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2014-09-05 do not send objectproprieties on sop.SetGroup(). I many cases this willUbitUmarov1-2/+2
2014-09-05 near region check on tp needs to be a full current view check.UbitUmarov1-6/+6
2014-09-02 reduce MIN_CALLBACK_MS guard time. A value too high introduces a extraUbitUmarov1-1/+1
2014-09-02void time change between gettime callsUbitUmarov1-4/+3
2014-09-02*needs testing, not that good* change throttles math using floats and notUbitUmarov4-125/+112
2014-08-29make use of it in GetMeshModule, and meshs are Assets not Task itens,UbitUmarov1-43/+4
2014-08-29 add method to get a category throttle rateUbitUmarov4-38/+47
2014-08-29 reduce burstUbitUmarov1-1/+1
2014-08-29 replace the tick() by a limit on the maximum number of tokens that can beUbitUmarov2-15/+39
2014-08-29 disable first dripUbitUmarov1-1/+1
2014-08-28try to reduce insane high data rate udp bursts. This needs testing on aUbitUmarov2-1/+11
2014-08-28remove misplaced commentUbitUmarov1-1/+0
2014-08-28try to make sense of throttle rate limitsUbitUmarov2-4/+15
2014-08-28 add some functions for estimation of number of bytes that can be send in a c...UbitUmarov2-0/+13
2014-08-28 send all presences terseupdates in same batchUbitUmarov1-3/+3
2014-08-28 if we send wearables with ThrottleOutPacketType.HighPriority, then weUbitUmarov2-125/+18
2014-08-28 try to make child presence know its root region. Incomplete, some paths dont...UbitUmarov2-43/+15
2014-08-27 dont create a cadu that is not used. Add a root region global positionUbitUmarov1-9/+27
2014-08-27dont mess throotles values sent to child presences. Some cleanupUbitUmarov1-53/+38
2014-08-27 enqueue also if m_nextPackets[category] is not null. This is really theUbitUmarov1-4/+8
2014-08-27 bug fix. Was not deleting attachments if on public parcelUbitUmarov1-2/+6
2014-08-27 on TPs to nearby regions, only send kills if needed by parcel privacyUbitUmarov2-13/+37
2014-08-26 dont append acks to a resend packetUbitUmarov1-1/+1
2014-08-26still testingUbitUmarov1-28/+28
2014-08-26 even less kills on tpsUbitUmarov1-1/+2
2014-08-25*test* back to no sog kills, little retouch on attachment updates,UbitUmarov2-5/+5
2014-08-25*test* cleanup the bugs nestUbitUmarov1-6/+8
2014-08-25change enconding of attachment updates NameValue and State fieldsUbitUmarov1-0/+19
2014-08-25back to just killsUbitUmarov1-1/+0
2014-08-25*test* send kills and hackUbitUmarov1-0/+3
2014-08-24 put back the kills on tp where they belongUbitUmarov1-6/+1
2014-08-24*test* move sending kills to before sending the update, this breaks tpUbitUmarov1-1/+4
2014-08-24clean sendKill a bit, remove a IsChild that is set too early in a callingUbitUmarov2-24/+17
2014-08-23send avatar kills after attachments, send otherattachments before rest ofUbitUmarov1-3/+4
2014-08-23 on updates, send rotations using livomv Quaternion.toBytes() againUbitUmarov1-4/+2
2014-08-23Remove entities from updates queues on kill. Do it sync so enqueues afterUbitUmarov1-0/+6
2014-08-23Add an admin message to refesh a region's map tile. Will be used to periodicallyMelanie Thielker2-2/+44
2014-08-23Change the map tile system to be multi-grid hosting compatibleMelanie Thielker1-1/+1
2014-08-23Change the map tile system to be multi-grid hosting compatibleMelanie Thielker1-1/+1
2014-08-23 back to sending attachment sog kills in place of the hack. This is theUbitUmarov1-5/+8
2014-08-22sop SendFullUpdate() goes by presence if it is a attachmentUbitUmarov2-8/+39
2014-08-22some cleanup ( well or not )UbitUmarov5-81/+234
2014-08-22revert the kills, they seem even worseUbitUmarov1-8/+3
2014-08-22silly...UbitUmarov1-2/+2
2014-08-21 replace hack by sog kills on tp outUbitUmarov1-1/+15
2014-08-21 make the hack more extensive. Forbid sog/sop updates if Intransit butUbitUmarov1-8/+13
2014-08-21 replace AgentHasMovedAway + KillEntity by a hacked version on teleportsUbitUmarov2-5/+17
2014-08-21some cleanup..UbitUmarov1-174/+146
2014-08-21...UbitUmarov1-2/+3
2014-08-21variations..UbitUmarov1-195/+48