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2010-05-20* Made PriorityQueue non-generic so it natively understands EntityUpdate structsJohn Hurliman1-38/+32
* Replaced the per-avatar seen update tracking with update flag combining, to avoid overwriting full updates with terse updates
2010-05-21Ensure that the first update sent out for any given prim is a full updateMelanie Thielker1-0/+11
2010-05-21Ensure that the first update sent out for any given prim is a full updateMelanie Thielker1-0/+11
2010-05-21Refactor scene presence list for lockless iteration. Lock contention will ↵Melanie1-82/+49
now only be for simultaneous add/removes of scene presences from the scene.
2010-05-21Change the way the object perms are propagated to attempt to salvageMelanie1-21/+23
some older content
2010-05-20Removed sessionID from GridUserservice again. Removed parcel crossing ↵Diva Canto3-13/+5
detection from Robust connector. Fixed Simian to continue to send those location updates upon parcel crossing, without changing the interface.
2010-05-20* Don't send texture data for prims in ImprovedTerseObjectUpdate packets ↵unknown1-1/+5
unless we were asked to
2010-05-20* Added sessionID to IGridUserService.SetLastPosition(), as some connectors ↵unknown3-6/+6
will want to track position against sessionID instead of userID * Updated SimianPresenceServiceConnector to use the new LoggedOut/SetHome/etc methods and only update session position on parcel crossing
2010-05-19Initialise m_initialSitTarget to ZERO_VACTOR for safety's sake as per convo ↵Tom Grimshaw1-1/+1
with kitto
2010-05-19Fix a nullref issue in SitAltitudeCallbackTom Grimshaw1-6/+9
2010-05-19Fix a nullref issue in SitAltitudeCallbackTom Grimshaw1-50/+53
2010-05-19Fix a null reference issue in cmGetAvatarList()Tom Grimshaw1-1/+1
2010-05-19Fix a null reference issue in cmGetAvatarList()Tom Grimshaw1-1/+1
2010-05-18Don't send kill packets to child agents as we close themTom Grimshaw1-2/+2
2010-05-18Fix to the scenario where we send an agent to a neighbouring sim (via ↵Tom Grimshaw5-6/+59
teleport), then tell our neighbours to close the agents.. thereby disconnecting the user. Added a new CloseChildAgent method in lieu of CloseAgent. This has been a long standing problem - with any luck this will cure it.
2010-05-18Missed a nullref in the previous commitTom Grimshaw1-0/+2
2010-05-18Fix for hanging on "Connecting to region".. caused by packets being ↵Tom Grimshaw5-54/+97
processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready.
2010-05-18Prevent an "index out of range" error on loginMelanie Thielker1-2/+5
2010-05-17Following on from the last commit, the stop/disconnect packet should NOT be ↵Tom Grimshaw1-1/+1
sent when the user logs out. This eliminates the annoying "crash on log out" bug, and allows the client to commit important information at the last moment (attachment data!)
2010-05-17Provide interface to prevent the client close function from sending the stop ↵Tom Grimshaw4-3/+30
packet
2010-05-17When killing a zombie session, don't send the stop packet since it often has ↵Tom Grimshaw5-4/+31
the effect of killing a newly connected client.
2010-05-16Fixes mantis #4622.Diva Canto1-23/+14
2010-05-16* Revert last commit for now at Melanie_T's request.Teravus Ovares (Dan Olivares)1-1/+2
* Additional ways of configuring opensim break with this
2010-05-15* Add User Friendly Configuration File Exists check. If OpenSim.ini and ↵Teravus Ovares (Dan Olivares)1-1/+115
either StandaloneCommon.ini or GridCommon.ini don't exist in various casings then offer to copy the files for the user while warning them that they're missing out if they don't read the files.
2010-05-15Finalized the client's TCP IP address verification process for HG1.5.Diva Canto4-25/+78
2010-05-15Refactor scene presence list for lockless iteration. Lock contention will ↵Dan Lake1-61/+53
now only be for simultaneous add/removes of scene presences from the scene.
2010-05-15Address symptom of Mantis 4588 (though not the cause) by moving the avatar ↵Justin Clark-Casey (justincc)1-2/+3
dereference inside the exception catch
2010-05-14Apply patch from http://opensimulator.org/mantis/bug_view_page.php?bug_id=4671Justin Clark-Casey1-0/+4
Fixes a bug where the viewer didn't recieve the uuid of a chat broadcasting object Thanks crystalsgalicia!
2010-05-13Implements three new OSSL functions for parcel management: osParcelJoin ↵OpenSim Master7-0/+140
joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed.
2010-05-12Minor tweak in ProcessEntityUpdates (mostly just confirming the git push is ↵unknown1-5/+4
working)
2010-05-12* Initial commit of the slimupdates2 rewrite. This pass maintains the ↵unknown7-412/+360
original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates
2010-05-12Kill some locks that have crept into SOGTom Grimshaw1-2/+12
2010-05-12Optimise the heavily used GetScenePresences; eliminate the array->list ↵Tom Grimshaw1-8/+48
conversion on every call and transition from hard locks to ReaderWriter locks.
2010-05-12Don't convert UUID -> ToString for every friend (Minor optimisation based on ↵Tom Grimshaw1-1/+2
profiler feedback)
2010-05-11Spin the AddNewClient process off into a new thread to avoid locking up the ↵Tom Grimshaw1-1/+2
LLUDPServer (and therefore the entire scene)
2010-05-10Fix another ReaderWriterLockSlim issueTom Grimshaw1-1/+1
2010-05-10Fix overlooked readLock which was left openTom Grimshaw1-1/+2
2010-05-10Correct an odd merge anomalyTom Grimshaw1-1/+1
2010-05-10Greatly improve login time for users with large friends lists by requesting ↵Tom Grimshaw1-6/+39
all unknown UUID's in one go rather than individually
2010-05-10Return agents when angle is PIMelanie1-0/+4
Fixes Mantis #4703
2010-05-10Fix a null ref on region crossingMelanie1-1/+4
2010-05-09* Fixed spamming the assets table with map tiles. The tile image ID is now ↵Diva Canto6-22/+25
stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found.
2010-05-08* Added missing loggout notification to home grid upon agents logging out in ↵Diva Canto1-0/+8
foreign grids. * Added missing config in StandaloneHypergrid.ini
2010-05-08More cleaning on presence. Friends online/offline works again.Diva Canto4-99/+92
2010-05-07Fixed Presence unit test. Removed unnecessary packing/unpacking of obsolete ↵Diva Canto1-3/+1
fields.
2010-05-07These files are part of the GridUserService write-up.Diva Canto2-0/+269
2010-05-07GridUserService in place. Replaces the contrived concept of storing user's ↵Diva Canto12-3156/+3204
home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. BTW, the Meshing files want to be committed too -- EOFs.
2010-05-07Fix Mouse+WASD makes Av rise; Fix PREJUMP.Kitto Flora4-28/+40
2010-05-06improve handling of undersize sculpt texturesdahlia1-4/+11
2010-05-06corrections for face numbering and uv mapping, mostly for spheres - sync ↵dahlia1-2201/+2284
with PrimMesher r56