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My fork of OpenSim for IG and DG, called SledjChisl.
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2010-05-21
Added overload of SendGenericMessage to LLClientView with string list as para...
Mikko Pallari
4
-0
/
+29
2010-05-21
Added a sanity check before using m_config in the Scene constructor
John Hurliman
1
-16
/
+19
2010-05-21
* Added code comments to Prioritizer.cs that document how to add a new update...
John Hurliman
1
-1
/
+13
2010-05-21
rearrange SceneGraph.AddSceneObject() to return earlier if an object with tha...
Justin Clark-Casey (justincc)
1
-53
/
+49
2010-05-21
* Moving all of the prioritization/reprioritization code into a new file Prio...
John Hurliman
9
-299
/
+193
2010-05-21
minor: remove LongRunning test designator from TestAddSceneObject() since it ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2010-05-21
add test to make sure that adding an object where one already exists in the s...
Justin Clark-Casey (justincc)
1
-0
/
+34
2010-05-21
extend TestAddSceneObject() to check Scene.AddNewSceneObject() return boolean
Justin Clark-Casey (justincc)
1
-3
/
+13
2010-05-21
Fix a problem where SceneGraph.AddSceneObject() would return false on success...
Justin Clark-Casey (justincc)
2
-8
/
+14
2010-05-21
Add a new priority scheme that works like FrontBack, but completely depriorit...
Melanie
1
-0
/
+57
2010-05-21
make oar object filename/pathname creation a helper method
Justin Clark-Casey (justincc)
4
-38
/
+75
2010-05-21
add prim item and test asset save in save oar unit test
Justin Clark-Casey (justincc)
4
-7
/
+38
2010-05-21
Only send dialogs and notices to root agents, not child agents
Justin Clark-Casey (justincc)
1
-9
/
+7
2010-05-21
Change the way the object perms are propagated to attempt to salvage
Melanie
1
-21
/
+23
2010-05-20
* Made PriorityQueue non-generic so it natively understands EntityUpdate structs
John Hurliman
1
-38
/
+32
2010-05-21
Ensure that the first update sent out for any given prim is a full update
Melanie Thielker
1
-0
/
+11
2010-05-21
Ensure that the first update sent out for any given prim is a full update
Melanie Thielker
1
-0
/
+11
2010-05-21
Refactor scene presence list for lockless iteration. Lock contention will now...
Melanie
1
-82
/
+49
2010-05-21
Change the way the object perms are propagated to attempt to salvage
Melanie
1
-21
/
+23
2010-05-20
Removed sessionID from GridUserservice again. Removed parcel crossing detecti...
Diva Canto
3
-13
/
+5
2010-05-20
* Don't send texture data for prims in ImprovedTerseObjectUpdate packets unle...
unknown
1
-1
/
+5
2010-05-20
* Added sessionID to IGridUserService.SetLastPosition(), as some connectors w...
unknown
3
-6
/
+6
2010-05-19
Initialise m_initialSitTarget to ZERO_VACTOR for safety's sake as per convo w...
Tom Grimshaw
1
-1
/
+1
2010-05-19
Fix a nullref issue in SitAltitudeCallback
Tom Grimshaw
1
-6
/
+9
2010-05-19
Fix a nullref issue in SitAltitudeCallback
Tom Grimshaw
1
-50
/
+53
2010-05-19
Fix a null reference issue in cmGetAvatarList()
Tom Grimshaw
1
-1
/
+1
2010-05-19
Fix a null reference issue in cmGetAvatarList()
Tom Grimshaw
1
-1
/
+1
2010-05-18
Don't send kill packets to child agents as we close them
Tom Grimshaw
1
-2
/
+2
2010-05-18
Fix to the scenario where we send an agent to a neighbouring sim (via telepor...
Tom Grimshaw
5
-6
/
+59
2010-05-18
Missed a nullref in the previous commit
Tom Grimshaw
1
-0
/
+2
2010-05-18
Fix for hanging on "Connecting to region".. caused by packets being processed...
Tom Grimshaw
5
-54
/
+97
2010-05-18
Prevent an "index out of range" error on login
Melanie Thielker
1
-2
/
+5
2010-05-17
Following on from the last commit, the stop/disconnect packet should NOT be s...
Tom Grimshaw
1
-1
/
+1
2010-05-17
Provide interface to prevent the client close function from sending the stop ...
Tom Grimshaw
4
-3
/
+30
2010-05-17
When killing a zombie session, don't send the stop packet since it often has ...
Tom Grimshaw
5
-4
/
+31
2010-05-16
Fixes mantis #4622.
Diva Canto
1
-23
/
+14
2010-05-16
* Revert last commit for now at Melanie_T's request.
Teravus Ovares (Dan Olivares)
1
-1
/
+2
2010-05-15
* Add User Friendly Configuration File Exists check. If OpenSim.ini and eith...
Teravus Ovares (Dan Olivares)
1
-1
/
+115
2010-05-15
Finalized the client's TCP IP address verification process for HG1.5.
Diva Canto
4
-25
/
+78
2010-05-15
Refactor scene presence list for lockless iteration. Lock contention will now...
Dan Lake
1
-61
/
+53
2010-05-15
Address symptom of Mantis 4588 (though not the cause) by moving the avatar de...
Justin Clark-Casey (justincc)
1
-2
/
+3
2010-05-14
Apply patch from http://opensimulator.org/mantis/bug_view_page.php?bug_id=4671
Justin Clark-Casey
1
-0
/
+4
2010-05-13
Implements three new OSSL functions for parcel management: osParcelJoin joins...
OpenSim Master
7
-0
/
+140
2010-05-12
Minor tweak in ProcessEntityUpdates (mostly just confirming the git push is w...
unknown
1
-5
/
+4
2010-05-12
* Initial commit of the slimupdates2 rewrite. This pass maintains the origina...
unknown
7
-412
/
+360
2010-05-12
Kill some locks that have crept into SOG
Tom Grimshaw
1
-2
/
+12
2010-05-12
Optimise the heavily used GetScenePresences; eliminate the array->list conver...
Tom Grimshaw
1
-8
/
+48
2010-05-12
Don't convert UUID -> ToString for every friend (Minor optimisation based on ...
Tom Grimshaw
1
-1
/
+2
2010-05-11
Spin the AddNewClient process off into a new thread to avoid locking up the L...
Tom Grimshaw
1
-1
/
+2
2010-05-10
Fix another ReaderWriterLockSlim issue
Tom Grimshaw
1
-1
/
+1
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