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2013-01-11BulletSim: fix the 'No recognised physics mesh found ...' error spew by remem...Robert Adams1-1/+1
2013-01-11make sure keyframe rotations are normalizedUbitUmarov1-1/+3
2013-01-11 go back bypassing sog updates control (test)UbitUmarov1-12/+12
2013-01-11update the last information sent in terse updates where they are sent to allUbitUmarov1-10/+19
2013-01-11 remove redundant lastPhysGroupPos and lastPhysGroupRot checksUbitUmarov1-16/+3
2013-01-11 same for AngularVelocity. Use normal terse updates in place of sendingUbitUmarov1-10/+18
2013-01-11keyframe. Don't use group UpdateRotation since this enqueues a terseUbitUmarov1-2/+6
2013-01-10add some sanity checking to HandleAgentRequestSit handlerdahlia1-2/+12
2013-01-11Implement a workaround solution for saving manual script state changes by the...Justin Clark-Casey (justincc)1-5/+19
2013-01-11Save attachments on detach/exit if a contained script state has been changed.Justin Clark-Casey (justincc)2-1/+20
2013-01-11Fix a regression in the last few scene commands changes where setting these v...Justin Clark-Casey (justincc)1-52/+2
2013-01-10Add "debug scene get" console command to list current scene optionsJustin Clark-Casey (justincc)1-2/+43
2013-01-10Move scene debug commands into separate module. Command changes from "debug ...Justin Clark-Casey (justincc)5-138/+350
2013-01-10refactor: route the final scene backup through the same code that handles per...Justin Clark-Casey (justincc)1-10/+1
2013-01-10minor: Capitalize GroupsModule command categoryJustin Clark-Casey (justincc)1-1/+1
2013-01-10minor: add missing newline to "debug scene" console commandJustin Clark-Casey (justincc)1-1/+1
2013-01-10Remove unimplemented "debug teleport" console commandJustin Clark-Casey (justincc)1-2/+0
2013-01-10Add "debug scene pbackup true|false" console command. This enables or disabl...Justin Clark-Casey (justincc)2-13/+36
2013-01-10On baked texture save, replace any HG ID with an ordinary asset ID so the HGA...Justin Clark-Casey (justincc)1-0/+3
2013-01-10Add "show script timers" command to show script timers. For debug purposes.Justin Clark-Casey (justincc)3-35/+81
2013-01-10Add "show sensors" command to show script sensor information for debug purposes.Justin Clark-Casey (justincc)3-32/+153
2013-01-09Change IsRoot to use ReferenceEquals to prevent operator == messinessMelanie1-1/+1
2013-01-09 fix llGetRot and parameters prim_rotation for attachments. Only onUbitUmarov1-1/+27
2013-01-09 stop endless loop in lGetLinkPrimitiveParamsUbitUmarov1-0/+2
2013-01-09Prevent a null ref in llGetLinkPrimiteveParams. Still not a fix for the realMelanie1-1/+1
2013-01-08BulletSim: Fix hover height (boats float at the correct level).Robert Adams2-8/+12
2013-01-09Revert "Prevent empty Anim Packs"Melanie1-12/+0
2013-01-09Revert "Fix sequence id fr default anim"Melanie1-1/+1
2013-01-09minor: Fix command match of "debug script" command to "debug scripts" to matc...Justin Clark-Casey (justincc)1-1/+1
2013-01-09minor: Allow "script *" console commands to take multiple script item idsJustin Clark-Casey (justincc)1-30/+32
2013-01-08Fix sequence id fr default animMelanie1-1/+1
2013-01-08Prevent empty Anim PacksMelanie1-0/+12
2013-01-09Revert "Prevent empty Anim Packs"Melanie1-12/+0
2013-01-09Revert "Fix sequence id fr default anim"Melanie1-1/+1
2013-01-08Add the new UpdateAgentInformation cap to make maturity on more recent viewersMelanie1-2/+20
2013-01-08Fix sequence id fr default animMelanie1-1/+1
2013-01-08Prevent empty Anim PacksMelanie1-0/+12
2013-01-08Add the new UpdateAgentInformation cap to make maturity on more recent viewersMelanie1-0/+19
2013-01-08Remove now superfluous update of m_lastSizeMelanie1-3/+0
2013-01-08 also update m_lastSize in SendAvatarDataToAllAgents so more paths updateUbitUmarov1-0/+2
2013-01-08Prevent avatar data from being sent during login when it's not valid andMelanie2-2/+6
2013-01-08Revert "Remove sending AvatarData because this also happens on login, where i...Melanie1-1/+9
2013-01-08Remove sending AvatarData because this also happens on login, where it chokesMelanie1-9/+1
2013-01-07BulletSim: improve vehicle angular banking and deflection computation. Rotate...Robert Adams1-19/+18
2013-01-08 put back position and rot change check before sending releasing plane constrainUbitUmarov1-4/+7
2013-01-08 reduce sampling of camera raycasts to previus valueUbitUmarov1-23/+26
2013-01-08* DAnger, TEST * change camera plane collision detection. Still bounces onUbitUmarov2-61/+88
2013-01-07BulletSim: add function to push avatar up when hitting stairs.Robert Adams5-27/+119
2013-01-07BulletSim: fix exception when re-creating the terrain when loading an OAR fileRobert Adams1-0/+2
2013-01-07 also exclude landUbitUmarov1-3/+3