Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2014-07-20 | Fix coalesced objects not showing up as "piles" of prims (AVN only bug) | Melanie Thielker | 1 | -4/+4 | |
2014-07-19 | revert to capsule representation of avatar collider | UbitUmarov | 1 | -297/+28 | |
2014-07-18 | reduce avatar hover in basic ode plugin | UbitUmarov | 1 | -1/+1 | |
2014-07-18 | fix Xengine script instance load | UbitUmarov | 1 | -7/+6 | |
2014-04-26 | Differentiate between requests only the owner should be able to do and those | Melanie Thielker | 7 | -29/+29 | |
that managers can do when setting parcel data | |||||
2014-04-26 | Allow opening a https port using only http so that nginx can be used for ssl | Melanie Thielker | 1 | -7/+19 | |
2014-04-23 | minor: Remove unused System.Linq reference and use ParcelFlags.None instead ↵ | Justin Clark-Casey (justincc) | 1 | -2/+1 | |
of 0 from previous commit cb1f28 | |||||
2014-04-23 | Prevent sending Land Properties for unprivileged users | Dev Random | 1 | -5/+8 | |
2014-04-20 | Implement Oren's fix to prevent a privilege escalation with groups | Melanie Thielker | 1 | -3/+6 | |
2014-04-06 | Change OfflineMessageModule to support more differentiated return values and ↵ | Melanie Thielker | 1 | -8/+47 | |
allow support for mobile devices and other non-viewer logins | |||||
2014-03-25 | Guard against Scene being null in attachments it the wearing avatar is in ↵ | Melanie Thielker | 1 | -14/+16 | |
the process of logging out. | |||||
2014-03-25 | Remove the spammy "voice not enabled" message some viewers trigger in non ↵ | Melanie Thielker | 1 | -4/+4 | |
voice parcels | |||||
2014-03-25 | Reinstate the timed region change signal | Melanie Thielker | 1 | -0/+4 | |
2013-09-08 | Mono 2.0 fix - call ToArray() explicitly | Melanie | 4 | -5/+19 | |
2013-09-08 | Harmonize the class name, ID and Name of the default perms module | Melanie Thielker | 4 | -11/+11 | |
2013-09-08 | Reinstate SecurePermissionsLoading functionality, default ON | Melanie Thielker | 1 | -24/+16 | |
2013-09-07 | Add support for simple external CAPS texture services | root | 1 | -19/+31 | |
2013-08-25 | Fix the root cause of keyframe motion region crossing offset - UpdateSceneObject | Melanie | 2 | -23/+5 | |
was being called twice on each crossing. | |||||
2013-08-24 | * This fixes the border crossing offsets by storing the final keyframe ↵ | teravus | 1 | -2/+22 | |
location in the hijacked variable KeyFrame.AngularVelocity. When steps in OnTimer <= 0.0, normalize the final position by Constants.RegionSize and move the object there. The hack here is KeyFrame.AngularVelocity probably isn't the right name for this variable because it's the un-mucked with keyframe position. When you determine the feasibility of changing the name without affecting the serialization of existing objects in world... It's simply a name change to KeyFrame.FinalPosition or something proper. | |||||
2013-08-24 | * Fix a null ref that causes a stack unwind when crossing borders. Less ↵ | teravus | 3 | -11/+48 | |
stack unwinding.. the faster it goes. * Tweak XEngine so that it's partially functional again. It's still not great, but basic things work. | |||||
2013-08-24 | Revert "* This increases accuracy when border crossing (the reason is.. ↵ | teravus | 1 | -7/+7 | |
the border crossing code will use velocity to predict where the object should be, so setting it to zero. It still looses about 0.0045 per loop." This reverts commit 55400ff7be55b1c8dbededca68e6fce42cd6ce0f. | |||||
2013-08-23 | * This increases accuracy when border crossing (the reason is.. the border ↵ | teravus | 1 | -7/+7 | |
crossing code will use velocity to predict where the object should be, so setting it to zero. It still looses about 0.0045 per loop. | |||||
