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2015-11-27Sometimes the viewer sends a null string as mapName; this made the client thr...Diva Canto1-2/+2
2015-11-27add a delay to consume other change messages on move and crossUbitUmarov1-0/+1
2015-11-27stop some requests processing when module as no scenes (there must be a bette...UbitUmarov1-0/+17
2015-11-27DeregisterRegion from grid earlier on closeUbitUmarov1-4/+4
2015-11-27change Backup on scene close to Forced, and not dependent on last change time.UbitUmarov1-1/+1
2015-11-27remove thread Heartbeat from watchdogUbitUmarov1-5/+7
2015-11-27 change threading on GetTexture and getMesh and WebFetch Modules.UbitUmarov3-62/+69
2015-11-27 change threading on GetTexture and GetMesh NonSharable region modulesUbitUmarov2-44/+44
2015-11-27Fix Region Max height in boundingSize parameters checking in ArchiverModule.c...Jak Daniels1-2/+2
2015-11-26Mantis #7765: Add new ClampNegativeZ option. Defaults to false to restore pri...Melanie Thielker2-2/+13
2015-11-25 suspend the use of DisableSimulator, that is causing teleport and crossing i...UbitUmarov2-15/+14
2015-11-25 remove default of 60minutes on MapImageService Refresh time, forgotten from ...UbitUmarov1-1/+1
2015-11-24 simplify DeliverChatToAvatars(..) ( hopefully not breaking it )UbitUmarov1-73/+62
2015-11-24 again chat echos, check repeats uncondicionallyUbitUmarov1-2/+5
2015-11-24reset control even prior to useUbitUmarov1-0/+2
2015-11-24at end of teleport disable the sending simulator, not destinyUbitUmarov1-2/+6
2015-11-24reduce 'echos' on several regions per instance (mantis 7754)UbitUmarov1-1/+2
2015-11-23 remove warning on siting in phantom prims without sittargetUbitUmarov1-1/+1
2015-11-22Fixed some stupid math and checks on --bounding-origin and --bounding-size. B...Jak Daniels1-20/+9
2015-11-22 change silly Monitor useUbitUmarov1-11/+11
2015-11-22 change syncronization methodUbitUmarov1-76/+65
2015-11-22 revert take the Monitor.wait out of the locksUbitUmarov1-17/+16
2015-11-22 coment out merge option on multiregion oar load i addedUbitUmarov1-1/+1
2015-11-22 take the Monitor.wait out of the locksUbitUmarov1-16/+17
2015-11-22 a few more changes on Multiregion control file loadUbitUmarov2-9/+19
2015-11-22 add a a missing monitor.wait if still not needed, mb in futureUbitUmarov1-3/+8
2015-11-22 a few changes on Multiregion control file load ; load oar seems far from goodUbitUmarov2-8/+15
2015-11-22 add Monitor.wait on loadUbitUmarov1-0/+4
2015-11-22 reduce noise before compareUbitUmarov1-2/+13
2015-11-22 add merge option on multioar testUbitUmarov1-1/+3
2015-11-22 minor changesUbitUmarov1-14/+19
2015-11-22 don't use 'funny' QuaternionsUbitUmarov1-0/+2
2015-11-22Changes to Load Oar options and new code to support importing OARs with diffe...Jak Daniels4-56/+280
2015-11-22Changes to TerrainModule/ITerrainModule to support importing OARs with differ...Jak Daniels2-0/+33
2015-11-22Changes to TerrainChannel/ITerrainChannel to support importing OARs with diff...Jak Daniels2-0/+150
2015-11-22Changes to LandObject/ILandObject to support importing OARs with different Re...Jak Daniels1-16/+274
2015-11-21 add a missing overrideUbitUmarov1-3/+3
2015-11-21 add a missing overrideUbitUmarov1-1/+1
2015-11-21 add thread allocation calls for new ode.dll (old ode)UbitUmarov2-16/+25
2015-11-21 some cleanup, allow cast rays to collide with terrain within limited range (...UbitUmarov3-366/+8
2015-11-21 remove a warningUbitUmarov1-3/+3
2015-11-21 remove some duplicate using statementsUbitUmarov2-4/+1
2015-11-21 remove some compile warnings increasing total number by 2UbitUmarov5-13/+5
2015-11-20 stop the Vehicle AFTER fixing position not before, bc stop code also updates...UbitUmarov1-6/+5
2015-11-20 stop a Vehicle on a failed region cross (or empty border) (old ode)UbitUmarov2-0/+13
2015-11-20 remove Ode.Net - missing file. ( old ode may be broken now)UbitUmarov1-0/+2025
2015-11-20 remove the hard to maintain Ode.Net wrapper only in use by old odeUbitUmarov8-290/+33
2015-11-20make llAvatarOnLinkSitTarget(0) return UUID.ZeroUbitUmarov1-3/+6
2015-11-20change a log message from error to just DebugUbitUmarov1-1/+1
2015-11-20ubOde: add threading related calls new ode.dll may need. Hope this doesn't br...UbitUmarov2-4/+23