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My fork of OpenSim for IG and DG, called SledjChisl.
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2012-08-31
formatting
SignpostMarv
1
-5
/
+5
2012-08-31
adding support for static method script invocations
SignpostMarv
2
-2
/
+24
2012-08-31
moving assignment to new line to make next commit easier to read in diffs
SignpostMarv
1
-1
/
+2
2012-08-31
using specific type instead of var
SignpostMarv
1
-1
/
+1
2012-08-31
formatting
SignpostMarv
1
-1
/
+1
2012-08-31
formatting
SignpostMarv
1
-2
/
+1
2012-08-31
adding support for finding static methods
SignpostMarv
1
-3
/
+9
2012-08-31
assign binding flags to variable
SignpostMarv
1
-1
/
+3
2012-08-31
no need to assign result to GetMethodInfoFromType
SignpostMarv
1
-3
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+1
2012-08-31
changing to use Type argument instead of object
SignpostMarv
1
-3
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+3
2012-08-31
moving code that will be common into private static method
SignpostMarv
1
-1
/
+8
2012-08-31
adding documentation to script invokation methods
SignpostMarv
1
-0
/
+22
2012-08-31
Implementing a vastly simpler means of allowing region modules to access GetL...
SignpostMarv
1
-1
/
+1
2012-08-31
Replace SendBannedUserList with Avination's version. Untested in core. Not ev...
Melanie
1
-25
/
+32
2012-08-30
Make ReuseDynamicTextures an experimental config setting in [Textures]. Defa...
Justin Clark-Casey (justincc)
1
-1
/
+4
2012-08-30
If the compile-time DynamicTextureModule.ReuseTextures flag is set, check met...
Justin Clark-Casey (justincc)
1
-43
/
+59
2012-08-30
fixing bug where last element in list is ignored
SignpostMarv
1
-1
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+1
2012-08-30
refactoring as the list funcs either skip invalid values or recall ToDoubleList
SignpostMarv
1
-12
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+11
2012-08-30
[possible still bad] make use of keyframemotion.copy on sop.copy, replacing
UbitUmarov
3
-35
/
+38
2012-08-30
Sequence inventory descendents requests to reduce inventory server load and
Melanie
2
-5
/
+56
2012-08-29
This partially implements the LSL function to set the response
Mic Bowman
5
-2
/
+49
2012-08-29
Allow llList2Key to also act on System.String
Melanie
1
-1
/
+2
2012-08-29
Fix issue with the quit packet being stuck int he queue and a one packet delay.
Melanie
1
-2
/
+8
2012-08-29
Remove Justin's addition to avoid sending incoming packets to inactive clients
Melanie
1
-9
/
+9
2012-08-29
A few more changes to keyframes
UbitUmarov
3
-64
/
+116
2012-08-29
implementing rule tracking
SignpostMarv
1
-6
/
+9
2012-08-29
track originating IScriptApi method for SL-like error messages. Will add rule...
SignpostMarv
3
-13
/
+17
2012-08-29
Fix regression introduced in a0d178b2 (Sat Aug 25 02:00:17 2012) where folder...
Justin Clark-Casey (justincc)
2
-34
/
+66
2012-08-29
[Potentially broken] keyframes changes.. since it's there, use timer for
UbitUmarov
1
-115
/
+165
2012-08-28
Add experimental DynamicTextureModule.ReuseTextures flag, currently only conf...
Justin Clark-Casey (justincc)
5
-56
/
+310
2012-08-28
Add a queue with two priority levels. This is a drop in replacement for
Melanie
1
-2
/
+111
2012-08-28
Fix a nullref while object is being created
Melanie
1
-1
/
+2
2012-08-28
Add IDynamicTextureManager.ConvertData() to match AsyncConvertData(). Remove...
Justin Clark-Casey (justincc)
3
-7
/
+8
2012-08-28
[possible still very broken] mess around keyframes. timer events
UbitUmarov
7
-114
/
+310
2012-08-28
copying documentation from http://opensimulator.org/wiki/Threat_level
SignpostMarv
1
-0
/
+59
2012-08-27
formatting
SignpostMarv
1
-22
/
+22
2012-08-27
refactoring to load from self (fixes ChanneDigger being absent)
SignpostMarv
1
-5
/
+11
2012-08-27
refactoring to assign the first argument to a variable
SignpostMarv
1
-4
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+5
2012-08-27
minor: Simplify return of vector render module name and some very minor remov...
Justin Clark-Casey (justincc)
1
-4
/
+3
2012-08-27
Add VectorRenderModule.TestRepeatSameDrawDifferentExtraParams()
Justin Clark-Casey (justincc)
1
-2
/
+32
2012-08-27
Add VectorRenderModuleTests.TestRepeatDrawContainingImage()
Justin Clark-Casey (justincc)
1
-0
/
+31
2012-08-27
Add VectorRenderModuleTests.TestRepeatDraw()
Justin Clark-Casey (justincc)
1
-11
/
+48
2012-08-26
fix incoerence btw KFM_TRANSLATION and ROTATION LSL constants and internal
UbitUmarov
1
-2
/
+2
2012-08-25
Make llCollisionSprite not throw anymore
Melanie
1
-1
/
+2
2012-08-25
Minor formatting cleanup
Melanie
1
-2
/
+2
2012-08-25
refactoring to local variable for cleaner code
SignpostMarv
1
-2
/
+5
2012-08-25
since we will be making the Get return type the remaining ruleset as with the...
Melanie
2
-137
/
+139
2012-08-25
Also move the other avatar based overload out of harms way
Melanie
1
-261
/
+261
2012-08-25
Temprary restructure to avoid conflicts
Melanie
1
-183
/
+183
2012-08-25
use SceneObjectPart instead of var
Melanie
1
-10
/
+8
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