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2012-08-31formattingSignpostMarv1-5/+5
2012-08-31adding support for static method script invocationsSignpostMarv2-2/+24
2012-08-31moving assignment to new line to make next commit easier to read in diffsSignpostMarv1-1/+2
2012-08-31using specific type instead of varSignpostMarv1-1/+1
2012-08-31formattingSignpostMarv1-1/+1
2012-08-31formattingSignpostMarv1-2/+1
2012-08-31adding support for finding static methodsSignpostMarv1-3/+9
2012-08-31assign binding flags to variableSignpostMarv1-1/+3
2012-08-31no need to assign result to GetMethodInfoFromTypeSignpostMarv1-3/+1
2012-08-31changing to use Type argument instead of objectSignpostMarv1-3/+3
2012-08-31moving code that will be common into private static methodSignpostMarv1-1/+8
2012-08-31adding documentation to script invokation methodsSignpostMarv1-0/+22
2012-08-31Implementing a vastly simpler means of allowing region modules to access GetL...SignpostMarv1-1/+1
2012-08-31Replace SendBannedUserList with Avination's version. Untested in core. Not ev...Melanie1-25/+32
2012-08-30Make ReuseDynamicTextures an experimental config setting in [Textures]. Defa...Justin Clark-Casey (justincc)1-1/+4
2012-08-30If the compile-time DynamicTextureModule.ReuseTextures flag is set, check met...Justin Clark-Casey (justincc)1-43/+59
2012-08-30fixing bug where last element in list is ignoredSignpostMarv1-1/+1
2012-08-30refactoring as the list funcs either skip invalid values or recall ToDoubleListSignpostMarv1-12/+11
2012-08-30[possible still bad] make use of keyframemotion.copy on sop.copy, replacingUbitUmarov3-35/+38
2012-08-30Sequence inventory descendents requests to reduce inventory server load andMelanie2-5/+56
2012-08-29This partially implements the LSL function to set the responseMic Bowman5-2/+49
2012-08-29Allow llList2Key to also act on System.StringMelanie1-1/+2
2012-08-29Fix issue with the quit packet being stuck int he queue and a one packet delay.Melanie1-2/+8
2012-08-29Remove Justin's addition to avoid sending incoming packets to inactive clientsMelanie1-9/+9
2012-08-29 A few more changes to keyframesUbitUmarov3-64/+116
2012-08-29implementing rule trackingSignpostMarv1-6/+9
2012-08-29track originating IScriptApi method for SL-like error messages. Will add rule...SignpostMarv3-13/+17
2012-08-29Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folder...Justin Clark-Casey (justincc)2-34/+66
2012-08-29[Potentially broken] keyframes changes.. since it's there, use timer forUbitUmarov1-115/+165
2012-08-28Add experimental DynamicTextureModule.ReuseTextures flag, currently only conf...Justin Clark-Casey (justincc)5-56/+310
2012-08-28Add a queue with two priority levels. This is a drop in replacement forMelanie1-2/+111
2012-08-28Fix a nullref while object is being createdMelanie1-1/+2
2012-08-28Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove...Justin Clark-Casey (justincc)3-7/+8
2012-08-28[possible still very broken] mess around keyframes. timer eventsUbitUmarov7-114/+310
2012-08-28copying documentation from http://opensimulator.org/wiki/Threat_levelSignpostMarv1-0/+59
2012-08-27formattingSignpostMarv1-22/+22
2012-08-27refactoring to load from self (fixes ChanneDigger being absent)SignpostMarv1-5/+11
2012-08-27refactoring to assign the first argument to a variableSignpostMarv1-4/+5
2012-08-27minor: Simplify return of vector render module name and some very minor remov...Justin Clark-Casey (justincc)1-4/+3
2012-08-27Add VectorRenderModule.TestRepeatSameDrawDifferentExtraParams()Justin Clark-Casey (justincc)1-2/+32
2012-08-27Add VectorRenderModuleTests.TestRepeatDrawContainingImage()Justin Clark-Casey (justincc)1-0/+31
2012-08-27Add VectorRenderModuleTests.TestRepeatDraw()Justin Clark-Casey (justincc)1-11/+48
2012-08-26 fix incoerence btw KFM_TRANSLATION and ROTATION LSL constants and internalUbitUmarov1-2/+2
2012-08-25Make llCollisionSprite not throw anymoreMelanie1-1/+2
2012-08-25Minor formatting cleanupMelanie1-2/+2
2012-08-25refactoring to local variable for cleaner codeSignpostMarv1-2/+5
2012-08-25since we will be making the Get return type the remaining ruleset as with the...Melanie2-137/+139
2012-08-25Also move the other avatar based overload out of harms wayMelanie1-261/+261
2012-08-25Temprary restructure to avoid conflictsMelanie1-183/+183
2012-08-25use SceneObjectPart instead of varMelanie1-10/+8