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2010-11-08Prevent temp-on-rez prims from being persistedMelanie1-0/+3
2010-11-08Reinstate a lost fixMelanie1-2/+1
2010-11-08Fix merge artefactsMelanie1-14/+19
2010-11-08Prevent plants from being treated like dropped attachments and removedMelanie1-2/+1
2010-11-08Call the cleanup after saving attachment states, so that the attachmentsMelanie1-1/+3
2010-11-08Call the Cleanup when an agent logs out, when an agent leaves and justMelanie1-0/+3
2010-11-08Call attachment cleanup when an agent crosses outMelanie Thielker1-0/+2
2010-11-08Add a method to delete left over / dropped attachmentsMelanie Thielker1-0/+32
2010-11-08Detach attachments displaced by other attachmentsMelanie1-4/+8
2010-11-07Decrease min search length to 2 chars for map search.Melanie1-2/+2
2010-11-05Fix the inventory transfer module to not cause duplicated text IMsMelanie1-3/+6
2010-11-05Fix merge artefactsMelanie2-59/+22
2010-11-05Fix playing sound from HUDsMelanie2-2/+17
2010-11-05Fix attached sounds from HUDs erroneously being delivered to other avatarsMelanie1-0/+19
2010-11-05Revert "Spin the AddNewClient process off into a new thread to avoid locking ...Melanie1-24/+1
2010-11-05Revert "Fix for hanging on "Connecting to region".. caused by packets being p...Melanie5-75/+63
2010-11-04Fix child prims returning after being unlinked and deleted where the root isMelanie1-0/+5
2010-11-04Fix avatar to avatar inventory gives across serversMelanie1-8/+50
2010-11-04Fix creation of a duplicate physics actor on chained drag-copy operations,Melanie1-17/+0
2010-11-03Fix playing sound from HUDsMelanie2-10/+16
2010-11-03Add lsClearWindlightScene() to the lightshare module to remove WL settingsMelanie5-0/+24
2010-11-03When LightShare is enabled, the standard day cycle is bypassed and replaced byMelanie2-1/+3
2010-11-03Actually calculate the height before setting it, this isn't done automaticallyMelanie1-1/+7
2010-11-03Trying to prevent a wrong physical actor sizeMelanie1-0/+3
2010-11-02Fix avatar height managementMelanie1-24/+11
2010-11-02Fix sitting and standing upMelanie1-5/+14
2010-11-02Old deserialization can't deal with commas in flag fields. Making use of -ver...Diva Canto4-21/+30
2010-11-02Thanks Snoopy for a patch that addresses Mantis #0005165: osSetDynamicTexture...dahlia1-32/+32
2010-10-31Removed a couple of very verbose debug messages.Diva Canto1-2/+2
2010-10-30Move physics actor creation to after SetHeight to try and preventMelanie1-11/+11
2010-10-30Fix logins and avatar appearance. Contains a Migration. May contain nuts.Melanie2-5/+11
2010-10-30* AbsolutePosition.Get{} returns incorrect result for child prim so switch to...Teravus Ovares (Dan Olivares)1-1/+1
2010-10-30minor: remove some old commented out codeJustin Clark-Casey (justincc)1-22/+0
2010-10-30Set async_packet_handling = true by defaultJustin Clark-Casey (justincc)1-1/+1
2010-10-30Change level of some logging messages, turning some info into arguably more a...Justin Clark-Casey (justincc)1-5/+6
2010-10-30READ CAREFULLY!!! This is a BROKEN commit. It is UNTESTED and INCOMPLETE.Melanie2-16/+20
2010-10-29tweak a few more scene presence logging messages for consistencyJustin Clark-Casey (justincc)1-3/+3
2010-10-29Rationalize the logging messages from the merged appearance branch, commentin...Justin Clark-Casey (justincc)2-34/+23
2010-10-29add timing report to CompleteScenePresence for diagnostic purposesJustin Clark-Casey (justincc)1-1/+8
2010-10-29for now, comment out some older or redundant log debug lines to make diagnost...Justin Clark-Casey (justincc)3-5/+5
2010-10-29Add number of ms it takes to complete UseCircuitCode packet handling to log f...Justin Clark-Casey (justincc)1-2/+8
2010-10-29Clean up some cruft from the last commit. Re-add the initial updateMaster ScienceSim2-2/+41
2010-10-29Bunch of fixes that reduce the number of times appearanceMaster ScienceSim4-63/+115
2010-10-29Revert "Preliminary work on appearance layers. No user functionality yet."Melanie1-8/+3
2010-10-29Fix a LSL issue and a prim naming issueMelanie2-7/+16
2010-10-29Revert "Preliminary work on appearance layers. No user functionality yet."Melanie2-16/+7
2010-10-29Preliminary work on appearance layers. No user functionality yet.Melanie1-3/+8
2010-10-29Preliminary work on appearance layers. No user functionality yet.Melanie2-7/+16
2010-10-29Preliminary work on appearance layers. No user functionality yet.Melanie2-7/+16
2010-10-28Configuration of persistent baked textures and save/send delays.Master ScienceSim1-4/+14