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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-06-08
Make llTeleportAgent conform to Magnum SL Server and add llTeleportAgentGloba...
Melanie
3
-5
/
+73
2012-06-08
Fix a corner case where checking for region corssing may cross an avatar back if
Melanie
1
-2
/
+7
2012-06-08
Revert "Add a frame based watchdog function to keyframed motion"
Melanie
1
-20
/
+0
2012-06-08
*UNTESTED* fix PRIM_LINK_TARGET. Make it work on avatars, set any pending pos...
UbitUmarov
1
-7
/
+37
2012-06-08
*UNTESTED* let SetPrimParams for avatars parse even unsupported parameters so...
UbitUmarov
1
-2
/
+84
2012-06-08
*UNTESTED* added PRIM_POS_LOCAL and PRIM_ROT_LOCAL in SetPrimParams for avata...
UbitUmarov
1
-6
/
+46
2012-06-08
Add a frame based watchdog function to keyframed motion
Melanie
1
-0
/
+20
2012-06-08
Cut off collision sounds with avatar at 3.2. This makes most walkig collisions
Melanie
1
-1
/
+1
2012-06-07
Further limit the amount of avatar collisions that will actually trigger
Melanie
1
-2
/
+4
2012-06-07
Add the ability to query the MYSQL databse for a list of the stored prim UUIDs
Melanie
2
-0
/
+3
2012-06-07
Implement playing of the real collision sounds, change scaling for avatar
Melanie
1
-133
/
+57
2012-06-07
Fix not sending TransferInfo when an asset is not found. This clogs
Melanie
1
-4
/
+29
2012-06-07
Make not_at_target stop when the target is reached even if the script
Melanie
1
-1
/
+2
2012-06-07
Typo correction
Melanie
1
-1
/
+1
2012-06-07
Disable default collision sounds until they can be uploaded, but enable custo...
Melanie
1
-55
/
+56
2012-06-07
Set collision sound type so custom sound types are recognized
Melanie
1
-0
/
+2
2012-06-07
Make the "delay restart" button delay restart for 1 hour rather than aborting
Melanie
3
-31
/
+61
2012-06-07
Make timed bans / timed passes work as expected. Prevent transmission of media
Melanie
2
-2
/
+34
2012-06-07
Prevent a null ref when getting the velocity of an avatar during login or
Melanie
1
-2
/
+3
2012-06-05
fix the real cause of double velocity
UbitUmarov
1
-1
/
+0
2012-06-05
revert last bad commit but fix recoil direction
UbitUmarov
1
-4
/
+4
2012-06-05
Stop llRezAtRoot() from applying velocity setting impulse in World.RezObject...
UbitUmarov
1
-2
/
+3
2012-06-05
Fix land collisions to work like SL.
Melanie
1
-6
/
+16
2012-06-04
Actually trigger land collisions in the root even when a child collides
Melanie
1
-1
/
+1
2012-06-04
fix addforce/impulse.
UbitUmarov
1
-3
/
+3
2012-06-04
Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi...
Melanie
5
-9
/
+27
2012-06-01
Fix LSL animation state reporting and animation state transitions on crossing
Melanie
2
-8
/
+34
2012-06-01
Remove the kill record. Core has removed it long ago and it really does more ...
Melanie
1
-19
/
+19
2012-05-30
ubitode prim: if makebody() is called already having a body, do a full destru...
UbitUmarov
1
-3
/
+4
2012-05-30
Guard setting the building flag
Melanie
1
-0
/
+4
2012-05-30
Whitespace fix
Melanie
1
-1
/
+1
2012-05-30
Prevent multiple requests to go physical from reaching the physics plugin
Melanie
1
-0
/
+4
2012-05-30
Fix the log standing attach-from-world bug.
Melanie
2
-42
/
+59
2012-05-29
fix physics not reporting collisions only with terrain
UbitUmarov
1
-0
/
+1
2012-05-29
Add advanced collision processing into ScenePresence
Melanie
1
-162
/
+162
2012-05-29
Fix collision filtering
Melanie
1
-10
/
+10
2012-05-28
fix avatars collisions on sim crossings and other few cases where freemove()...
UbitUmarov
1
-2
/
+1
2012-05-28
a bit cleaner code (?) on sculpts/meshs meshing checking
UbitUmarov
1
-7
/
+6
2012-05-28
let meshs work indenpendently of mesh_sculpted_prim config option
UbitUmarov
1
-29
/
+25
2012-05-28
disable collision sounds for now
UbitUmarov
1
-2
/
+8
2012-05-28
revert making sculpts phanton if sculpt meshing option is off
UbitUmarov
1
-2
/
+0
2012-05-28
Place the return back into collision sounds.
Melanie
1
-0
/
+4
2012-05-28
Modify SceneManeger to use a DoubleDictionary and work without locks.
Melanie
1
-176
/
+90
2012-05-27
Let OOB information usable outside ubitode
UbitUmarov
3
-29
/
+33
2012-05-21
also don't collide sculps or meshs if meshing is OFF
UbitUmarov
1
-0
/
+2
2012-05-21
try to let avas climb higher steps. Will only work in some cases, may have b...
UbitUmarov
2
-9
/
+75
2012-05-20
missing update script events call
UbitUmarov
1
-1
/
+12
2012-05-20
minor changes
UbitUmarov
3
-32
/
+24
2012-05-19
fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable...
UbitUmarov
1
-1
/
+1
2012-05-19
reduce useless waste of cpu. Make character collision events be done similia...
UbitUmarov
4
-126
/
+148
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