2013-08-01 | Make attachment state load work again | Melanie | 1 | -1/+1 | |
2013-06-23 | Fix prim locking to behave like SL | Melanie | 1 | -2/+2 | |
2013-06-18 | Allow coalesced objects to be rezzed even if they extend past the sim bounds | Melanie | 1 | -2/+6 | |
2013-06-13 | Forward the reason to the script | Melanie | 1 | -1/+1 | |
2013-06-13 | Add a result param to te money module interface | Melanie | 2 | -3/+6 | |
2013-06-13 | * This fixes having to select and deselect prim to get keyframemotion to ↵ | Melanie | 1 | -0/+5 | |
start running when pulled from data storage. Conflicts: OpenSim/Data/SQLite/SQLiteSimulationData.cs | |||||
2013-06-11 | Put the "script saved" and "notecard saved" messages back into the bottom | Melanie | 1 | -2/+2 | |
right corner. | |||||
2013-06-10 | Explicitly set uploaded mesh object perms | Melanie | 1 | -10/+13 | |
2013-06-08 | Make objects attached from the ground appear in inventory again. Fixes a number | Melanie | 1 | -1/+1 | |
of interaction issues causing client crashes. | |||||
2013-06-06 | try to suspend and resume keyframes on copy to inventory to take copy | UbitUmarov | 1 | -1/+12 | |
doesn't destroy state | |||||
2013-06-06 | keyframe: add more locks, change timming stop, added Suspend and resume | UbitUmarov | 1 | -15/+64 | |
2013-06-02 | Fix llTeleportAgentGlobalCoords | Melanie | 1 | -11/+16 | |
2013-06-02 | Unsit seated avatars when an object is deleted | Melanie | 1 | -0/+8 | |
2013-06-02 | Implement PERMISSION_TELEPORT and the needed checks to make it work. | Melanie | 2 | -7/+19 | |
Old auth system still works as well. | |||||
2013-05-31 | Fix multi-wear of alpha and tattoo layers. | Melanie | 1 | -4/+4 | |
2013-05-31 | Stop sending velocity to avoid snap-back | Melanie | 1 | -1/+1 | |
2013-05-29 | retouch prim stopped condition test | UbitUmarov | 1 | -3/+3 | |
2013-05-29 | removed spurius ref to ode.dll from odeapi | UbitUmarov | 1 | -1/+1 | |
2013-05-29 | correction to previus comment: all parameters but gravity modifier have | UbitUmarov | 1 | -1/+0 | |
efect on all prims. | |||||
2013-05-29 | let gravity modifier, friction, restitution and density changes be applied | UbitUmarov | 2 | -6/+65 | |
to prim. Only have efect on root prim. Density doesn't get effect imediatly, only on next change of size or shape. density change implies a full body rebuild to be done later, after reducing the number of sets sop does. Other parameters should work. **** mainly untested *** | |||||
2013-05-29 | make sure friction slip parameters are zero ( or other value ) and not | UbitUmarov | 1 | -3/+3 | |
default cmf | |||||
2013-05-29 | missing file | UbitUmarov | 1 | -0/+5 | |
2013-05-29 | missing files | UbitUmarov | 2 | -5/+6 | |
2013-05-29 | *** DANGER TESTING **** changed prims mesh generation hopefully removing | UbitUmarov | 9 | -1178/+503 | |
spurius faces. CHanged several aspects. Fixed prims inertia that was too low, still using box as model. Increased number of quickstep SOR iterations to 15. Keep it 15 even on heavy load ( will only jump simulation time). | |||||
2013-05-26 | Allow Linden trees to preserve their type when taken into inventory and ↵ | Melanie | 3 | -4/+20 | |
rezzed again. Allow Linden trees to be sensed by LLSensor as PASSIVE objects. | |||||
2013-05-25 | Update the money framework to allow sending the new style linden "serverside ↵ | Melanie | 5 | -33/+26 | |
is now viewerside" messages regarding currency This will require all money modules to be refactored! | |||||
2013-05-24 | Reset "Show in search" on parcels cut off other parcels that are in search | Melanie | 1 | -0/+2 | |
2013-05-24 | Port fix from justicc - decouple pay prices on drag-copied prims | Melanie | 1 | -0/+1 | |