012-12-13 | add a Check method to flotsamAssetCache, so to check if a asset is in | UbitUmarov | 6 | -20/+150 | |
cache without actually loading it. Make use limited use of it in avatarfactory textures check. Also on llclientview HandleAgentTextureCached that now should work. Other asset cache modules for now will return false, so are broken. baked textures logic still unchanged. *UNTESTED* | |||||
2012-12-11 | make ubitODE ignore X and Y rotation components on avatar rotations | UbitUmarov | 1 | -14/+37 | |
2012-12-11 | changes on the fast speed avatars collider, collisions from above, etc | UbitUmarov | 1 | -62/+64 | |
2012-12-11 | fix let other phys plugins work.. broken when added feetOffset | UbitUmarov | 3 | -13/+8 | |
2012-12-11 | missing files remove some warnings... | UbitUmarov | 3 | -4/+3 | |
2012-12-11 | missing file | UbitUmarov | 1 | -0/+9 | |
2012-12-11 | a few more changes on avatar collider | UbitUmarov | 2 | -299/+363 | |
2012-12-10 | typo fix | UbitUmarov | 1 | -2/+3 | |
2012-12-09 | add velocityinterpolator packets handling but actually do nothing, since | UbitUmarov | 1 | -1/+27 | |
they don't do what i was looking for. | |||||
2012-12-08 | * This is a better way to do the last commit. | teravus | 1 | -30/+33 | |
2012-12-07 | * Should promote faster self appearance. | teravus | 1 | -19/+33 | |
2012-12-07 | add some default size setting and checks | UbitUmarov | 1 | -1/+2 | |
2012-12-07 | revert the use of avatar skeleton and use avatar size provided by viewers, | UbitUmarov | 4 | -12/+28 | |
since at least for now seems good enought |